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ifSpawnList.h
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1 /*******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 #pragma once
7 
10 #include <vector>
12 
14 {
15  SpawnTemplateListEntry() : myUUID(DtUUID::nullUUID()) {};
16 
17  DtUUID myUUID;
20  std::set<DtUUID> mySpawnPoints;
21  std::set<DtUUID> mySinkPoints;
22 
23  bool operator==(const SpawnTemplateListEntry& rhs) const
24  {
25  return ((myUUID == rhs.myUUID) && (myTemplateName == rhs.myTemplateName) && (myDescription == rhs.myDescription) &&
27  }
28 
29  bool operator!=(const SpawnTemplateListEntry& rhs) const
30  {
31  return !(*this == rhs);
32  }
33 };
34 
36 typedef std::vector<SpawnTemplateListEntry> SpawnTemplateDescriptionList;
37 
42 {
43 
44 public:
45 
47  DtIfSpawnList();
48 
50  DtIfSpawnList(const DtIfSpawnList & orig);
51 
53  const DtIfSpawnList & operator=(const DtIfSpawnList & orig);
54 
56  virtual ~DtIfSpawnList();
57 
59  virtual int type() const;
60 
62  virtual DtSimInterfaceContent * clone() const;
63 
66  const SpawnTemplateDescriptionList& spawnTemplateAndDescriptionList()
67  const;
69 
71  virtual void setInitialSend(bool);
72  bool initialSend() const;
73 
76  virtual void addTemplateEntry(DtRwSpawnData * spawnTemplate);
77 
78  virtual int netRepSize() const;
79 
80  virtual bool setFromNet(const char* contentBuffer, unsigned contentSize);
81 
82  virtual bool setToNet();
83 
84  virtual void printDataToString(DtString& str);
85 
86  static DtSimInterfaceContent* creator();
87 
88 protected:
89 
92 };
93 
94 
UUID is a unique ID wrapper class.
Definition: rwUUID.h:226
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize)
Definition: simInterfaceContent.h:78
std::set< DtUUID > mySinkPoints
Definition: ifSpawnList.h:21
virtual int netRepSize() const
Definition: simInterfaceContent.h:76
bool operator==(const SpawnTemplateListEntry &rhs) const
Definition: ifSpawnList.h:23
bool operator!=(const SpawnTemplateListEntry &rhs) const
Definition: ifSpawnList.h:29
#define DT_DLL_vrfmsgs
This file is used to determine how to build.
Definition: vrfmsgsDefines.h:28
virtual int type() const =0
DtString myDescription
Definition: ifSpawnList.h:19
virtual void printDataToString(DtString &str)
Definition: ifSpawnList.h:13
DtString myTemplateName
Definition: ifSpawnList.h:18
SpawnTemplateDescriptionList mySpawnTemplateList
Definition: ifSpawnList.h:90
Base library for data that is used to control how spawn points generate entities. This data structure...
Definition: rwSpawnData.h:37
const DtSimInterfaceContent & operator=(const DtSimInterfaceContent &orig)
std::set< DtUUID > mySpawnPoints
Definition: ifSpawnList.h:20
DtUUID myUUID
Definition: ifSpawnList.h:15
std::vector< SpawnTemplateListEntry > SpawnTemplateDescriptionList
This is a map keyed by a template&#39;s name which corresponds to its description.
Definition: ifSpawnList.h:36
virtual bool setToNet()
Definition: simInterfaceContent.h:83
Definition: simInterfaceContent.h:45
bool myInitialSend
Definition: ifSpawnList.h:91
virtual DtSimInterfaceContent * clone() const =0
SpawnTemplateListEntry()
Definition: ifSpawnList.h:15
Interface content containing the list of spawn point names from a single simulation engine...
Definition: ifSpawnList.h:41

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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