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DtDisplay.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #ifndef DtDisplay_H_
11 #define DtDisplay_H_
12 
13 #include <vrvCore/vrvCore.h>
14 #include <string>
15 
16 namespace makVrv
17 {
18 
19  class DtDe;
20  class DtDisplayConfiguration;
21  class DtWindowConfiguration;
22  class DtWindowManager;
23  class DtDisplayProctor;
24 
28  {
29 
30  public:
31 
37 
39  virtual ~DtDisplay();
40 
42  void realizeConfiguration();
43 
45  virtual const DtDisplayConfiguration& configuration() const;
46 
48  virtual bool addWindow( const std::string& displayName, const DtWindowConfiguration& configuration);
49 
51  virtual bool destroyWindow( const std::string& displayName, const std::string& windowName );
52 
54  virtual bool modifyWindow( const std::string& displayName, const std::string& windowName,
55  const DtWindowConfiguration& config );
56 
58  virtual DtWindowManager& windowManager();
60  virtual const DtWindowManager& windowManager() const;
62 
64  virtual void tick();
65 
68  static const char* className();
69 
70  inline DtDe& de()
71  {
72  return myDe;
73  }
74 
76  virtual bool isVisibleAndCloseToCamera(
77  float sphereRadius,
78  float sphereCenterX, float sphereCenterY, float sphereCenterZ,
79  float upX, float upY, float upZ) const;
80 
81  protected:
82 
87  static const char* myClassName;
88 
89  };
90 }
91 
92 #endif
DtWindowManager * myWindowManager
Definition: DtDisplay.h:84
Component which knows how to make windows.
Definition: DtWindowManager.h:31
Component which owns how the application is displayed.
Definition: DtDisplay.h:27
The abstract Window engine handler.
Definition: DtDisplayProctor.h:27
This owns a list of channel configurations.
Definition: DtWindowConfiguration.h:28
DtDisplayConfiguration & myDisplayConfiguration
Definition: DtDisplay.h:85
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
This owns a list of window configurations.
Definition: DtDisplayConfiguration.h:47
static const char * myClassName
Definition: DtDisplay.h:87
DtDisplayProctor * myDisplayProctor
Definition: DtDisplay.h:86
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
DtDe & de()
Definition: DtDisplay.h:70
DtDe & myDe
Definition: DtDisplay.h:83
Contains DLL export macros.

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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