10 #if !defined(Q_MOC_RUN)
31 return tr(
"<vrfGuiDataEntryWidgets/activeSonarModeSelectionEntryWidget.h>").toUtf8().constData();
37 return tr(
"activeSonarMode").toUtf8().constData();
static std::string headerFile()
Definition: activeSonarModeSelectionEntryWidget.h:29
static std::string variableName()
This is a table with two variables – emitter (emitter id) and mode (mode to set)
Definition: activeSonarModeSelectionEntryWidget.h:35
DtTaskSetVariableWidgetCreator< DtActiveSonarModeSelectionEntryWidget > DtActiveSonarModeSelectionEntryWidgetCreator
Definition: activeSonarModeSelectionEntryWidget.h:48
void setSelection(const std::set< makVrv::DtUniqueID > &)
The selection set can be used to determine the diplay units to show.
Definition: activeSonarModeSelectionEntryWidget.h:40
void setSelection(const std::vector< makVrv::DtSimEntry * > &)
Definition: activeSonarModeSelectionEntryWidget.h:41
#define DT_DLL_VRFGUIDATAENTRYWIDGETS
Definition: vrfGuiDataEntryWidgets.h:22
The class that is the interface between the GUI and the back-end.
Definition: emitterModesRequestor.h:37
This is a base class that is used by other classes to show emitters and modes that they are currently...
Definition: emitterModesSelectionEntryWidget.h:31
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Widget for selecting active sonar modes by emitter.
Definition: activeSonarModeSelectionEntryWidget.h:19