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DtOverlayRectangleModel.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 
11 #pragma once
12 
14 
15 namespace makVrv
16 {
20  {
21  public:
24 
26  virtual ~DtOverlayRectangleModel();
27 
29  virtual void setDimensions(double width, double length, double altOffset) = 0;
30 
31  // {@
33  virtual void removePoint(int index);
34 
36  virtual void addPoint(const DtVector& point,int index);
37 
39  virtual void setOrientation(const DtTaitBryan& ori);
40 
42  };
43 }
Distributed model for drawing rectangles on the overlay layer.
Definition: DtOverlayRectangleModel.h:19
Contains DtOverlayPolygonModel declaration.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Distributed model for drawing polygons on the overlay layer.
Definition: DtOverlayPolygonModel.h:20

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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