37 virtual void setClipBox(
DtClipBox clipBox );
38 virtual void setClipBox(
double bottomLeftX,
double bottomLeftY,
double topRightX,
double topRightY );
43 virtual void setScaleToClipBox(
const bool scaleToClipBox );
54 virtual void setSurfaceCoordinateExtents(
float minU,
float minV,
float maxU,
float maxV );
59 float myMinU,
myMinV, myMaxU, myMaxV;
float myMinV
Definition: DtWindowSurface.h:59
Base class for a graphical object that exists in a window Implements a parenting system for DtWindowO...
Definition: DtWindowObject.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
typedef for this objects's clip coords, each window object has a clip box specified, however, only DtWindowSurface()'s can set the clip box limits.
Definition: DtWindowObject.h:36
Contains makVrv::DtWindowObject class.
bool myScaleToClipBox
Definition: DtWindowSurface.h:58
Class for creating a "surface" inside a channel coordinates. Allows clip coordinates to be set...
Definition: DtWindowSurface.h:26
Contains DLL export macros.