13 #include <vlutil/vlFilename.h>
39 virtual int type()
const;
41 virtual const DtFilename& componentAttachmentTableFileName()
const;
42 virtual void setComponentAttachmentTableFileName(
const DtString & fileName);
43 virtual const DtFilename& terrainFileName()
const;
44 virtual void setTerrainFileName(
const DtString & fileName);
46 virtual const DtFilename& guiTerrainFileName()
const;
47 virtual void setGuiTerrainFileName(
const DtString & fileName);
49 virtual const bool& autoReorganize()
const;
50 virtual void setAutoReorganize(
bool yesNo);
52 virtual double timeMultiplier()
const;
53 virtual void setTimeMultiplier(
double timeMultiplier);
55 virtual const DtFilename& objectParametersFileName()
const;
56 virtual void setObjectParametersFileName(
const DtString & fileName);
58 virtual const DtFilename& physicalWorldFileName()
const;
59 virtual void setPhysicalWorldFileName(
const DtString & fileName);
61 virtual const DtFilename& orderOfBattleFileName()
const;
62 virtual void setOrderOfBattleFileName(
const DtString & fileName);
64 virtual const DtFilename& scenarioScriptsFileName()
const;
65 virtual void setScenarioScriptsFileName(
const DtString & fileName);
67 virtual const DtFilename& orbatFileName()
const;
68 virtual void setOrbatFileName(
const DtString & fileName);
70 virtual const DtFilename& planFileName()
const;
71 virtual void setPlanFileName(
const DtString & fileName);
73 virtual unsigned int randomNumberSeed()
const;
74 virtual void setRandomNumberSeed(
unsigned int numberSeed);
76 virtual int frameMode()
const;
77 virtual void setFrameMode(
int frameMode);
79 virtual double frameTime()
const;
80 virtual void setFrameTime(
double frameTime);
82 virtual void setImportScenario(
bool);
83 virtual bool importScenario()
const;
86 virtual void setSimTime(
DtTime time);
87 virtual DtTime simTime()
const;
90 virtual void setExerciseStartTime(
DtTime time);
91 virtual DtTime exerciseStartTime()
const;
93 virtual void setRunDurationTime(
double);
94 virtual double runDurationTime()
const;
96 virtual unsigned long requestId()
const;
97 virtual void setRequestId(
unsigned long requestId);
99 virtual std::list<DtString>& additionalOpdFileNames();
100 virtual const std::list<DtString>& additionalOpdFileNames()
const;
102 virtual std::list<DtString>& simulationModelSetFileNames();
103 virtual const std::list<DtString>& simulationModelSetFileNames()
const;
105 virtual const DtFilename& globalPlanFileName()
const;
106 virtual void setGlobalPlanFileName(
const DtString& fileName);
108 virtual const DtFilename& forceHostilityFileName()
const;
109 virtual void setForceHostilityFileName(
const DtString& fileName);
111 virtual const DtFilename& scenarioExtrasFileName()
const;
112 virtual void setScenarioExtrasFileName(
const DtString& fileName);
114 virtual const DtString& scenarioName()
const;
115 virtual void setScenarioName(
const DtString& name);
117 virtual void setScenarioFilename(
const DtFilename&);
118 virtual const DtFilename& scenarioFilename()
const;
125 virtual void setOrbatEnabled(
bool b);
126 virtual bool orbatEnabled()
const;
129 virtual void setCreateGlobalEnvironment(
bool b);
130 virtual bool createGlobalEnvironment()
const;
133 virtual void setCreateGlobalDynamicTerrain(
bool b);
134 virtual bool createGlobalDynamicTerrain()
const;
137 virtual bool setFromNet(
const char* contentBuffer,
138 unsigned contentSize);
148 virtual void setScenarioRunId(
int);
149 virtual int scenarioRunId()
const;
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize)
Definition: simInterfaceContent.h:78
virtual int netRepSize() const
Definition: simInterfaceContent.h:76
Class which holds a list of string key and string value pairs. This class is a DtReaderWriter, and also has associated DtBufferSerialize methods available.
Definition: rwKeyValueList.h:21
DtFilename myScenarioExtrasFileName
Definition: ifLoadScenario.h:175
DtIfLoadScenario is a composite message containing all the elements needed to begin a simulation...
Definition: ifLoadScenario.h:21
#define DT_DLL_vrfmsgs
This file is used to determine how to build.
Definition: vrfmsgsDefines.h:28
std::list< DtString > mySimulationModelSetFileNames
Definition: ifLoadScenario.h:171
bool myAutoReorganize
Definition: ifLoadScenario.h:166
DtFilename myForceHostilityFileName
Definition: ifLoadScenario.h:174
virtual int type() const =0
std::list< DtString > myAdditionalOpdFileNames
Definition: ifLoadScenario.h:170
DtFilename myScenarioScriptsFilename
Definition: ifLoadScenario.h:163
DtFilename myTerrainFileName
Definition: ifLoadScenario.h:158
DtFilename myGlobalPlanFileName
Definition: ifLoadScenario.h:172
DtU32 myFrameMode
Definition: ifLoadScenario.h:153
virtual void printDataToString(DtString &str)
DtFilename myGuiTerrainFilename
Definition: ifLoadScenario.h:159
DtFilename myPhysicalWorldFileName
Definition: ifLoadScenario.h:173
const DtSimInterfaceContent & operator=(const DtSimInterfaceContent &orig)
DtFilename myScenarioFilename
Definition: ifLoadScenario.h:165
DtFloat64 myFrameTime
Definition: ifLoadScenario.h:154
DtRwKeyValueList myScenarioData
Definition: ifLoadScenario.h:177
bool myCreateGlobalDynamicTerrain
Definition: ifLoadScenario.h:182
DtFloat64 myTimeMultiplier
Definition: ifLoadScenario.h:167
DtU32 myRandomNumberSeed
Definition: ifLoadScenario.h:155
DtFilename myPlanFileName
Definition: ifLoadScenario.h:161
bool myImportScenario
Definition: ifLoadScenario.h:156
DtU32 myRequestId
Definition: ifLoadScenario.h:152
DtString myScenarioName
Definition: ifLoadScenario.h:176
DtFloat64 mySimTime
Definition: ifLoadScenario.h:168
DtFilename myOrderOfBattleFileName
Definition: ifLoadScenario.h:162
DtU32 myScenarioRunId
Definition: ifLoadScenario.h:179
virtual bool setToNet()
Definition: simInterfaceContent.h:83
DtFilename myOrbatFilename
Definition: ifLoadScenario.h:164
Definition: simInterfaceContent.h:45
DtFilename myComponentAttachmentTableName
Definition: ifLoadScenario.h:157
bool myOrbatEnabled
Definition: ifLoadScenario.h:180
DtFilename myObjParamsFileName
Definition: ifLoadScenario.h:160
virtual DtSimInterfaceContent * clone() const =0
DtFloat64 myExerciseStartTime
Definition: ifLoadScenario.h:169
bool myCreateGlobalEnvironment
Definition: ifLoadScenario.h:181
double myRunDurationTime
Definition: ifLoadScenario.h:178