VR-Forces 4.8 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
verticalLauncherController.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 #include <vl/detonationInteraction.h>
16 
20 
23 {
24 
25 public:
26 
30  DtVrfObject* owner,
31  DtSimManager* simManager,
32  DtComponentDescriptor* desc = 0,
33  DtReaderWriterRegistry* parentRegistry = 0);
34 
37 
40  virtual const char* type() const;
41 
44  virtual bool acquireTarget(const DtVrfObject* target);
45 
49  static DtSimComponent * creator(const DtString& name,
50  DtVrfObject* owner,
51  DtSimManager* simManager,
52  DtComponentDescriptor* desc = 0,
53  DtReaderWriterRegistry* parentRegistry = 0);
54 
55 protected:
56 
59 
62 
65  orig);
66 
67 };
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtVerticalLauncherController; controller for a fixed vertical missile launcher.
Definition: verticalLauncherController.h:22
DtLauncherController is a controller that accepts input from a target sensor, and provides ammunition...
Definition: launcherController.h:56
const DtLauncherController & operator=(const DtLauncherController &orig)
assignment operator; not implemented
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:67
virtual const char * type() const
Returns a string identifies the class type of component.
virtual bool acquireTarget(const DtVrfObject *target)
Returns true when target has been acquired.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
static DtSimComponent * creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
Copyright © 2005-2020 MAK Technologies. All Rights Reserved (www.mak.com)