16 #include <vlpi/disEnums.h>
63 const DtString& rwName = DtString::nullString(),
71 const DtString& rwName = DtString::nullString(),
79 const DtString& rwName = DtString::nullString(),
90 virtual void setCurrentlyTaskedLeader(
const DtUUID& objectId);
98 virtual DtAggregateFormation formation()
const;
99 virtual void setFormation(DtAggregateFormation formation);
101 virtual void setLeaderOrderedSpeed(DtReal speed);
102 virtual DtReal leaderOrderedSpeed()
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:226
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
Definition: readerWriterRegistry.h:39
DtPseudoAggregateMovementPSR; deprecated class needed for reading.
Definition: pseudoAggregateMovementPSR.h:57
Specialized reader/writer version of the shared object reference that will encapsulate the actual sha...
Definition: simObjectReference.h:74
DtPromotionEntryList myPromotionList
Moved here from DtPseudoAggregateFormationController (psdAggFrmCltr.h)
Definition: pseudoAggregateMovementPSR.h:133
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories. Process state repositories represent (potentially) shared, savable information for one or more components functioning together to achieve some process or set of processes; such as aiming and firing a weapon; moving an object; or just waiting a specified amount of time.
Definition: vrfProcessStateRepository.h:45
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
DtRwInt myFormation
Copied here from DtSubordinateManager (subordMgr.h). Note - still exists in DtSubordinateManager, but is not read/writeable there.
Definition: pseudoAggregateMovementPSR.h:127
DtRwReal myLeaderOrderedSpeed
Speed that was last ordered for the leader by the formation controller.
Definition: pseudoAggregateMovementPSR.h:121
DtRwSimObjectReference myCurrentlyTaskedLeader
Moved here from DtPseudoAggregateMoveController (psdAggMvCltr.h)
Definition: pseudoAggregateMovementPSR.h:118
class DtPromotionEntryList:
Definition: promotionEntryList.h:35
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86