Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
helper class to handle texture residency
Definition: DtGlTextureResidencyManager.h:21
DtDe & myDe
Definition: DtIndirectGlTextureResidencyManager.h:68
unsigned int GLuint
Definition: DtGlTextureBufferObject.h:17
Enforces a single DtGlTextureResidencyManager across the whole indirect system/vrv (since the DtGlTex...
Definition: DtIndirectGlTextureResidencyManager.h:24
DtGlTextureResidencyManager * myGlTextureResidencyManager
pointer to the internal gl residency manager
Definition: DtIndirectGlTextureResidencyManager.h:71