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DtEntityDisplaySettingsLogic.h
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1 /*****************************************************************************
2  * Copyright (c) 2021 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvVrlQt/vrvVrlQt.h>
13 
16 
17 using namespace makArchives;
18 namespace makVrv
19 {
20 
21  class DtDe;
22  class DtEntityDisplaySettingsInterface;
23  class DtPersistenceControlsInterface;
24  class DtSettingsBackup;
25 
29  {
30  public:
31 
34  DtPersistenceControlsInterface& persistenceControls,
36 
39 
42 
45  const DtEntityDisplaySettingsLogic &other) = delete;
46 
49  const DtEntityDisplaySettingsLogic &other) = delete;
50 
51  protected:
52 
55  void sendSettingsToGui();
56 
58  //@ {
59 
60  virtual void slot_entityLabelsShown(bool enabled);
61  virtual void slot_rotateEntitySymbols(bool enabled);
62 
65  virtual void slot_infoPopupsOnSelectSet(bool enabled);
66 
68  virtual void slot_groundClampingEnabled(bool enabled);
69 
71  virtual void slot_smoothingEnabled(bool enabled);
72 
74  virtual void slot_smoothingPeriodSet(float time);
75 
77  virtual void slot_artPartSmoothingEnabled(bool enabled);
78 
80  virtual void slot_artPartSmoothingPeriodSet(float time);
81 
83  virtual void slot_lifeformsUprightEnabled(bool enabled);
84 
86  virtual void slot_iconScaleChanged(float iconScale);
87 
90  virtual void slot_groundClampingDistanceSet(float distance);
91 
93  virtual void slot_orientationClampingEnabled(bool enabled);
94 
96  virtual void slot_clearHistory();
97 
99  virtual void slot_showStealthsSet(bool enabled);
100 
102  virtual void slot_showEmitterVolumesSet(bool enabled);
103 
105  virtual void slot_heightAboveTerrainEnabled(bool enabled);
106 
108  virtual void slot_heightAboveTerrainSelectedOnlySet(bool enabled);
109 
110  virtual void slot_useModelColorType(
111  DtColorizedModelColorType colorType );
112 
114  virtual void slot_fixedEntityIconScalingEnabled(bool enabled);
115 
117  virtual void slot_iconScaleSet(int scale);
118 
120  virtual void slot_oceanWakesEnabled(bool enabled);
121 
123  virtual void slot_rotorWashEnabled(bool enabled);
124 
126  virtual void slot_hullSprayEffectsEnabled(bool enabled);
127 
129  virtual void slot_buoyancyModelsEnabled(bool enabled);
130 
132  virtual void slot_buoyancyDefaultLODDistanceChanged(double distance);
133 
135  virtual void slot_wakeDefaultLODDistanceChanged(double distance);
136 
138  virtual void slot_buoyancyMinimumCullDistanceChanged(double distance);
139 
141  virtual void slot_buoyancyCullTypeChanged(
143 
145  virtual void slot_buoyAndBeaconIconsEnabled(bool enabled);
146 
147  virtual void slot_heightAboveTerrainPeriodChanged( unsigned int period );
148 
151  virtual void slot_occupantsVisible(bool visible);
152 
155  virtual void slot_wheelRotation(bool rotate);
156 
159  virtual void slot_adaptiveTickRate(bool adaptive);
160 
163  virtual void slot_entitySettingsRestored(const DtSettingsBackup* s);
164 
167 
168  virtual void on_import();
169  virtual void on_export();
170  virtual void on_importFilePathChosen( const std::string& filePath );
171  virtual void on_exportFilePathChosen( const std::string& filePath );
172 
174 
175  protected:
176 
181 
182  };
183 
184 }
The interface for an entity settings widget to communicate with its logic.
Definition: DtEntitySettingsInterface.h:28
DtSignalConnectionManager myConnections
Definition: DtEntityDisplaySettingsLogic.h:178
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
DtColorizedModelColorType
Enumeration for the model coloring mode.
Definition: DtSharedEntityDisplaySettings.h:34
Abstract interface for controlling persistence of state in a dialog.
Definition: DtPersistenceControlsInterface.h:20
Contains DLL export macros.
BuoyancyCullType
Definition: DtEntitySettingsRecord.h:64
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
The logic for the entity display settings dialog.
Definition: DtEntityDisplaySettingsLogic.h:28
Provides a method of doign settings backup.
Definition: DtSettingsBackup.h:23
DtEntityDisplaySettingsInterface & myInterface
Definition: DtEntityDisplaySettingsLogic.h:179
DtPersistenceControlsInterface & myPersistenceControls
Definition: DtEntityDisplaySettingsLogic.h:180
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Contains the DtSharedEntityDisplaySettings class declaration.
DtDe & myDe
Definition: DtEntityDisplaySettingsLogic.h:177

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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