VR-Forces 5.0.1 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
attackAnimation.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
13 #include <vrfGuiCore/vrfGuiCore.h>
14 
15 #include <set>
16 #include <string>
17 
18 namespace makVrv
19 {
20  class DtSharedSettingsManager;
21 }
22 
23 namespace makVrf
24 {
25  class DtInfluenceManager;
26  class DtVrfStateViewCollectionManager;
27 
29  {
30  public:
33 
35  virtual ~DtAttackAnimation();
36  virtual void doAttachment(double);
37 
38  virtual void setName(std::string);
39  virtual void setEntityId(makVrv::DtElementID);
40 
41  protected:
42  virtual int baseColor() const;
43 
44  virtual void setColor(int color, const std::set<int>& rings = std::set<int>());
45 
46  protected:
48  std::string myName;
54 
55  std::set<int> myAnimatingRings;
56  };
57 }
std::string myName
Definition: attackAnimation.h:48
This class will be used to receive influence interactions and create or manage objects that will repr...
Definition: influenceManager.h:95
int myLastColor
Definition: attackAnimation.h:53
makVrv::DtSharedSettingsManager & mySettingsManager
Definition: attackAnimation.h:51
DtInfluenceManager & myInfluenceManager
Definition: attackAnimation.h:49
Definition: attackAnimation.h:28
The shared settings manager, is the global object responsible for managing any shared settings object...
Definition: DtSharedSettingsManager.h:42
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Contains the makVrv::DtAttachableUpdater class declaration.
bool myInAnimation
Definition: attackAnimation.h:52
makVrv::DtElementID myEntityId
Definition: attackAnimation.h:47
A DtAttachableUpdater updates a scene an object that can be positioned in the scene by (possibly) att...
Definition: DtAttachableUpdater.h:33
std::set< int > myAnimatingRings
Definition: attackAnimation.h:55
This class is the central point for looking up information about a particular object in the VRF GUI...
Definition: vrfStateViewCollectionManager.h:139
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
DtVrfStateViewCollectionManager & myCollectionManager
Definition: attackAnimation.h:50

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)