49 virtual void registerCallbacks();
52 virtual void deregisterCallbacks();
58 virtual const char*
type()
const;
71 static void changeAirportLightingCallback(
const DtSimCommand& cmd,
void* usr);
76 virtual void resendNetworkLightSettings();
79 virtual void sendNetworkLightSetting(
const DtString& primaryIdentifier,
83 virtual void setStoredLightSetting(
const DtString& primaryIdentifier,
94 virtual void identifiersFromKey(
const DtString& key,
DtString& primaryIdentifier,
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtAirportLightingControllerPSR is a process state repository which holds state variables for the DtAi...
Definition: airportLightingControllerPSR.h:20
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:20
DtTime myNextUpdateTime
Definition: airportLightingController.h:105
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Base class for any DtSimCommand which causes changes to airport lighting.
Definition: changeAirportLightingCommand.h:17
Definition: readerWriterRegistry.h:39
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
virtual bool init()
Calls setRadio()
DtAirportLightingController is a controller that calculates and publishes terrain changes due to dama...
Definition: airportLightingController.h:27
DtAirportLightingControllerDescriptor * myAirportLightingDescriptor
Definition: airportLightingController.h:99
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
DtSimCommand is an abstract base class from which commands can derive. It manages the read/write capa...
Definition: simCommand.h:32
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:89
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
DtAirportLightingControllerPSR * myProcessState
Container for state data associated with this component. This state is saved and restored as part of ...
Definition: airportLightingController.h:103
Instances of DtAirportLightingControllerDescriptor are used to specify the parameters for a DtAirport...
Definition: airportLightingControllerDescriptor.h:18
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86