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DtOsgExtrudedEllipseModel.h
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1 /*****************************************************************************
2  * Copyright (c) 2022 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 #pragma once
6 
10 
11 #include <vrvOsg/vrvOsg.h>
13 
15 
16 namespace makVrv
17 {
18  class DtOsgSceneConnector;
19  class DtCoordinateSystem;
20 
24  {
25  public:
28 
30  virtual ~DtOsgExtrudedEllipseModel();
31 
32  // @name Inherited DtExtrudedPolygonModel methods
33  // @{
34 
36  virtual void addPoint(const DtVector& position, int index = -1);
37 
39  virtual void removePoint(int index);
40 
42  virtual void removePosition(int index);
43 
45  virtual void setPoint(int index, const DtVector& position);
46 
48  virtual void setPosition(int index, const DtVector& position);
49 
51  virtual void setOrigin(const DtVector&);
52 
55  virtual void setOrientation( int vtx, const DtTaitBryan& orientation );
56 
58  virtual void setStipplePattern(unsigned int stipple);
59 
61  virtual void setColor(float r, float g, float b, float a);
62 
64  virtual void setInsideColor(float r, float g, float b, float a);
65 
67  virtual void setOutsideColor(float r, float g, float b, float a);
68 
71  virtual void setSolid(bool solid);
72 
76  virtual void setIsSupportModel(bool isSupport);
77 
79  virtual void setFill(bool filled);
80 
82  virtual void setPickable(bool);
83 
85  virtual void setVisible(bool);
86 
93 
95  virtual void setUpExtent(float);
96 
98  virtual void setDownExtent(float);
99 
101  virtual void setLeftExtent(float);
102 
104  virtual void setRightExtent(float);
106 
109  virtual void setHeight(float);
110 
112  virtual void setDimensions(float width, float height);
113 
116  virtual void setLineWidth(float width);
117 
120  virtual void setScribeWidth(float width);
121 
125  virtual void setScribeAllPolygons(bool);
126 
128  virtual void setScribed(bool b);
129 
132  virtual void setScribeColor(float r, float g, float b, float a);
133 
135  virtual void setTexturePath(const std::string& texturePath);
136 
138  virtual void setNumTextureTiles(double numTiles);
139 
141  virtual void setPolygonMode(int);
142 
144  virtual void setEllipseDimensions(double xRadius, double yRadius);
145 
147  virtual void setNumSegments(int);
148 
150  virtual int pointCount() const;
151 
153  virtual DtVector point(int) const;
154 
156  virtual const std::vector<DtVector>& points() const;
157 
159  virtual void setModelDefinition( const std::string& str );
160 
161  // @}
162 
163  protected:
165  virtual void update();
166 
168  virtual void needsUpdate();
169 
170  // @name Inherited DtModel methods
171  // @{
172 
174  virtual void addToScene( const DtUniqueID& sceneObjectId, int modelSet, int visualizerType );
175 
177  virtual void removeFromScene();
178 
180  virtual void generateEllipse();
181 
185  virtual void setUseDynamicOrigin(bool);
186 
187  // @}
188 
190  virtual void slot_coordinateSystemChanged();
191 
192  protected:
194  std::vector<DtVector> myDefinedVertices;
197  double myXRadius;
198  double myYRadius;
202 
204 
207  DtCoordinateSystem* myCoordinateSystem = nullptr;
208  };
209 }
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
OSG implementation of 3D Extruded ellipsoids (not spheres)
Definition: DtOsgExtrudedEllipseModel.h:23
double myYRadius
Definition: DtOsgExtrudedEllipseModel.h:198
DtVector myOrigin
Definition: DtOsgExtrudedEllipseModel.h:196
DtOsgSceneConnector is used by models to create an OSG position/orientation transform so that it can ...
Definition: DtOsgSceneConnector.h:76
DtOsgSceneConnector * mySceneConnector
Definition: DtOsgExtrudedEllipseModel.h:193
bool myUseDynamicOrigin
Definition: DtOsgExtrudedEllipseModel.h:200
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
DtSignalConnectionManager myConnections
Definition: DtOsgExtrudedEllipseModel.h:203
The DtCoordinateSystem is used to manage the current coordinate system of the scene.
Definition: DtCoordinateSystem.h:41
int myNumSegments
Definition: DtOsgExtrudedEllipseModel.h:199
double myXRadius
Definition: DtOsgExtrudedEllipseModel.h:197
Base class to provide boost signal/slot management.
This class is a virtual class that all Extruded ellipse models must implement.
Definition: DtExtrudedEllipseModel.h:18
DtUniqueID myParentId
Definition: DtOsgExtrudedEllipseModel.h:195
bool myNeedsUpdate
Definition: DtOsgExtrudedEllipseModel.h:201
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
std::vector< DtVector > myDefinedVertices
Definition: DtOsgExtrudedEllipseModel.h:194
Contains declaration of DtExtrudedEllipseModel, which draws ellipsoids as geometry.

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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