56 std::string bullseyeName(
const DtElementID& elementId)
const;
60 DtElementID bullseyElementId(
const std::string& name)
const;
65 void setActiveBullsye(
const DtElementID& bullseyeElementId);
71 std::string activeBullseyeName()
const;
74 boost::signals2::signal<void(const std::string& name)>
78 boost::signals2::signal<void(const std::string& name)>
82 boost::signals2::signal<void(const std::string& name)>
86 boost::signals2::signal<void(
const std::string& oldName,
93 void addBullseye(
const DtElementID& bullseyeElementId,
94 const std::string& bullseyeDisplayName,
bool makeActiveBullseyeIfNone=
true);
97 void removeBullseye(
const DtElementID& bullseyeElementId);
101 virtual void slot_elementsInitialized(
105 virtual void slot_elementsRemoved(
109 virtual void slot_attributesChanged(
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
boost::signals2::signal< void(const std::string &name)> signal_bullseyeAdded
Signal sent when a bullseye is added.
Definition: DtBullseyeManager.h:79
std::vector< DtElementID > ElementIdList
Type definition for a vector of DtElementIDs. DtElementIDs ARE DtUniqueIDs, but not all DtUniqueIDs a...
Definition: DtElementData.h:54
Contains makVrv::DtElementData class.
DtSignalConnectionManager myConnectionManager
Definition: DtBullseyeManager.h:116
DtDe & myDe
Definition: DtBullseyeManager.h:113
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
std::vector< EntryAttributes > EntryAttributesList
Define the type used to signal changes to one or more attributes for one or more elements.
Definition: DtElementAttributeManager.h:43
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
boost::signals2::signal< void(const std::string &name)> signal_selectedBullseyeChanged
Signal sent when the selected bullseye changed.
Definition: DtBullseyeManager.h:75
The bullseye manager is responsible for maintaining information related to all bullseye (tactical gra...
Definition: DtBullseyeManager.h:37
Base class to provide boost signal/slot management.
std::map< DtElementID, std::string > myBullseyeObjectNames
Definition: DtBullseyeManager.h:114
DtElementID mySelectedBullseyeId
Definition: DtBullseyeManager.h:115
boost::signals2::signal< void(const std::string &oldName, const std::string &newName)> signal_bullseyeUpdated
Signal sent when a bullseye's display name has changed.
Definition: DtBullseyeManager.h:87
Contains the DtElementAttributeManager class declaration.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
boost::signals2::signal< void(const std::string &name)> signal_bullseyeRemoved
Signal sent when a bullseye is removed.
Definition: DtBullseyeManager.h:83
Contains DLL export macros.