49 const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
53 const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
60 unsigned int priority = PriorityNormal);
73 virtual void releaseGLObjects(osg::State* state = 0)
const;
93 virtual void operator() (osg::RenderInfo& renderInfo)
const;
std::list< PriorityDrawCallback > CallbackQueue
Definition: DtCameraNode.h:105
Definition: DtCameraNode.h:118
VR-Vantage's post draw callback.
Definition: DtCameraNode.h:83
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
unsigned int priority
Definition: DtCameraNode.h:102
DtGlDebugger * myGLDebugger
Definition: DtCameraNode.h:138
CallbackPriority
Post draw callback default priority levels.
Definition: DtCameraNode.h:34
osg::ref_ptr< osg::Camera::DrawCallback > callback
Definition: DtCameraNode.h:101
Definition: DtGlDebugger.h:16
VR-Vantage specific subclass of OSG camera.
Definition: DtCameraNode.h:29
Wrapper to add a priority value to a draw callback.
Definition: DtCameraNode.h:99
Definition: DtCameraNode.h:128
Contains DLL export macros.
osg::Camera::DrawCallback * callback
Definition: DtCameraNode.h:130
bool myEnableDebugging
Definition: DtCameraNode.h:137
CallbackQueue myCallbackQueue
Definition: DtCameraNode.h:135