| allocateSwapChain(vrvVirtualReality::DtEye whichEye, bool isOverlay) | makVrv::DtOculusProvider | virtual |
| beginFrame() | makVrv::DtOculusProvider | protected |
| beginRendering() | makVrv::DtOculusProvider | protected |
| commitEyeTexture(osg::RenderInfo &renderInfo, DtSwapChain *swapChain) | makVrv::DtOculusProvider | virtual |
| commitHudTexture(osg::RenderInfo &renderInfo, DtSwapChain *swapChain) | makVrv::DtOculusProvider | virtual |
| createBeginFrameCallback(DtVirtualRealityDriver &driver, vrvVirtualReality::DtEye eye) | makVrv::DtVirtualRealityProvider | inlinevirtual |
| createOverlayCallback(osg::Texture *tex, DtDe &de, DtVirtualRealityDriver &driver) | makVrv::DtOculusProvider | virtual |
| createViewCallback(DtVirtualRealityPostProcessor &pp, DtVirtualRealityDriver &driver, vrvVirtualReality::DtEye eye) | makVrv::DtOculusProvider | virtual |
| deviceName() | makVrv::DtOculusProvider | virtual |
| DtOculusProvider() | makVrv::DtOculusProvider | private |
| DtOculusProvider(const DtOculusProvider &) | makVrv::DtOculusProvider | private |
| DtOculusProvider(DtDe &de) | makVrv::DtOculusProvider | |
| DtVirtualRealityProvider(DtDe &de) | makVrv::DtVirtualRealityProvider | |
| endRendering() | makVrv::DtOculusProvider | protected |
| errorAndStop() | makVrv::DtOculusProvider | protected |
| eyeCreated() | makVrv::DtOculusProvider | |
| findMixedRealityMask() | makVrv::DtOculusProvider | virtual |
| findOculusSystem() const | makVrv::DtOculusProvider | |
| findTrackedCamera() | makVrv::DtOculusProvider | virtual |
| findVrsUpdater(DtVirtualRealityChannel *channel) | makVrv::DtOculusProvider | virtual |
| getEyeToHeadTransform(vrvVirtualReality::DtEye eye) | makVrv::DtOculusProvider | virtual |
| getHmdPose(DtVector &pos, DtQuat &ori) | makVrv::DtOculusProvider | virtual |
| getInputState() | makVrv::DtOculusProvider | |
| getProjectionAngles(vrvVirtualReality::DtEye eye, double &left, double &right, double &bottom, double &top, double znear, double zfar) | makVrv::DtOculusProvider | virtual |
| getRecommendedRenderTargetSize(int &width, int &height, vrvVirtualReality::DtEye whichEye) | makVrv::DtOculusProvider | virtual |
| getTrackedPose(DtVector &pos, DtQuat &ori, int index) | makVrv::DtOculusProvider | virtual |
| getTrackingState() | makVrv::DtOculusProvider | |
| hasFocusViews() | makVrv::DtOculusProvider | virtual |
| hasTrackedCamera() | makVrv::DtOculusProvider | virtual |
| initializeVR() | makVrv::DtOculusProvider | virtual |
| isVrAvailable() | makVrv::DtOculusProvider | static |
| mixedRealityRunning() const | makVrv::DtVirtualRealityProvider | virtual |
| myChannelVrsUpdaters | makVrv::DtVirtualRealityProvider | protected |
| myDe | makVrv::DtVirtualRealityProvider | protected |
| myDeviceName | makVrv::DtOculusProvider | protected |
| myDriverHandle | makVrv::DtVirtualRealityProvider | protected |
| myEyeRenderDesc | makVrv::DtOculusProvider | protected |
| myEyesCreated | makVrv::DtOculusProvider | protected |
| myFrameBegan | makVrv::DtOculusProvider | protected |
| myFrameIndex | makVrv::DtOculusProvider | protected |
| myHeight | makVrv::DtOculusProvider | protected |
| myHmdDesc | makVrv::DtOculusProvider | protected |
| myHudEnabled | makVrv::DtOculusProvider | protected |
| myHudLayer | makVrv::DtOculusProvider | protected |
| myLayers | makVrv::DtOculusProvider | protected |
| myMixedRealityMask | makVrv::DtVirtualRealityProvider | protected |
| myMixedRealityRunning | makVrv::DtVirtualRealityProvider | protected |
| myRealWorldDepthTestingEnabled | makVrv::DtVirtualRealityProvider | protected |
| mySession | makVrv::DtOculusProvider | protected |
| myTrackedCamera | makVrv::DtVirtualRealityProvider | protected |
| myViewLayer | makVrv::DtOculusProvider | protected |
| myWidth | makVrv::DtOculusProvider | protected |
| operator=(const DtOculusProvider &) | makVrv::DtOculusProvider | private |
| overlayMode() | makVrv::DtOculusProvider | virtual |
| providerName() | makVrv::DtOculusProvider | virtual |
| realWorldDepthTestingEnabled() const | makVrv::DtVirtualRealityProvider | virtual |
| reset() | makVrv::DtOculusProvider | virtual |
| setHmdPoseOffset(const DtVector &pos, const DtQuat &ori) | makVrv::DtOculusProvider | virtual |
| setHudOffset(const ovrPosef &pose) | makVrv::DtOculusProvider | |
| setOverlayEnabled(bool enabled) | makVrv::DtOculusProvider | |
| shutdown() | makVrv::DtOculusProvider | virtual |
| startMixedReality() | makVrv::DtVirtualRealityProvider | virtual |
| startRealWorldDepthTesting() | makVrv::DtVirtualRealityProvider | virtual |
| stopMixedReality() | makVrv::DtVirtualRealityProvider | virtual |
| stopRealWorldDepthTesting() | makVrv::DtVirtualRealityProvider | virtual |
| supportsDepthBufferSubmission() | makVrv::DtOculusProvider | virtual |
| supportsMixedReality() | makVrv::DtVirtualRealityProvider | virtual |
| supportsRealWorldDepthTesting() | makVrv::DtVirtualRealityProvider | virtual |
| tick() | makVrv::DtOculusProvider | virtual |
| triggerAction1() | makVrv::DtVirtualRealityProvider | virtual |
| updateOverlayDimensions(float width, float height, float distance, int pixWidth, int pixHeight) | makVrv::DtOculusProvider | virtual |
| useVrs() | makVrv::DtOculusProvider | virtual |
| ~DtOculusProvider() | makVrv::DtOculusProvider | virtual |
| ~DtVirtualRealityProvider() | makVrv::DtVirtualRealityProvider | virtual |