49 virtual void setHandItem(
const DtString& item);
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=0) const
DtHumanWeaponStateActuatorDescriptor; a descriptor for the DtHumanWeaponStateActuator component...
Definition: humanWeaponStateActuatorDescriptor.h:19
DtActuatorComponentDescriptor & operator=(const DtActuatorComponentDescriptor &orig)
assignment
Definition: symbolString.h:20
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
End User Description: DtActuatorComponentDescriptor contains parameters common to all actuator compon...
Definition: actuatorComponentDescriptor.h:47
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual DtString type() const
Returns the type of component this descriptor describes. Used to create the descriptor on read from a...
static DtComponentDescriptor * creator()
DtRwString myHandItem
Parameter Name: hand-item Parameter Description: The hand item to use when the gun is out...
Definition: humanWeaponStateActuatorDescriptor.h:68