Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
osg::ref_ptr< osg::Texture > myDefaultTexture
Definition: DtIndirectDefaultTexturesContainer.h:78
osg::ref_ptr< osg::Texture > myOutOfMemoryTexture
Definition: DtIndirectDefaultTexturesContainer.h:80
osg::ref_ptr< osg::Texture > myLightsDigitsDebugTexture
Texture for rendering the debug labels. Contains all 10 digits so that any number can be shown using ...
Definition: DtIndirectDefaultTexturesContainer.h:84
DtDe & myDe
Definition: DtIndirectDefaultTexturesContainer.h:76
loads and contains various core default textures used by the indirect system
Definition: DtIndirectDefaultTexturesContainer.h:27
static const std::string theClassName
Definition: DtIndirectDefaultTexturesContainer.h:86