30 class DtSpotReportHandler;
31 class DtSpotReportDataHandlerCreatorInterface;
32 class DtSpotReportStateObjectAgent;
43 virtual bool update(
void*) = 0;
48 virtual const std::map<makVrv::DtUniqueID, double>& observedBy()
const = 0;
53 virtual bool flushData(
bool force =
false) = 0;
56 virtual void idleTick() = 0;
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
makVrv::DtUniqueID myUniqueID
Definition: spotReportDataHandler.h:64
Definition: spotReportDataHandler.h:69
makVrv::DtDe & myDe
Definition: spotReportDataHandler.h:65
makVrv::DtUniqueID uniqueId() const
Definition: spotReportDataHandler.h:58
Definition: spotReportDataHandler.h:34
DtSpotReportStateObjectAgent * myAgent
Definition: spotReportDataHandler.h:66
Definition: spotReportState.h:42
A DtSimState is the base class for all state objects. Derived instances of DtSimState will be created...
Definition: DtSimState.h:19
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70