12 #ifndef DtWaitingPSR_H_
13 #define DtWaitingPSR_H_
16 #include <vlutil/vlUtil.h>
40 const DtString& rwName = DtString::nullString(),
45 const DtString& rwName = DtString::nullString(),
56 const DtString& rwName = DtString::nullString(),
64 virtual void setWaitTime(
DtTime time);
65 virtual DtTime waitTime()
const;
68 virtual void setWaitState(
enum WaitState waitState);
WaitState
class DtWaitingPSR:
Definition: waitingPSR.h:25
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: waitingPSR.h:34
Definition: readerWriterRegistry.h:39
DtRwInt myWaitState
Kind of waiting we're doing (not waiting, waiting indefinitely, waiting for a specific duration...
Definition: waitingPSR.h:88
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
Definition: waitingPSR.h:29
DtRwReal myWaitTime
Moved here from DtWaitController (waitCntlr.h).
Definition: waitingPSR.h:83
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Definition: waitingPSR.h:27
Definition: waitingPSR.h:30
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
Definition: waitingPSR.h:28