8 #if !defined(Q_MOC_RUN)
24 virtual void clearVisualMetaData();
40 virtual DtVrfVisualMetaDataManager::Markings
visualMetaDataFor(
const DtEntityType& et);
The DtVrfModelSetManager class is the main entry point to find parameter data for objects in the simu...
Definition: vrfModelSetManager.h:57
std::map< std::string, DtRwVisualMetaData * > myMappedVisualMetaData
Definition: simulationModelSetManager.h:30
Definition: simulationModelSetManager.h:14
virtual DtRwVisualMetaData visualMetaData(const DtEntityType &)
Visual meta data for the given entity type.
makVrv::DtDe & myAppDe
Definition: simulationModelSetManager.h:29
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33