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DtEasyBlendSdk.h
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1 /******************************************************************************
2  * Copyright (c) 2015 MAK Technologies, Inc.
3  * All rights reserved.
4  ******************************************************************************/
5 
9 
10 #pragma once
11 
14 
15 #include <iostream>
16 
17 #include <EasyBlendSDK.h>
18 
19 
20 namespace makVrv
21 {
22  class DtDe;
23 
24  namespace vrvScalableDisplay
25  {
30  {
31 
32  public:
34  virtual ~DtEasyBlendSdk();
35 
37  static DtEasyBlendSdk& instance(DtDe& de);
38 
40  static void registerInstance(DtDe& de, DtEasyBlendSdk* instance);
41 
44  std::string errorString();
45 
46  EasyBlendSDK_Mesh *gMSDK;
47  EasyBlendSDKError msdkErr;
48 
49  protected:
50 
52  DtEasyBlendSdk(DtDe& de);
53 
54  protected:
55 
57  };
58  }
59 }
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Contains DLL export macros.
The DtEasyBlendSdk is a wrapper around the Scalable EasyBlendSDK global variables.
Definition: DtEasyBlendSdk.h:29
Contains makVrv::DtVirtualBaseClass class.
EasyBlendSDK_Mesh * gMSDK
Definition: DtEasyBlendSdk.h:46
DtDe & myDe
Definition: DtEasyBlendSdk.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
#define DT_DLL_VRVSCALABLEDISPLAY
Definition: vrvScalableDisplay.h:20
EasyBlendSDKError msdkErr
Definition: DtEasyBlendSdk.h:47

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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