16 #include <vlpi/disEnums.h>
63 virtual const char*
type()
const = 0;
74 virtual double approximateSlew(
double angle);
76 virtual void setMaxSlewRate(DtReal maxSlewRate);
77 virtual DtReal maxSlewRate()
const;
81 virtual DtArtPartType turretToControl()
const;
85 virtual double turretBodyRotation()
const;
89 virtual bool createSlewPort();
109 virtual void lookupAndCacheProcessSR();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
const DtControllerComponent & operator=(const DtControllerComponent &orig)
assignment operator
Instances of DtBooleanOutputPort are output ports through which data producers can send boolean data...
Definition: boolIOPort.h:45
virtual const char * type() const =0
This returns a string from compTypes.h, and identifies the type of component.
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
DtConstrainedAnalogOutputPort * mySlewPort
Output Port Name: slew Output Port Description: Slew rate.
Definition: turretSlewController.h:134
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls setRadio()
DtConstrainedAnalogOutputPort is a version of DtAnalogOutputPort which will constrain any outgoing va...
Definition: constrainedAnalogIOPort.h:54
File: turBalGunPSR.h.
Definition: vrfTurretedBalGunPSR.h:26
DT_DLL_vrfutil double angle(double vec1[3], double vec2[3])
virtual void tick()
This gives the thread of control to the component.
DtVrfTurretedBalGunPSR * myProcessState
Pointer to a process state repository used to store state data associated with this component...
Definition: turretSlewController.h:143
DtTurretSlewController is a controller that has those capabilities common to all controllers that man...
Definition: turretSlewController.h:43
virtual bool createPorts()
Called by init.
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:29
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
Instances of DtIntegerOutputPort are output ports through which data producers can send integer value...
Definition: integerIOPort.h:45