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makVrv::DtShaderEffectManager Member List

This is the complete list of members for makVrv::DtShaderEffectManager, including all inherited members.

CoordinateSystemNodeRef typedefmakVrv::DtShaderEffectManagerprotected
createTextureAddressJob()makVrv::DtShaderEffectManagervirtual
DtShaderEffectManager()=deletemakVrv::DtShaderEffectManager
DtShaderEffectManager(const DtShaderEffectManager &)=deletemakVrv::DtShaderEffectManager
DtShaderEffectManager(DtDe &de)makVrv::DtShaderEffectManagerprotected
DtVirtualBaseClass()makVrv::DtVirtualBaseClass
findTextureAddresses(const osg::GraphicsContext *gc)makVrv::DtShaderEffectManagervirtual
findWeatherEffectsObject()makVrv::DtShaderEffectManagervirtual
findWeatherEffectsObject() const makVrv::DtShaderEffectManagervirtual
flushInvalidChannels()makVrv::DtShaderEffectManagerprotectedvirtual
getOrCreatePerChannelData(osg::Camera *camera)makVrv::DtShaderEffectManagerprotectedvirtual
initializeEffects()makVrv::DtShaderEffectManagervirtual
instance(DtDe &de)makVrv::DtShaderEffectManagerstatic
myConnectionsmakVrv::DtShaderEffectManagerprotected
myCoordSystemNodemakVrv::DtShaderEffectManagerprotected
myDemakVrv::DtShaderEffectManagerprotected
myNoTextureLimitStrategymakVrv::DtShaderEffectManagerprotected
myOsgRenderermakVrv::DtShaderEffectManagerprotected
myPerChannelDataMapmakVrv::DtShaderEffectManagerprotected
myTextureAddressJobmakVrv::DtShaderEffectManagerprotected
myTextureProcessormakVrv::DtShaderEffectManagerprotected
myWeatherEffectsObjectmakVrv::DtShaderEffectManagerprotected
myWindDirectionmakVrv::DtShaderEffectManagerprotected
myWindSpeedmakVrv::DtShaderEffectManagerprotected
operator=(const DtShaderEffectManager &)=deletemakVrv::DtShaderEffectManager
PerChannelDataMap typedefmakVrv::DtShaderEffectManagerprotected
registerWeatherEffectsObject(DtOsgWeatherEffectsObject *weatherEffectsObject)makVrv::DtShaderEffectManagervirtual
releaseGLObjects(osg::State *state)makVrv::DtShaderEffectManagervirtual
ShaderEffectSet typedefmakVrv::DtShaderEffectManagerprotected
slot_reloadShader()makVrv::DtShaderEffectManagervirtual
slot_windDirectionChanged(float radians)makVrv::DtShaderEffectManagervirtual
slot_windSpeedChanged(float metersPerSecond)makVrv::DtShaderEffectManagervirtual
theClassName()makVrv::DtShaderEffectManagerstatic
update()makVrv::DtShaderEffectManagervirtual
updateChannel(DtOsgChannel *channel, osg::Vec3d pos)makVrv::DtShaderEffectManagervirtual
updateImGui()makVrv::DtShaderEffectManagerprotectedvirtual
updateUniforms()makVrv::DtShaderEffectManagerprotectedvirtual
~DtShaderEffectManager()makVrv::DtShaderEffectManagervirtual
~DtVirtualBaseClass()makVrv::DtVirtualBaseClassvirtual

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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