8 #ifndef terrainDatabaseUtilities_H_
9 #define terrainDatabaseUtilities_H_
41 const DtVector& downDirection,
double chordHalfLength);
50 bool connectEdges =
true);
NOTE: This entire class is deprecated, in favor of Dt3dChord.
Definition: chord.h:40
Definition: chordIntersectionRecord.h:23
DtIntersectRecordType
Definition: gdbNode.h:74
#define DT_DLL_gdb
Definition: gdbDefines.h:25
DT_DLL_gdb bool mergeFeatureData(DtTerrainDatabase &sourceData, DtTerrainDatabase &mergeTarget, bool connectEdges=true)
DT_DLL_gdb DtChord createVerticleChord(const DtVector &location, const DtVector &downDirection, double chordHalfLength)
Definition: vectorNetworkRecord.h:24
DT_DLL_gdb bool intersectTerrain(DtTerrainDatabase &terrainDatabase, const DtVector &localLocation, DtChordIntersectionRecord &record, DtGdbNode::DtIntersectRecordType irtFlag, DtVectorNetworkRecord *vectorRecord, DtVectorNetworkIntersectionRecord *vectorIntersectionRecord)
Definition: vectorNetworkIntersectionRecord.h:25
Definition: terrainDatabase.h:148