18 class DtStateListener;
19 class DtBaseConnection;
20 class DtSceneObjectAgent;
31 DtSceneObjectAgent* sceneObject,
int modelSet );
37 virtual DtUniqueID sceneObjectID()
const override;
39 virtual DtSceneObjectAgent* sceneObjectAgent();
45 virtual void setModelDefinitionForAgents();
47 virtual void setSceneObjectAgent(DtSceneObjectAgent*);
49 virtual void setElementID(
const DtElementID& elementID );
54 virtual DtSceneObjectAgent* createObjectAgent();
57 virtual void createModelAgents();
61 virtual void destroyModelAgents();
Base class for visualizing generic objects in the scene.
Definition: DtSceneObjectVisualizer.h:24
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:39
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv:DtStateVisualizer class.
DtElementID myElementID
Definition: DtSceneObjectVisualizer.h:64
bool myOwnsSceneObjectAgent
Definition: DtSceneObjectVisualizer.h:65
The DtStateVisualizer is an abstract class. Developers derive from this to create logic that "directs...
Definition: DtStateVisualizer.h:32
Contains makVrv::DtUniqueID type.
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:25