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exampleEffectTexturePluginInit.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
6 
7 #pragma once
8 
9 // Get proper local export symbol
11 
12 // Setup proper plugin export symbol
13 #define DT_DE_PLUGIN_EXPORT_MACRO DT_DLL_EXAMPLEEFFECTTEXTUREPLUGIN
14 
15 // Export plugging function bool initDeModule(DtDe* de);
16 #include <vrvCore/exportPlugin.h>
17 
18 namespace makVrv
19 {
20  class DtDe;
21  namespace vrvExampleEffectTexturePlugin
22  {
24  }
25 }
#define DT_DLL_EXAMPLEEFFECTTEXTUREPLUGIN
Definition: exampleEffectTexturePlugin.h:19
Contains DLL export macros.
DT_DLL_EXAMPLEEFFECTTEXTUREPLUGIN void init(DtDe &anIG)
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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