46 static void createMultipleEntitiesCallback(
DtSimMessage* msg,
void* usr);
51 virtual void processCreateMultipleEntities(
DtSimMessage* msg);
54 virtual void createSelectionGroups(
const DtString groupName,
55 const std::vector<DtUUID>& entNames);
58 virtual bool collisionWithOtherEntities(
DtExtent& extent,
69 virtual void processCreateMultipleEntitiesNoNavData(
71 const DtSimObject* areaObject, std::vector<DtUUID>& nameList);
75 static void simTickCallback(
void* arg);
78 virtual void processSimTick();
93 , myCreationGroupIndex(groupIndex)
94 , myEntityRadius(entityRadius)
101 delete myCreationParameters;
102 myCreationParameters = 0;
110 typedef std::list<std::pair<CreateEntitiesGroup*, DtNavAreaQuery::Ptr> >
QueuedQueryData;
DtIfCreateMultipleEntities * myCreationParameters
Definition: multipleEntityCreationManager.h:105
Definition: ifCreateMultipleEntities.h:52
int myDelayTaskingTickCount
Indicates that a spawn message was just processed and draining the message queues should wait...
Definition: multipleEntityCreationManager.h:120
Definition: ifCreateMultipleEntities.h:21
QueuedQueryData myQueuedQueries
Definition: multipleEntityCreationManager.h:111
The DtExtent represents an axis-aligned 3d bounding box.
Definition: extent.h:43
Definition: objectType.h:27
~CreateEntitiesGroup()
Definition: multipleEntityCreationManager.h:99
Manager to handle multiple entity creation. Responds to DtIfCreateMutipleEntity messages.
Definition: multipleEntityCreationManager.h:24
File: simMsg.h.
Definition: simMessage.h:35
std::list< std::pair< DtLocalObject *, DtSimTask * > > myQueuedTaskMessages
Definition: multipleEntityCreationManager.h:114
double myEntityRadius
Definition: multipleEntityCreationManager.h:107
Definition: multipleEntityCreationManager.h:89
std::list< std::pair< CreateEntitiesGroup *, DtNavAreaQuery::Ptr > > QueuedQueryData
Definition: multipleEntityCreationManager.h:110
CreateEntitiesGroup(DtIfCreateMultipleEntities *creationInfo, unsigned groupIndex, double entityRadius)
Definition: multipleEntityCreationManager.h:91
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:79
Contains the declaration of the DtExtent class.
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
unsigned myCreationGroupIndex
Definition: multipleEntityCreationManager.h:106
std::list< std::pair< DtLocalObject *, DtSetDataRequest * > > myQueuedSetMessages
Definition: multipleEntityCreationManager.h:113
DtCgf * myCgf
Definition: multipleEntityCreationManager.h:116
The top level class of a VR-Forces Simulation Engine, representing a Computer Generated Forces instan...
Definition: cgf.h:143
#define DT_DLL_vrfcgf
This file is used to determine how to build.
Definition: vrfcgfDefines.h:25
Base class for all asynchronous Nav Area queries. In this context asynchronous means non-blocking...
Definition: navArea.h:57
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86