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DtEffectControllerCreator.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 #pragma once
6 
7 #include <vrvOsg/vrvOsg.h>
8 
9 namespace makVrv
10 {
11  class DtOsgEffectTextureController;
12  class DtDe;
13 
15  {
16  public:
18  virtual ~DtEffectControllerCreator();
19  virtual DtOsgEffectTextureController* create(DtDe& de) = 0;
20  };
21 }
22 
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Base class for controllers that install and control effect textures.
Definition: DtOsgEffectTextureController.h:44
Definition: DtEffectControllerCreator.h:14
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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