39 const DtString& rwName = DtString::nullString(),
44 const DtString& rwName = DtString::nullString(),
55 const DtString& rwName = DtString::nullString(),
63 virtual void setRoute(
const DtUUID& routeId);
70 virtual void setHoldPointPosition(
double p);
71 virtual double holdPointPosition()
const;
74 virtual void setHoldPointLocation(
const DtVector& localPos);
75 virtual DtVector holdPointLocation()
const;
79 virtual void setTargetPointPosition(
double p);
80 virtual double targetPointPosition()
const;
83 virtual void setTargetPointLocation(
const DtVector& localPos);
84 virtual DtVector targetPointLocation()
const;
87 virtual void setTimeOnTarget(
double t);
88 virtual double timeOnTarget()
const;
103 virtual void clearLegsActionsList();
106 virtual void reorganizeLegsActionsList();
109 virtual void setReverseFlag(
bool reverse);
110 virtual bool reverseFlag()
const;
113 virtual void setStartAtClosestVertex(
bool flag);
114 virtual bool startAtClosestVertex()
const;
117 virtual void setAbandonTaskIfTimeOnTargetNotAchievable(
bool b);
118 virtual bool abandonTaskIfTimeOnTargetNotAchievable()
const;
121 virtual void setMoveAlongSubtaskId(
int subtaskId);
122 virtual int moveAlongSubtaskId()
const;
125 virtual void setSuspendedMoveAlongId(
int suspendId);
126 virtual int suspendedMoveAlongId()
const;
129 virtual void setInitialOrderedSpeed(
double s);
130 virtual double initialOrderedSpeed()
const;
134 virtual void setOrderedSpeedIsRequired(
bool c);
135 virtual bool isOrderedSpeedRequired()
const;
138 virtual void setRouteTraversalComplete(
bool c);
139 virtual bool routeTraversalComplete()
const;
149 virtual void proceedToNextLegIndex();
150 virtual bool compareLocalVertices(
const DtVector& firstLocalPos,
const DtVector& secondLocalPos);
158 virtual void updateValidRouteActions();
162 virtual void resetLegIterator();
UUID is a unique ID wrapper class.
Definition: rwUUID.h:226
DtRwRouteActionList myValidRouteActions
a list that manages valid actions. a non valid action is an action that was skipped. the list is not saved as part of the scenario and is updated on several cases when myRouteLegActionsEntryList is updated (a leg is deleted, an action is skipped, etc.)
Definition: moveAlongWithActionsPSR.h:186
DtRwBoolean myRouteTraversalComplete
Definition: moveAlongWithActionsPSR.h:168
DtRouteLegActionsEntryList myRouteLegActionsEntryList
Definition: moveAlongWithActionsPSR.h:177
DtRwBoolean myOrderedSpeedIsRequired
Definition: moveAlongWithActionsPSR.h:171
DtRwInt mySuspendedMoveAlongId
Definition: moveAlongWithActionsPSR.h:179
DtRwVector myHoldPointLocation
Definition: moveAlongWithActionsPSR.h:175
DtRouteLegActionsEntryIterator * myCurrentLegIterator
Definition: moveAlongWithActionsPSR.h:181
virtual void postGetSelf()
Called after either version of getSelf (mtl or environment). Default is no-op.
Definition: rwRouteActionList.h:19
DtRwInt myCurrentLegIndex
Definition: moveAlongWithActionsPSR.h:165
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
Definition: moveAlongWithActionsPSR.h:34
Definition: readerWriterRegistry.h:39
DtRwReal myHoldPointRoutePosition
Definition: moveAlongWithActionsPSR.h:173
DtRwVector myTargetPointLocation
Definition: moveAlongWithActionsPSR.h:176
DtRwReal myTimeOnTarget
Definition: moveAlongWithActionsPSR.h:172
Definition: rwVector.h:23
Specialized reader/writer version of the shared object reference that will encapsulate the actual sha...
Definition: simObjectReference.h:74
Description: DtIteratorBase is the base class for iterators used to iterate over a DtList...
Definition: iteratorBase.h:32
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtRwBoolean myReverseFlag
Definition: moveAlongWithActionsPSR.h:166
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtIteratorBase< DtRouteLegActionsEntry > DtRouteLegActionsEntryIterator
Definition: moveAlongWithActionsPSR.h:30
DtRwBoolean myAbandonTaskIfTimeOnTargetNotAchievable
Definition: moveAlongWithActionsPSR.h:169
DtRwReal myInitialOrderedSpeed
Definition: moveAlongWithActionsPSR.h:170
DtRwInt myMoveAlongSubtaskId
Definition: moveAlongWithActionsPSR.h:178
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
Definition: routeAction.h:35
DtRwReal myTargetPointRoutePosition
Definition: moveAlongWithActionsPSR.h:174
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
class DtLocalVertexList:
Definition: localVertexList.h:20
DtRwSimObjectReference myRoute
Definition: moveAlongWithActionsPSR.h:164
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
DtRwBoolean myStartAtClosestVertex
Definition: moveAlongWithActionsPSR.h:167