24 class DtExternalCurrentFrameState;
25 class DtExternalNextFrameState;
26 class DtLaserDesignatorStateComponent;
27 class DtIffStateComponent;
28 class DtActiveSonarStateComponent;
29 class DtTaskVisualizationStateComponent;
30 class DtNavAidRadioTransmitterStateComponent;
31 class DtUnderwaterAcousticsStateComponent;
32 class DtEmitterSystemStateComponent;
33 class DtRadioReceiverStateComponent;
34 class DtFrameStateInterface;
35 class DtStatePropertiesStateComponent;
102 SubordinateOfForceLevel
112 template <
typename T_Component>
115 return nextFrameState()->getStateComponent<T_Component>();
119 template <
typename T_Component>
122 return nextFrameState()->getStateComponent<T_Component>();
128 virtual void setNextFrameActivity(
const DtString&);
130 virtual void setNextFrameExtendedData(
const DtString& key,
const DtString& value);
131 virtual void setNextFrameExtendedDataMap(
const std::map<DtString, DtString>&);
132 virtual void setNextFrameExtendedDataMap(
const std::map<std::string, std::string>&);
133 virtual void clearNextFrameExtendedData();
134 virtual void appendNextFrameExtendedData(
const std::map<DtString, DtString>& s);
135 virtual void setNextFrameExtendedLabel(
int,
const DtString& value);
136 virtual void clearNextFrameExtendedLabels();
137 virtual void setNextFrameExtendedLabels(
const std::map<int, DtString>&);
138 virtual DtAppearance nextFrameAppearance()
const;
142 virtual void setNextFrameLocalPosition(
const DtVector&);
143 virtual DtString nextFrameLabel()
const;
145 virtual const DtVector& nextFrameLocalPosition()
const;
147 virtual void setNextFrameWorldPosition(
const DtVector&);
148 virtual const DtVector& nextFrameWorldPosition()
const;
150 virtual void setNextFrameParentPosition(
const DtVector&);
151 virtual const DtVector& nextFrameParentPosition()
const;
153 virtual void setNextFrameLocalOrientationMatrix(
const DtDcm&);
154 virtual const DtDcm& nextFrameLocalOrientationMatrix()
const;
156 virtual void setNextFrameLocalOrientationWrtDatabase(
const DtTaitBryan&);
157 virtual const DtTaitBryan& nextFrameLocalOrientationWrtDatabase()
const;
159 virtual void setNextFrameLocalOrientation(
const DtTaitBryan&);
160 virtual const DtTaitBryan& nextFrameLocalOrientation()
const;
162 virtual const DtTaitBryan& nextFrameTopographicOrientation()
const;
164 virtual void setNextFrameParentOrientation(
const DtTaitBryan&);
165 virtual const DtTaitBryan& nextFrameParentOrientation()
const;
167 virtual void setNextFrameWorldOrientation(
const DtTaitBryan&);
168 virtual void setNextFrameWorldOrientationMatrix(
const DtDcm&);
169 virtual const DtTaitBryan& nextFrameWorldOrientation()
const;
170 virtual const DtDcm& nextFrameWorldOrientationMatrix()
const;
172 virtual void setNextFrameLocalVertices(
const DtList& vertices,
DtVector& newGeometricCenter);
174 virtual void removeNextFrameVertex(
int iIndex);
175 virtual void addNextFrameLocalVertex(
const DtVector& vertex);
176 virtual void addNextFrameLocalVertex(
const DtVector& vertex,
DtVector& newGeometricCenter);
178 virtual void setNextFrameWorldVertices(
const std::vector<DtVector>& vertices,
DtVector& newGeometricCenter);
179 virtual void setNextFrameWorldVertices(
const DtVertexList& vertices,
DtVector& newGeometricCenter);
180 virtual void setNextFrameWorldVertices(
const DtList& vertices,
DtVector& newGeometricCenter);
181 virtual void addNextFrameWorldVertex(
const DtVector& vertex,
DtVector& newGeometricCenter);
184 bool nextFrameIsDestroyed()
const;
185 int nextFrameDamageState()
const;
190 virtual const DtVertexList& nextFrameWorldVertices()
const;
193 virtual double nextFrameHeading()
const;
194 virtual double nextFramePitch()
const;
195 virtual double nextFrameRoll()
const;
201 virtual void setNextFrameLabel(
const DtString&);
208 virtual void setNextFrameIsSubordinateOfForceLevel(
bool);
209 virtual bool nextFrameIsSubordinateOfForceLevel()
const;
212 virtual bool nextFrameIsLocal()
const;
217 virtual void setNextFrameInvisible(
bool);
218 virtual bool nextFrameInvisible()
const;
220 virtual void setNextFrameOverlay(
const DtString&);
222 virtual bool nextFrameSensorsKilled()
const;
223 virtual void setNextFrameSensorsKilled(
bool sensorsKilled);
225 virtual void setNextFrameInvisibleSetByUser(
bool b);
226 virtual bool nextFrameInvisibleSetByUser()
const;
228 virtual DtString nextFrameOverlay()
const;
264 virtual DtOutputStream& objectConsoleDebug(
const DtString& channel =
"")
const;
268 virtual DtOutputStream& objectConsoleVerbose(
const DtString& channel =
"")
const;
271 virtual DtOutputStream& objectConsoleInfo(
const DtString& channel =
"")
const;
275 virtual DtOutputStream& objectConsoleWarn(
const DtString& channel =
"")
const;
279 virtual DtOutputStream& objectConsoleError(
const DtString& channel =
"")
const;
282 int notifyLevel()
const;
291 bool publishObject()
const;
292 int publishFlag()
const;
293 virtual void setNextFrameIsBackgroundEntity(
bool b);
294 virtual void setNextFrameIsVrfSimulated(
bool);
295 virtual bool nextFrameIsVrfSimulated()
const;
297 virtual bool isRemoteAttachedObject()
const;
299 virtual void setNextFrameEngagementRules(
const DtString&);
300 virtual DtString nextFrameEngagementRules()
const;
302 virtual void setNextFrameIsTasked(
bool);
303 virtual bool nextFrameIsTasked()
const;
305 virtual void setNextFrameIndependentlyTasked(
bool);
306 virtual bool nextFrameIndependentlyTasked()
const;
308 virtual void setNextFrameGlobalId(
const DtString&);
310 virtual void setNextFrameEntityId(
const DtEntityIdentifier&
id);
311 virtual DtEntityIdentifier nextFrameEntityId()
const;
314 virtual bool setNextFrameObjectName(
const DtString&);
315 virtual DtString nextFrameObjectName()
const;
317 virtual void setNextFrameObjectType(
const DtObjectType&);
320 void setNotifyLevel(
int);
329 template <
typename T_Component>
334 return myExternalNextFrameState->addStateComponent<T_Component>(checkWritable, isRemote);
346 virtual bool nextFrameIsEmbarked()
const;
348 virtual DtUUID nextFrameEmbarkedOn()
const;
349 virtual void setNextFrameEmbarkedOn(
const DtUUID& u);
350 virtual bool nextFrameIsEmbarkedOn(
const DtUUID&)
const;
354 virtual void setNextFrameEchelonId(
const DtEchelonId&);
358 virtual void setNextFrameForceType(
int);
359 virtual DtForceType nextFrameForceType()
const;
361 virtual void setNextFrameSessionId(
int);
362 virtual int nextFrameSessionId()
const;
364 virtual void setNextFrameVrfMessageVersionSupported(
int);
365 virtual int nextFrameVrfMessageVersionSupported()
const;
368 virtual void removeNextFrameExtendedData(
const DtString&);
374 virtual void upgradeFromImport();
405 void removeIffSystem();
409 void removeUnderwaterAcousticsSystem();
411 virtual void setNextFrameUnderFire(
bool b);
412 virtual bool nextFrameUnderFire()
const;
413 virtual void setNextFrameInvulnerable(
bool);
414 virtual bool nextFrameInvulnerable()
const;
416 virtual void setNextFrameUndetectable(
bool);
417 virtual bool nextFrameUndetectable()
const;
420 virtual void setNextFrameHalfLengthWidthHeight(
double length,
double width,
double height);
423 virtual void setNextFrameBoundingVolume(
const Dt3dBoundingVolume& b);
425 virtual void setNextFrameHasPlan(
bool);
426 virtual bool nextFrameHasPlan()
const;
428 virtual void setNextFrameExecutingPlan(
bool);
429 virtual bool nextFrameExecutingPlan()
const;
431 virtual void setNextFrameOccupantsHidden(
bool);
432 virtual bool nextFrameOccupantsHidden()
const;
435 virtual std::map<DtString, DtString> nextFrameExtendedDataMap()
const;
438 virtual std::map<int, DtString> nextFrameExtendedLabels()
const;
440 virtual bool nextFrameIsOnTopOf(
const DtSimObject* o,
bool checkSupportPoints =
false)
const;
441 virtual bool nextFrameIsOnTopOf(
const DtSimObject* o,
double d,
bool checkSupportPoints =
false)
const;
447 void setLocationComplete();
482 virtual void setNextFrameParameterProperties(
const DtRwProperties&);
490 virtual bool nextFrameFuelLevelsFrozen()
const;
493 virtual bool nextFrameMunitionLevelsFrozen()
const;
497 virtual void setSimulationCapable(
bool);
498 bool simulationCapable()
const;
501 virtual void setNextFrameBlockParachute(
bool);
502 virtual bool nextFrameBlockParachute()
const;
507 virtual void setNextFrameOnTerrainSurface(
bool b);
508 virtual bool nextFrameOnTerrainSurface()
const;
520 virtual bool setupSubComponentTypes();
531 virtual bool create();
551 static void readDRThresholdSettingsCallback(
553 virtual void processReadDRThresholdSettings(
const DtSettingsObject* settings);
557 bool isGlobalPlan()
const;
560 bool isSyncMatrix()
const;
563 virtual int publicationFlag()
const;
572 static void enableSingleObjectMode();
574 static bool singleObjectModeActive();
578 virtual bool convertToLocalObject(
DtString&
error,
const std::string& archiveState);
580 boost::signals2::signal<void (DtLocalObject*, DtVrfObjectHandoffData::HandoffFlag)>
signal_handoffStep;
582 virtual bool prepareForHandoff();
587 virtual std::string archiveState()
const;
613 virtual void prepareForReinitialization();
625 virtual void startTick();
626 virtual void tickComponents();
627 virtual void endTick();
630 virtual int scenarioRunId()
const;
634 virtual bool checkIfMoveOntoEmbarked(
const DtVector& localPosition,
const DtSimObject*& hit,
const std::list<DtUUID>& additionalIgnore = std::list<DtUUID>());
637 virtual bool checkAndDisembarkIfEmbarked(
const DtVector& localPosition);
638 virtual bool lowFidelityDisembarkHitCheck(
const DtVector& localPosition)
const;
639 virtual bool highFidelityDisembarkHitCheck(
const DtVector& localPosition)
const;
664 return myInitialized;
670 virtual void cleanupItemsNeededForHandoff();
671 virtual bool recreateItemsNeededFromHandoff();
695 virtual const ScriptInterfaceExtensions& scriptExtensions()
const;
699 virtual bool validNameLength(
const DtString& name)
const;
701 static bool shouldArchiveExtendedAttribute(
const DtString& s);
702 static void doNotArchiveAttribute(
const DtString& s,
bool b);
707 virtual void sendVrfObjectCreated(
unsigned long requestId = 0,
bool requestCreated =
true);
713 virtual void setupStateRepository();
714 virtual void internalStateInitializedFromParameters();
720 virtual bool createCommunicationsInterface();
721 virtual void initializeCommunicationInterfaceCallbacks();
725 virtual bool createScriptInterfaceHandler();
727 virtual bool createComponentManager();
730 virtual bool initializeComponentManager();
732 virtual bool createRadio();
733 virtual bool createVrfObjectPlanManager();
734 virtual bool createSetDataManager();
736 virtual void tickDecorators();
739 void createRemotelyControlledLocalObject();
743 virtual bool createTaskManager();
751 virtual void updateEntityHasTarget();
757 virtual void convertedToRemote();
760 virtual std::map<DtString, DtString> unarchivedData();
770 void cacheNextFrameComponents();
771 void clearNextFrameCachedComponents();
779 virtual bool canBePlaced()
const;
834 bool myIsEnvironmental =
false;
856 bool requireAllData =
false);
858 bool requireAllData =
false);
UUID is a unique ID wrapper class.
Definition: rwUUID.h:226
Instances of DtVrfObjectParameters are the readable/writeable objects that contain the information ne...
Definition: vrfObjectParameters.h:63
boost::signals2::signal< void()> signal_objectInitialized
Signal sent at the very end of the init() method.
Definition: localObject.h:456
Definition: scriptInterfaceHandler.h:19
VRF4API_METHOD void invokeSetLocationCompleteCallbacks()
These are backwards compatible methods that can be used if you define ALLOW_VRF4API in your header fi...
Definition: localObject.h:860
T_Component * getNextFrameStateComponent()
General call to get any component that does not have a method.
Definition: localObject.h:113
Definition: localObject.h:72
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: statePropertiesStateComponent.h:93
virtual VRF4API_METHOD void setupExtendedDataFromParameterData()
If publishing parameter data also include that in the extended data map by name.
Definition: stateDataTypes.h:23
Definition: attachedTerrain.h:45
DtSimObjectDecorator * getOrCreateDecorator(const std::string &Decorator) const
This will get or create a decorator based on the decorator name. This is not virtual such that the Dt...
boost::signals2::signal< void(const DtLocalObject *, ChangeFlag)> signal_objectDataChanged
Signal sent when certain data has changed in this class from being set by the API, not from the network.
Definition: localObject.h:477
virtual void setUUID(const DtUUID &)
bool myCreatedStateData
Definition: localObject.h:801
bool converting() const
Definition: localObject.h:323
makVrf::DtVrfStateComponent * myNextFrameVrfStateComponent
Definition: localObject.h:841
bool myInitializing
Definition: localObject.h:815
DtSimObject & operator=(const DtUUID &)
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: radioTransmitterStateComponent.h:139
boost::signals2::signal< void()> signal_restored
Signal emitted when the object has been restored.
Definition: localObject.h:474
VRF4API_METHOD const DtVrfObjectStateRepository * vrfState() const
These are backwards compatible methods that can be used if you define ALLOW_VRF4API in your header fi...
Definition: localObject.h:853
ChangeFlag
Definition: localObject.h:95
The DtLocationStateComponent interface contains the interface that all DtLocationStateComponents can ...
Definition: locationStateComponent.h:25
boost::signals2::signal< void()> signal_postUpgradeFromImport
Signal sent when upgrading from import. This will be called after any internal routines are called...
Definition: localObject.h:453
Definition: simRadio.h:30
unsigned int StateComponentType
Definition: stateComponent.h:55
bool mySimulationCapable
Whether or not this object is capable of simulating. Default is true.
Definition: localObject.h:828
DtVrfObjectTerrainPreloadManager * myTerrainPreloadManager
Definition: localObject.h:793
DtSimObjectReference myNextFrameSimObjectEmbarkedOn
Definition: localObject.h:845
Definition: localObject.h:98
bool isValid() const
Returns true if myExternalCurrentFrameState is not nullptr. Not virtual on purpose as even though loc...
The DtSimulatedObjectStateComponent is an interface that all main components (those that are consider...
Definition: simulatedObjectStateComponent.h:21
DtSetDataManager * mySetDataManager
Definition: localObject.h:799
VRF4API_METHOD DtReal heading() const
Heading in radians.
boost::signals2::signal< void(DtLocalObject *)> signal_objectModifiedViaMessage
Signal sent when this object is modified via a message.
Definition: localObject.h:462
DtSimComponentManager * myComponentManager
Definition: localObject.h:797
virtual void clearDecorators()
This code will keep track of DtSimObject decorator only. The DtLocalObject will be able to use this d...
Definition: localObject.h:99
T_Component * addStateComponent(bool checkWritable=false, bool isRemote=false)
Adds the given state component by its intrinsic type.
Definition: localObject.h:330
LocalObjectDecorators myLocalObjectDecorators
Decorator members.
Definition: localObject.h:806
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
Failure to recreate object for local usage so must be deleted.
Definition: localObject.h:73
DtRwProperties * myDefaultStateProperties
Definition: localObject.h:836
boost::signals2::signal< void(DtLocalObject *)> signal_postInitFromParams
Signal sent right after the internal state is initialized from parameters.
Definition: localObject.h:710
Definition: simObjectStateRepository.h:59
Definition: localObject.h:69
Definition: stateData.h:113
bool myHasTarget
Definition: localObject.h:830
Description: This repository is an internal repository accessible only by local objects. It holds all information that is common to all the forms of all entity/aggregate/control objects within VR-Forces.
Definition: vrfObjectStateRepository.h:90
const T_Component * getNextFrameStateComponent() const
General call to get any component that does not have a method.
Definition: localObject.h:120
DtSimRadio * myRadio
Definition: localObject.h:794
Definition: settingsObject.h:27
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: vrfGeometryStateComponent.h:54
boost::signals2::signal< void(DtLocalObject *)> signal_newSensorContact
Signal made available from this object to be used when a new sensor contact is made available for thi...
Definition: localObject.h:465
class DtIfModifyVrfObject:
Definition: ifModifyVrfObject.h:50
Definition: objectType.h:27
boost::signals2::scoped_connection myConvertedToRemoteConnection
Definition: localObject.h:809
const DtSimulationServices * simulationServices() const
Definition: simObject.h:262
List of DtRadioDescriptor subclasses that can be read from a RW type file. This class owns all descri...
Definition: radioDescriptorList.h:27
const makVrf::DtStatePropertiesStateComponent * myCurrentFrameStatePropertiesStateComponent
Definition: localObject.h:843
VRF4API_METHOD void setObjectIdentifier(const DtEntityIdentifier &id)
These are backwards compatible methods that can be used if you define ALLOW_VRF4API in your header fi...
Definition: localObject.h:854
boost::signals2::signal< void(const DtLocalObject *)> signal_localObjectAboutToBeDeleted
Signal sent when a local object is about to be deleted.
Definition: localObject.h:480
makVrf::DtExternalNextFrameState * myExternalNextFrameState
Definition: localObject.h:791
DtVrfObjectSubComponentTypes.
Definition: vrfObjectSubComponentTypes.h:25
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: vrfStateComponent.h:55
virtual void hostChanged(const DtUUID &oldHost, const DtUUID &newHost)
This class represents the console for an individual object. It owns a set of streams for various noti...
Definition: objectConsole.h:49
virtual void completeSetup()
std::map< std::string, DtLocalObjectDecorator * > LocalObjectDecorators
Decorator members.
Definition: localObject.h:805
boost::signals2::signal< void(DtLocalObject *)> signal_setLocationComplete
Signal sent when the location has been changed by an interface content message.
Definition: localObject.h:471
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: laserDesignatorStateComponent.h:56
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
boost::signals2::signal< void()> signal_objectRestored
Signal sent after the object has been restored from the stream.
Definition: localObject.h:459
bool myConverting
Will be true if this object is in the process of converting from remote to local. ...
Definition: localObject.h:825
virtual void usingParameterSource(const DtString &)
Called when the parameter is set up, this is the source it is using.
HandoffFlag
Definition: localObject.h:63
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: activeSonarStateComponent.h:286
virtual void setupVrfObjectParameters()
std::list< DtLuaScriptInterfaceExtension::CreatorUserPair > ScriptInterfaceExtensions
Definition: localObject.h:590
DtSimTaskManager * myTaskManager
Definition: localObject.h:795
If inheriting from a base sim object proxy.
Definition: localObjectFacadeBase.h:32
class DtVertexList:
Definition: vertexList.h:22
Definition: localObject.h:68
Definition: localObject.h:101
makVrf::DtSimulatedObjectStateComponent * myNextFrameSimulatedObjectStateComponent
Definition: localObject.h:839
boost::signals2::signal< void(DtLocalObject *, DtVrfObjectHandoffData::HandoffFlag)> signal_handoffStep
Signal sent with object handoff flags for this object given the handoff state.
Definition: localObject.h:580
makVrf::DtLocationStateComponent * myNextFrameLocationStateComponent
Only set if there is no state properties state component.
Definition: localObject.h:838
DtMovementLocalObjectFacade * myMovementLocalObjectFacade
Definition: localObject.h:847
DtSimBoundingGeometryType
Definition: simBoundingGeometry.h:61
virtual void makeInvalid()
Make this invalid by clearing the myExternalCurrentFrameState. This will also set the myIsDeleted fla...
static DtLocalObjectCreatorFcn theLocalObjectCreatorFunction
Definition: localObject.h:810
The base class for all messages to/from a specific DtVrfObject. Various subclasses of this class will...
Definition: vrfObjectMessage.h:30
This is the top-level resource manager for a DtLocalObject. The actual resources are stored in DtSimR...
Definition: objectResourceManager.h:21
This class maintains a rectangular bounding volume and an ordered list of vertices describing the phy...
Definition: vrfObjectGeometry.h:39
bool myInitialized
Definition: localObject.h:816
Definition: asyncJobServer.h:39
class DtVrfObjectPlanManager:
Definition: vrfObjectPlanManager.h:38
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: emitterSystemStateComponent.h:446
Definition: echelonId.h:13
This manager is on a per-DtLocalObject level, and is responsible for knowing what terrain areas an ob...
Definition: vrfObjectTerrainPreloadManager.h:36
Class Description: DtSimTaskManager manages the bookkeeping associated with starting, completing, clearing, and skipping tasks.
Definition: simTaskManager.h:52
makVrf::DtStatePropertiesStateComponent * myNextFrameStatePropertiesStateComponent
Definition: localObject.h:842
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: radioReceiverStateComponent.h:64
The DtSimComponentManager is the top level class within a DtSimObject which owns and manages all the ...
Definition: simComponentManager.h:30
DtLuaScriptInterfaceExtension *(* CreatorFcn)(void *usr)
Prototype for DtLuaScriptInterfaceExtension creator function.
Definition: luaScriptInterfaceExtension.h:37
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:89
Definition: localObject.h:70
DtVrfObjectStateRepository * myInternalState
Definition: localObject.h:789
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:79
The central class of a DtLocalObject for all communications to and from the object. This class manages all communications on a specific DtLocalObject, though both simulation internal communication, and communication though the simulated radios of the object. All communication is done though the use of the DtVrfObjectMessage class and its subclasses. Callbacks can be registered on this interface which will be called on receipt of a message by this entity. Messages can be sent from this entity by using the message sending functions. These messages may be sent though the SimInternal message mechanism, or the radio message system. Radios will not exist until createRadiosFromDescriptorList() or createRadiosFromDescriptorList(const DtRadioDescriptorList& descList) is called.
Definition: vrfObjectCommunicationInterface.h:40
Definition: localObject.h:71
This class manages the distribution of DtSetDataRequests within a single DtLocalObject. Components of the object, or other parts of the code, register interested in particular types of set data messages and when such a message is processed by the DtSetDataManager, each of the registered parties is notified.
Definition: setDataManager.h:48
bool initialized() const
Definition: localObject.h:662
DtScriptInterfaceHandler * myScriptInterfaceHandler
Definition: localObject.h:796
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: navAidRadioTransmitterStateComponent.h:20
DtLuaScriptInterfaceExtension.
HandoffFlag handoffFlag
Definition: localObject.h:76
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
boost::signals2::signal< void(DtLocalObject *)> signal_navigationAreaChanged
Signal made available from this object to be used when the navigation area this object is in has chan...
Definition: localObject.h:468
makVrf::DtVrfGeometryStateComponent * myNextFrameVrfGeometryStateComponent
Definition: localObject.h:840
DtLocalObject *(* DtLocalObjectCreatorFcn)(DtSimulationServices *, const DtVrfLocalObjectCreateInformation &)
Definition: localObject.h:59
bool mySignalLocationComplete
Definition: localObject.h:833
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: underwaterAcousticsStateComponent.h:106
bool myControllersTicked
Definition: localObject.h:831
Definition: localObject.h:100
DtVrfObjectCommunicationInterface * myCommunicationInterface
Definition: localObject.h:792
A list of properties. A DtPropertyInterface object that is a specialized version of DtRwVariableBindi...
Definition: rwProperties.h:126
DtVrfLocalObjectCreateInformation * myLocalObjectCreateInformation
Information used to originally create this object.
Definition: localObject.h:813
If the flag is Prepare, and you do not wish this object to be handed off, set the flag to Abort...
Definition: localObject.h:67
boost::signals2::signal< void()> signal_preUpgradeFromImport
Signal sent when upgrading from import. This will be called before any internal routines are called...
Definition: localObject.h:450
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: iffStateComponent.h:428
class DtLocalVertexList:
Definition: localVertexList.h:20
bool mySkipNextComponentTick
Definition: localObject.h:832
1) Define the interface class that will be used to represent the next and current frames...
Definition: taskVisualizationStateComponent.h:260
Contains the DtStateComponent class declaration.
#define VRF4API_METHOD
Include this header file to allow for the definition/usage of the ability to mark something as deprec...
Definition: vrf4XAPI.h:22
VRF4API_METHOD DtVrfObjectStateRepository * vrfState()
These are backwards compatible methods that can be used if you define ALLOW_VRF4API in your header fi...
Definition: localObject.h:852
DtAppearanceLocalObjectFacade * myAppearanceLocalObjectFacade
Definition: localObject.h:820
ScriptInterfaceExtensions myScriptInterfaceExtensions
Definition: localObject.h:822
DtVrfObjectSubComponentTypes * mySubComponentTypes
Definition: localObject.h:790
virtual void place(const DtVector &location, bool *dataAvailable=0, bool requireAllData=false)
Place entity at 'location', on the ground, keeping its current heading. Since no terrain intersection...
This is a simple base class that will be used to return a pointer to current or next frame state...
Definition: stateComponent.h:282
Definition: localObject.h:61
static std::set< DtString > theDoNotArchiveAttributes
Definition: localObject.h:818
virtual bool isLocal() const
Returns true if this object is a locally simulated object.
VRF4API_METHOD bool isVrfSimulated() const
These are backwards compatible methods that can be used if you define ALLOW_VRF4API in your header fi...
Definition: localObject.h:859
DtVrfObjectPlanManager * myVrfObjectPlanManager
Definition: localObject.h:798
boost::signals2::signal< void(DtLocalObject *, DtVrfObjectHandoffData &)> signal_prepareForHandoff
Signal sent in preparing for handoff. Set the handoffFlag to Abort if this item should not be handed ...
Definition: localObject.h:585
Definition: decoratorBase.h:40
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86