20 class DtChannelConfiguration;
21 class DtWindowConfiguration;
41 virtual void channelNameChanged(
const std::string& displayName,
42 const std::string& windowName,
const std::string& channelName ) = 0;
46 virtual void channelConfigurationChanged(
51 virtual void windowConfigurationChanged(
58 const std::string& displayName,
const std::string& windowName,
77 const std::string& displayName,
const std::string& windowName,
An object that manages 2D Channel-specific keyword-specified objects.
Definition: DtChannelKeywordObjectManager.h:35
The base class for all channel keyword objects.
Definition: DtChannelKeywordObject.h:25
DtDe & myDe
Definition: DtChannelKeywordObject.h:63
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
This owns a list of channel configurations.
Definition: DtWindowConfiguration.h:28
The polymorphic creator for the DtChannelKeywordObject.
Definition: DtChannelKeywordObject.h:68
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Configuration for a single channel Serialized and sent to remote displays as necessary to configure r...
Definition: DtChannelConfiguration.h:26
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Contains DLL export macros.