Contains the DtIndirectLimitTextureStrategy class declaration.
Entities use this modified version of DtIndirectLimitTextureStrategy with a proportional limit of DtD...
Definition: DtIndirectEntityLimitTextureStrategy.h:38
friend DtIndirectEntityLimitTextureStrategyCreator
only creator can create
Definition: DtIndirectEntityLimitTextureStrategy.h:42
const bool myVrfDebugTextureLimits
Definition: DtIndirectEntityLimitTextureStrategy.h:72
const DtIndirectGeometryRegistrar * myRegistrar
Definition: DtIndirectEntityLimitTextureStrategy.h:70
structure that holds the adjusted mip level to start reading the image from, for the given limiting s...
Definition: DtIndirectLimitTextureStrategy.h:43
This class is passed as a pointer to DtIndirectTextureProcessor. The processor then uses this in conj...
Definition: DtIndirectLimitTextureStrategy.h:65
const char * creatorTypeName< DtIndirectEntityLimitTextureStrategy >(void)
template specialization for the creator (pass the class being created to the creatorTypeName template...
Definition: DtIndirectEntityLimitTextureStrategy.h:32