| add_desc(bdiParticleDesc *desc) | makVrv::DtFxParticleSystemManager | virtual |
| addCollisionVolume() | makVrv::DtFxParticleSystemManager | virtual |
| addDebugDrawer(DtFxDebugDrawCallbackInterface *drawer) | makVrv::DtFxParticleSystemManager | virtual |
| addDescToTextureLoad(bdiParticleDesc *desc) | makVrv::DtFxParticleSystemManager | virtual |
| addGlobalForce() | makVrv::DtFxParticleSystemManager | virtual |
| addGlobalForce(DtFxForce *force) | makVrv::DtFxParticleSystemManager | virtual |
| addImguiOverlay() | makVrv::DtFxParticleSystemManager | virtual |
| addImguiStats() | makVrv::DtFxParticleSystemManager | virtual |
| anyActive(DtFxParticleSystemArray &input) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| anyToUpdateCullDraw(void) | makVrv::DtFxParticleSystemManager | virtual |
| calcGeocentric(const bdiFarPosition &pos, bdiMat4f &mat, bdiMat4f *inversemat) | makVrv::DtFxParticleSystemManager | virtual |
| clear_derived_update_flag_on_next_update() | makVrv::DtFxParticleSystemManager | virtual |
| collisionObjects() const | makVrv::DtFxParticleSystemManager | |
| collisionObjectsPtr() | makVrv::DtFxParticleSystemManager | |
| create(const char *desc_name) | makVrv::DtFxParticleSystemManager | |
| create_child_systems(DtFxParticleDesc *desc, DtFxParticleSystem *psystem, bool transient) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| create_default_description() | makVrv::DtFxParticleSystemManager | virtual |
| create_particle_system(const char *desc_name) | makVrv::DtFxParticleSystemManager | virtual |
| create_preview_system(const char *desc_name) | makVrv::DtFxParticleSystemManager | |
| create_preview_system(DtFxParticleDesc *desc) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| create_transient_system(const char *desc_name, float life_time_override=-1.0f) | makVrv::DtFxParticleSystemManager | |
| create_transient_system(DtFxParticleDesc *desc, float life_time_override=-1.0f) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| createDescBackups() | makVrv::DtFxParticleSystemManager | virtual |
| createParticleDrawable() | makVrv::DtFxParticleSystemManager | virtual |
| createSystem(const std::string &name) | makVrv::DtFxParticleSystemManager | virtual |
| cull(DtFxParticleSystemArray &input, osg::Polytope &polytope, bool shadow_pass, std::vector< DtFxParticleSystem * > &results) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| de() | makVrv::DtFxParticleSystemManager | |
| destroy_preview_system() | makVrv::DtFxParticleSystemManager | virtual |
| destroyCollisionVolume(DtFxCollisionVolumeInterface *volume) | makVrv::DtFxParticleSystemManager | virtual |
| destroyGlobalForce(DtFxForceInterface *volume) | makVrv::DtFxParticleSystemManager | virtual |
| destroySystem(DtFxParticleSystem *system) | makVrv::DtFxParticleSystemManager | virtual |
| draw() | makVrv::DtFxParticleSystemManager | inlinevirtual |
| draw(osg::RenderInfo &renderInfo) | makVrv::DtFxParticleSystemManager | virtual |
| drawDebugVisuals(osg::RenderInfo &renderInfo) | makVrv::DtFxParticleSystemManager | virtual |
| DtFxParticleSystemManager(makVrv::DtDe &de) | makVrv::DtFxParticleSystemManager | |
| DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | |
| fileNamesList() | makVrv::DtFxParticleSystemManager | |
| find_description(const char *name) | makVrv::DtFxParticleSystemManager | |
| find_system_with_character_pointer(diguyCharacter *character) | makVrv::DtFxParticleSystemManager | |
| get_description(int index) | makVrv::DtFxParticleSystemManager | |
| get_descriptions() | makVrv::DtFxParticleSystemManager | virtual |
| get_draw_debug_visuals() const | makVrv::DtFxParticleSystemManager | virtual |
| get_draw_placeholder() const | makVrv::DtFxParticleSystemManager | inlinevirtual |
| get_draw_placeholder_master_switch() const | makVrv::DtFxParticleSystemManager | inlinevirtual |
| get_enabled() const | makVrv::DtFxParticleSystemManager | inlinevirtual |
| get_global_wind() const | makVrv::DtFxParticleSystemManager | virtual |
| get_license_status() const | makVrv::DtFxParticleSystemManager | inlinevirtual |
| get_num_systems_drawn() const | makVrv::DtFxParticleSystemManager | virtual |
| get_number_of_systems() | makVrv::DtFxParticleSystemManager | virtual |
| get_number_of_transient_systems() | makVrv::DtFxParticleSystemManager | virtual |
| get_preview_system() | makVrv::DtFxParticleSystemManager | virtual |
| get_scenario_owns_particle_manager() | makVrv::DtFxParticleSystemManager | virtual |
| get_system(int i) | makVrv::DtFxParticleSystemManager | virtual |
| get_unique_description_name(const char *prefix) | makVrv::DtFxParticleSystemManager | virtual |
| get_vertbuffer() | makVrv::DtFxParticleSystemManager | |
| get_water_height() const | makVrv::DtFxParticleSystemManager | virtual |
| getDiguyParticleManager() | makVrv::DtFxParticleSystemManager | virtual |
| getOrCreateSensorNode(int diguyMat) | makVrv::DtFxParticleSystemManager | virtual |
| getTerrainOrPropIntersection(const osg::Vec3d &startPos, const osg::Vec3d &endPos, osg::Vec3d &result) const | makVrv::DtFxParticleSystemManager | |
| globalForces() const | makVrv::DtFxParticleSystemManager | |
| globalForces() | makVrv::DtFxParticleSystemManager | |
| hasDescription(const std::string &name) | makVrv::DtFxParticleSystemManager | virtual |
| in_use(bdiParticleDesc *desc) | makVrv::DtFxParticleSystemManager | virtual |
| increment_systems_drawn() | makVrv::DtFxParticleSystemManager | virtual |
| initialize_renderer() | makVrv::DtFxParticleSystemManager | virtual |
| initSystem() | makVrv::DtFxParticleSystemManager | virtual |
| instance(DtDe &de) | makVrv::DtFxParticleSystemManager | static |
| isGeocentric() | makVrv::DtFxParticleSystemManager | virtual |
| lightMutex() | makVrv::DtFxParticleSystemManager | |
| load_descs_library(bdiObjectLibrary *object_library) | makVrv::DtFxParticleSystemManager | virtual |
| load_entries(const char *fileName) | makVrv::DtFxParticleSystemManager | virtual |
| load_texture_map(bdiParticleDesc *desc) | makVrv::DtFxParticleSystemManager | virtual |
| loadTexture(const char *txName) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| m_backup_descs | makVrv::DtFxParticleSystemManager | protected |
| m_clear_derived_update_flag_on_next_update | makVrv::DtFxParticleSystemManager | protected |
| m_descs | makVrv::DtFxParticleSystemManager | protected |
| m_draw_debug_visuals | makVrv::DtFxParticleSystemManager | protected |
| m_global_forces | makVrv::DtFxParticleSystemManager | protected |
| m_init_texture_queue | makVrv::DtFxParticleSystemManager | protected |
| m_mutex_critical_data | makVrv::DtFxParticleSystemManager | mutableprotected |
| m_mutex_light_objects | makVrv::DtFxParticleSystemManager | mutableprotected |
| m_mutex_texture_data | makVrv::DtFxParticleSystemManager | mutableprotected |
| m_preview_array | makVrv::DtFxParticleSystemManager | protected |
| m_preview_desc | makVrv::DtFxParticleSystemManager | protected |
| m_psystems | makVrv::DtFxParticleSystemManager | protected |
| m_test_holder_array | makVrv::DtFxParticleSystemManager | protected |
| m_trans_systems | makVrv::DtFxParticleSystemManager | protected |
| m_vertbuffer | makVrv::DtFxParticleSystemManager | protected |
| m_water_height | makVrv::DtFxParticleSystemManager | protected |
| myCollisionObjects | makVrv::DtFxParticleSystemManager | protected |
| myConnections | makVrv::DtFxParticleSystemManager | protected |
| myCoordinateSystem | makVrv::DtFxParticleSystemManager | protected |
| myCullPolytop | makVrv::DtFxParticleSystemManager | protected |
| myDe | makVrv::DtFxParticleSystemManager | protected |
| myExtraDebugDrawObjects | makVrv::DtFxParticleSystemManager | protected |
| myEyePosition | makVrv::DtFxParticleSystemManager | protected |
| myFileNamesList | makVrv::DtFxParticleSystemManager | protected |
| myFxOsgParticleDrawable | makVrv::DtFxParticleSystemManager | protected |
| myIntersectionRoots | makVrv::DtFxParticleSystemManager | protected |
| myIntersector3dModelSet | makVrv::DtFxParticleSystemManager | protected |
| myLastUpdateTime | makVrv::DtFxParticleSystemManager | protected |
| myNumPreviewSystems | makVrv::DtFxParticleSystemManager | protected |
| myNumSystemsDrawn | makVrv::DtFxParticleSystemManager | protected |
| myParticleRendererGroup | makVrv::DtFxParticleSystemManager | protected |
| myPreviewAutoMove | makVrv::DtFxParticleSystemManager | protected |
| myPreviewAutoMoveRadius | makVrv::DtFxParticleSystemManager | protected |
| myPreviewAutoMoveSpeed | makVrv::DtFxParticleSystemManager | protected |
| myPreviewCenter | makVrv::DtFxParticleSystemManager | protected |
| mySensorMap | makVrv::DtFxParticleSystemManager | protected |
| myStatsDrawLastTime | makVrv::DtFxParticleSystemManager | protected |
| myStatsDrawTime | makVrv::DtFxParticleSystemManager | protected |
| myStatsUpdateTime | makVrv::DtFxParticleSystemManager | protected |
| myTotalPrimCount | makVrv::DtFxParticleSystemManager | protected |
| myTotalVertCount | makVrv::DtFxParticleSystemManager | protected |
| myViewFrustumSystems | makVrv::DtFxParticleSystemManager | protected |
| myWindDirection | makVrv::DtFxParticleSystemManager | protected |
| myWindSpeed | makVrv::DtFxParticleSystemManager | protected |
| osgDrawable() | makVrv::DtFxParticleSystemManager | virtual |
| previewArray() | makVrv::DtFxParticleSystemManager | |
| previewAutoMovePtr() | makVrv::DtFxParticleSystemManager | virtual |
| previewAutoMoveRadiusPtr() | makVrv::DtFxParticleSystemManager | virtual |
| previewAutoMoveSpeedPtr() | makVrv::DtFxParticleSystemManager | virtual |
| process_data_queue() | makVrv::DtFxParticleSystemManager | virtual |
| recompileScripts() | makVrv::DtFxParticleSystemManager | virtual |
| reinitialize(bool recreate_default_effect=true) | makVrv::DtFxParticleSystemManager | virtual |
| remove_desc(bdiParticleDesc *desc, int delete_desc=1) | makVrv::DtFxParticleSystemManager | virtual |
| remove_system(diguyParticleSystem *ps) | makVrv::DtFxParticleSystemManager | virtual |
| removeGlobalForce(DtFxForce *force) | makVrv::DtFxParticleSystemManager | virtual |
| rename_desc(bdiParticleDesc *desc, const char *new_name) | makVrv::DtFxParticleSystemManager | virtual |
| renderer() | makVrv::DtFxParticleSystemManager | virtual |
| reset() | makVrv::DtFxParticleSystemManager | virtual |
| restartPreview() | makVrv::DtFxParticleSystemManager | virtual |
| revertItem(DtFxParticleDesc *item) | makVrv::DtFxParticleSystemManager | virtual |
| saveFiles() | makVrv::DtFxParticleSystemManager | virtual |
| saveItem(DtFxParticleDesc *item) | makVrv::DtFxParticleSystemManager | virtual |
| set_draw_debug_visuals(int val) | makVrv::DtFxParticleSystemManager | virtual |
| set_draw_placeholder(int draw) | makVrv::DtFxParticleSystemManager | inlinevirtual |
| set_draw_placeholder_master_switch(int draw) | makVrv::DtFxParticleSystemManager | inlinevirtual |
| set_enabled(int val) | makVrv::DtFxParticleSystemManager | virtual |
| set_global_wind(const bdiVec3f &wind) | makVrv::DtFxParticleSystemManager | virtual |
| set_particle_module_disabled(int dis) | makVrv::DtFxParticleSystemManager | inlinevirtual |
| set_water_height(const float &water_height) | makVrv::DtFxParticleSystemManager | virtual |
| setNumPreviewSystems(int value) | makVrv::DtFxParticleSystemManager | virtual |
| setOsgDrawable(osg::ref_ptr< DtFxOsgParticleDrawable > &drawable) | makVrv::DtFxParticleSystemManager | virtual |
| setPreviewSystemsPosition(const bdiFarPosition &pos) | makVrv::DtFxParticleSystemManager | virtual |
| setTextureMode(bool textureMode) | makVrv::DtFxParticleSystemManager | virtual |
| setWindDirection(float radians) | makVrv::DtFxParticleSystemManager | virtual |
| setWindSpeed(float metersPerSecond) | makVrv::DtFxParticleSystemManager | virtual |
| setWireFrameMode(bool wireframeMode) | makVrv::DtFxParticleSystemManager | virtual |
| shared_creation(DtFxParticleDesc *desc) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| slot_coordinateSystemChanged() | makVrv::DtFxParticleSystemManager | protectedvirtual |
| slot_reloadShaders() | makVrv::DtFxParticleSystemManager | virtual |
| start_emitting_for(diguyCharacter *, const bdiFarPosition &start_pos, const bdiVec3f &orient) | makVrv::DtFxParticleSystemManager | virtual |
| stop_all_particles_for(diguyCharacter *) | makVrv::DtFxParticleSystemManager | virtual |
| stop_emitting_for(diguyCharacter *) | makVrv::DtFxParticleSystemManager | virtual |
| sync_spawn_system_data(bdiParticleDesc *desc) | makVrv::DtFxParticleSystemManager | virtual |
| systemArray() | makVrv::DtFxParticleSystemManager | |
| systemDataMutex() | makVrv::DtFxParticleSystemManager | |
| testHolderArray() | makVrv::DtFxParticleSystemManager | |
| unload_descs_library(bdiObjectLibrary *object_library) | makVrv::DtFxParticleSystemManager | virtual |
| update(float quantum) | makVrv::DtFxParticleSystemManager | virtual |
| update_preview(const float quantum) | makVrv::DtFxParticleSystemManager | protectedvirtual |
| updateParticles(double simTime) | makVrv::DtFxParticleSystemManager | virtual |
| updateWind() | makVrv::DtFxParticleSystemManager | virtual |
| vrvUpdate(float quantum) | makVrv::DtFxParticleSystemManager | virtual |
| ~DtFxParticleSystemManager() | makVrv::DtFxParticleSystemManager | virtual |
| ~DtVirtualBaseClass() | makVrv::DtVirtualBaseClass | virtual |