21 #include <vlutil/vlTimeStampType.h>
29 class DtAgentManagerInterface;
30 class DtCoordinateSystem;
31 class DtDisplayUnitsConverter;
32 class DtElementChanges;
33 class DtEntityAppearanceMapper;
34 class DtEntityAppearanceMapperFactory;
35 class DtEntityAppearanceMapperFactoryCreator;
37 class DtSharedSettingsManager;
74 virtual bool connect() = 0;
78 virtual bool connected()
const;
84 virtual bool disconnect() = 0;
87 virtual void tick(
double dt) = 0;
90 virtual double simTime()
const = 0;
93 virtual void setSimTime(
double simTime) = 0;
96 virtual double clockTime()
const = 0;
99 virtual DtTimeStampType timeStampType()
const = 0;
102 virtual void pauseConnection();
105 virtual void resumeConnection();
108 virtual bool connectionIsPaused()
const;
111 virtual void setViewControlChanged(
bool enabled ) = 0;
115 virtual void setConnectionFrameTime(
double frameTime ) = 0;
119 virtual double connectionFrameTime()
const = 0;
127 virtual void setUseTopoForFlatEarthVectorConversion(
bool enabled ) = 0;
130 virtual void observerUpdated(
const std::string& observerName,
131 double x,
double y,
double z,
132 double psi,
double theta,
double phi) = 0;
136 virtual void observerUpdated(
const std::string& observerName,
137 double x,
double y,
double z,
138 double psi,
double theta,
double phi,
139 double dx,
double dy,
double dz,
140 double dpsi,
double dtheta,
double dphi) = 0;
143 virtual void stopPublishingObserver(
const std::string& observerName) = 0;
146 virtual void startPublishingObserver(
const std::string& observerName) = 0;
150 const std::string& displayEngineName,
const std::string& windowName,
151 const std::string& channelName)>
154 const std::string& displayEngineName,
const std::string& windowName,
155 const std::string& channelName)>
158 const std::string& displayEngineName,
const std::string& windowName,
159 const std::string& channelName)>
163 boost::signalslib::signal<void (DtViewStateProcessor::ObserverAction&)>
177 void tacticalGraphicIndicatorMouseDown(
DtMouseState& mouseState,
178 const DtUniqueID&
id,
const std::string& displayEngineName,
179 const std::string& windowName,
const std::string& channelName);
180 void tacticalGraphicIndicatorMouseUp(
DtMouseState& mouseState,
181 const DtUniqueID&
id,
const std::string& displayEngineName,
182 const std::string& windowName,
const std::string& channelName);
183 void tacticalGraphicIndicatorMouseDblClick(
DtMouseState& mouseState,
184 const DtUniqueID&
id,
const std::string& displayEngineName,
185 const std::string& windowName,
const std::string& channelName);
188 void setAppNumber(
int appNumber);
191 void setSiteId(
int siteId);
200 virtual bool isDisconnecting()
const;
Creator for DtEntityAppearanceMapperFactory class.
Definition: DtEntityAppearanceMapperFactory.h:82
The base class for protocol specific VRLink Simulations.
Definition: DtConnection.h:41
#define DT_DLL_VRVVRL
Definition: vrvVrl.h:19
Factory for creating appearance mappers for entity types.
Definition: DtEntityAppearanceMapperFactory.h:26
boost::signalslib::signal< void(DtViewStateProcessor::ObserverAction &)> signal_viewChanged
Emitted when a view control change is received.
Definition: DtConnection.h:164
boost::signalslib::signal< void(DtMouseState &, const DtUniqueID &, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)> signal_tacticalGraphicIndicatorMouseDown
Emitted when an tactical graphic indicator is clicked.
Definition: DtConnection.h:152
Decoder for converting a particular entity type's appearance bits into generic enumerated values...
Definition: DtEntityAppearanceMapper.h:25
Contains makVrv:DtSelectionManager class.
The shared settings manager, is the global object responsible for managing any shared settings object...
Definition: DtSharedSettingsManager.h:42
boost::signalslib::signal< void(DtMouseState &, const DtUniqueID &, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)> signal_tacticalGraphicIndicatorMouseDblClick
Definition: DtConnection.h:160
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:39
Contains makVrv::DtRandomNumberGenerator class.
boost::signalslib::signal< void(DtMouseState &, const DtUniqueID &, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)> signal_tacticalGraphicIndicatorMouseUp
Definition: DtConnection.h:156
boost::signalslib::signal< void()> signal_toBeDisconnected
Emitted when the connection will be disconnecting.
Definition: DtConnection.h:170
This class encapsulates the state associated with a mouse button event.
Definition: DtMouseState.h:20
boost::signalslib::signal< void()> signal_connected
Emitted when the connection finished connecting.
Definition: DtConnection.h:167
Contains makVrv:DtDriver class.
int mySiteId
Definition: DtConnection.h:209
The DtCoordinateSystem is used to manage the current coordinate system of the scene.
Definition: DtCoordinateSystem.h:41
Contains makVrv:DtBaseConnection class.
bool myIsPausedFlag
Definition: DtConnection.h:210
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:33
bool myIsDisconnecting
Definition: DtConnection.h:211
Contains DLL export macros.
int myAppNumber
Definition: DtConnection.h:208
DtEntityAppearanceMapperFactory * myMapperFactory
Factory responsible for creating Appearance Mappers.
Definition: DtConnection.h:206