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remoteComponentManager.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
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8 
10 
11 #pragma once
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14 
16 {
17 private:
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23  orig);
25 
26 public:
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30 
32  virtual ~DtRemoteComponentManager();
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34  virtual bool addComponents();
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36  static DtSimComponentManager * creator(DtLocalObject * vrfObject);
37 };
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39 
40 
DtRemoteComponentManager.
Definition: remoteComponentManager.h:15
static DtSimComponentManager * creator(DtLocalObject *vrfObject)
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
The DtSimComponentManager is the top level class within a DtSimObject which owns and manages all the ...
Definition: simComponentManager.h:30
virtual bool addComponents()
const DtSimComponentManager & operator=(const DtSimComponentManager &orig)
Not implemented.
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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