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humanCrosswalkControllerPSR.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 
10 #pragma once
11 
13 #include <readerWriter/rwInt.h>
14 
16 {
20 };
21 
26 {
27 public:
30  const DtString& rwName = DtString::nullString(),
31  DtReaderWriterRegistry* parentRegistry = 0);
34  const DtString& rwName = DtString::nullString(),
35  DtReaderWriterRegistry* parentRegistry = 0);
38  const DtHumanCrosswalkControllerPSR& orig);
41 
44  const DtString& rwName = DtString::nullString(),
45  DtReaderWriterRegistry* parentRegistry = 0) const;
46 
48  virtual DtString type() const;
49 
51  static DtVrfProcessStateRepository* creator(const DtString& rwName,
52  DtLocalObject* vrfObject, DtReaderWriterRegistry* parentRegistry = 0);
53 
56  virtual DtRoadCrossingState crossingState() const;
57  virtual void setCrossingState(DtRoadCrossingState newValue);
59 
60 protected:
61 
63 };
64 
Definition: readerWriterRegistry.h:39
Definition: humanCrosswalkControllerPSR.h:19
DtRoadCrossingState
Definition: humanCrosswalkControllerPSR.h:15
DtRwInt myCrossingState
Definition: humanCrosswalkControllerPSR.h:62
Definition: humanCrosswalkControllerPSR.h:18
DtHumanCrosswalkCOntrollerPSR is a process state repository which holds state variables for the DtHum...
Definition: humanCrosswalkControllerPSR.h:25
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
Definition: humanCrosswalkControllerPSR.h:17
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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