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uiScriptedMovementSystemElement.h
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1 /*******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 
19 {
20 public:
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24 
27 
28  virtual void openPropertyEditWindow();
29 
31 
32 protected:
33  virtual void elementChanged();
34 
35  virtual void createControls(QWidget* parent);
36 
37  virtual void setFromParameters(const std::vector<DtReaderWriter*>& parentRw);
38 };
virtual void setFromParameters(const std::vector< DtReaderWriter * > &parentRw)
virtual void createControls(QWidget *parent)
If additional widgets or connections need to be made do it here. The parent is the myWidget member...
Element that defines a single system. Define none-selected-text property (string) to display the text...
Definition: uiSingleSystemElement.h:24
virtual void elementChanged()
virtual void openPropertyEditWindow()
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
static DtUiElement * CreatorFunction(makVrv::DtDe &)
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
Base class of the ui element class chain. Properties available through designer for all ui elements a...
Definition: uiElement.h:180
Specialized version of the single system element that only allows selection of scripted movent contro...
Definition: uiScriptedMovementSystemElement.h:18

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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