| addTypedLightPoint(const osg::Vec3d &pos, int type, const std::string &id, const osg::Vec3 &rotation, float phaseShift) | makVrv::DtLightPointNode | virtual |
| applyMatrixToLightPoints(const osg::Matrix &adjustmentMatrix) | makVrv::DtLightPointNode | virtual |
| applyMatrixToLightPointsIncremental(const osg::Matrix &adjustmentMatrix, int firstNodeToChange) | makVrv::DtLightPointNode | virtual |
| cameraRelativeLightsMode() | makVrv::DtLightPointNode | virtual |
| computeBound() const | makVrv::DtLightPointNode | virtual |
| computeBoundsIncremental(int firstNode) const | makVrv::DtLightPointNode | protectedvirtual |
| DtLightPointNode() | makVrv::DtLightPointNode | |
| DtLightPointNode(const DtLightPointNode &lpn, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | makVrv::DtLightPointNode | |
| fadeParameters() const | makVrv::DtLightPointNode | virtual |
| findLightPointManager() | makVrv::DtLightPointNode | virtual |
| freeNodeIdIfNecessary(unsigned int maxNodeIds) | makVrv::DtLightPointNode | virtual |
| groupId() | makVrv::DtLightPointNode | virtual |
| lightPointCount() const | makVrv::DtLightPointNode | virtual |
| lightPointGroupId(int index) const | makVrv::DtLightPointNode | virtual |
| LightPointIntList typedef | makVrv::DtLightPointNode | protected |
| lightPointNodeId() const | makVrv::DtLightPointNode | virtual |
| lightPointPhase(int index) const | makVrv::DtLightPointNode | virtual |
| lightPointPosition(int index) const | makVrv::DtLightPointNode | virtual |
| lightPointSectorDir(int index) const | makVrv::DtLightPointNode | virtual |
| lightPointSectorLocalToLp(int index) const | makVrv::DtLightPointNode | virtual |
| lightPointsEnabled() | makVrv::DtLightPointNode | virtual |
| lightPointType(int index) const | makVrv::DtLightPointNode | virtual |
| META_Node(vrvOsg, DtLightPointNode) | makVrv::DtLightPointNode | |
| myAddedInstances | makVrv::DtLightPointNode | protected |
| myCameraRelativeLightsMode | makVrv::DtLightPointNode | protected |
| myCurrentInstance | makVrv::DtLightPointNode | protected |
| myFadeParameters | makVrv::DtLightPointNode | protected |
| myFirstFrameTime | makVrv::DtLightPointNode | protected |
| myFrameNum | makVrv::DtLightPointNode | protected |
| myFreeList | makVrv::DtLightPointNode | protected |
| myGroupId | makVrv::DtLightPointNode | protected |
| myLastCamera | makVrv::DtLightPointNode | protected |
| myLightPointDrawable | makVrv::DtLightPointNode | protected |
| myLightPointManager | makVrv::DtLightPointNode | protected |
| myLightPointsEnabled | makVrv::DtLightPointNode | protected |
| myLightPointTexture | makVrv::DtLightPointNode | protected |
| myLightPointTypeList | makVrv::DtLightPointNode | protected |
| myMutableBoundingBox | makVrv::DtLightPointNode | mutableprotected |
| myMutableFurthestPoint | makVrv::DtLightPointNode | mutableprotected |
| myMutableNodeIdMutex | makVrv::DtLightPointNode | mutableprotected |
| myMutableTextureId | makVrv::DtLightPointNode | mutableprotected |
| myNodeIds | makVrv::DtLightPointNode | protected |
| operator=(const DtLightPointNode &other)=delete | makVrv::DtLightPointNode | private |
| releaseGLObjects(osg::State *state=0) const | makVrv::DtLightPointNode | virtual |
| removeTypedLightPoint(int index) | makVrv::DtLightPointNode | virtual |
| setCameraRelativeLightsMode(bool mode=true) | makVrv::DtLightPointNode | virtual |
| setFadeParameters(const DtIndirectFadeParameters &fadeParameters) | makVrv::DtLightPointNode | virtual |
| setGroupId(int id) | makVrv::DtLightPointNode | virtual |
| setLightPointManager(DtOsgLightPointManager *lightPointManager) | makVrv::DtLightPointNode | virtual |
| setLightPointPosition(int index, const osg::Vec3d &pos) | makVrv::DtLightPointNode | virtual |
| setLightPointsEnabled(bool enabled) | makVrv::DtLightPointNode | virtual |
| setLightPointTexture(osg::Texture *texture) | makVrv::DtLightPointNode | virtual |
| theFrameNum | makVrv::DtLightPointNode | protectedstatic |
| theLastCamera | makVrv::DtLightPointNode | protectedstatic |
| traverse(osg::NodeVisitor &nv) | makVrv::DtLightPointNode | virtual |
| updateDrawable(const osg::Camera *camera, int frameNum, double simTime, const osg::Matrixd &modelViewMatrix, osgUtil::CullVisitor *cv, int groupId, bool shouldCull, const DtIndirectFadeParameters &fadeParameters, float posScale, float radiusScale, bool isInstancedReflection=false) | makVrv::DtLightPointNode | virtual |
| updateNodeInfo(bool isInstancedReflection=false, bool isForcedAdd=false) | makVrv::DtLightPointNode | virtual |
| ~DtLightPointNode() | makVrv::DtLightPointNode | virtual |