VR-Forces 5.0.1 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
DtGlTrackedTextureProperties.h
Go to the documentation of this file.
1 /*****************************************************************************
2 * Copyright (c) 2021 MAK Technologies, Inc.
3 * All rights reserved.
4 *****************************************************************************/
5 
9 
10 #pragma once
12 
13 #include <cstdint>
14 
15 namespace makVrv
16 {
21  {
22  public:
23  // constructor
25  public:
29  uint64_t myTexturesSize;
30 
34 
38  };
39 }
Dll export defines.
uint64_t myMaxTexturesSize
all time max size of textures (in bytes) this is the maximum value myTexturesSize has ever attained d...
Definition: DtGlTrackedTextureProperties.h:37
uint64_t myTexturesSize
size of these textures (in bytes) at given point
Definition: DtGlTrackedTextureProperties.h:29
int myNumTextures
number of textures at a given point
Definition: DtGlTrackedTextureProperties.h:27
These properties are used in conjunction with DtGlTextureResidentMemoryTracker/DtGlTextureMemoryTrack...
Definition: DtGlTrackedTextureProperties.h:20
int myMaxNumTextures
all time number of textures this is the maximum value myNumTextures has ever attained during the run ...
Definition: DtGlTrackedTextureProperties.h:33
#define DT_DLL_VRVGRAPHICSUTILS
Definition: vrvGraphicsUtils.h:18

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)