32 virtual DtString uniqueNameCategory()
const;
33 virtual void setUniqueNameCategory(
const DtString& cat);
35 virtual DtString uniqueIdentifyingName()
const;
36 virtual void setUniqueIdentifyingName(
const DtString& num);
38 virtual bool uniqueNameConflicted()
const;
39 virtual void setUniqueNameConflicted(
bool confl);
53 virtual void setWidgetValue(
const QString& val);
55 virtual void setWidgetConflicted(
bool conflicted);
60 virtual void processEditFinished();
bool myAddedToManager
Definition: uiUniqueNameElement.h:74
DtString myUniqueNameCategory
Definition: uiUniqueNameElement.h:66
Element for managing a Unique Name variable. It hooks to the DtUniqueNameManager to auto-assign a uni...
Definition: uiUniqueNameElement.h:20
virtual void createControls(QWidget *parent)
If additional widgets or connections need to be made do it here. The parent is the myWidget member...
virtual void setFromParameters(DtReaderWriter *parentRw)
Calls setFromParameters with std::vector of parameter.
bool myUniqueNameNumConflicted
Definition: uiUniqueNameElement.h:67
boost::function< DtUiElement *(makVrv::DtDe &)> CreatorFunction
Definition: uiElement.h:185
Definition: uniqueNameManager.h:23
virtual void elementChanged()
const DtSystemParameterData * myLastParamData
Definition: uiUniqueNameElement.h:71
DtComponentSystemDefinition.
Definition: componentSystemDefinition.h:25
virtual void aboutToShow()
Called when about to show as part of a properties dialog. Default is no-op.
DtString mySystemName
Definition: uiUniqueNameElement.h:68
static DtUniqueNameManager * theUniqueNameManager
Definition: uiUniqueNameElement.h:76
Base class for RW objects that describe a system parameter. This data is used by the entity editor to...
Definition: systemParameterData.h:30
const DtComponentSystemDefinition * myLastDef
Definition: uiUniqueNameElement.h:72
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
static const int theMixedVal
Definition: uiUniqueNameElement.h:78
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
std::vector< DtString > myOrigUniqueNames
Definition: uiUniqueNameElement.h:69
Base class of the ui element class chain. Properties available through designer for all ui elements a...
Definition: uiElement.h:180
virtual void setFromSystemParameterData(const DtSystemParameterData *data, const DtComponentSystemDefinition *)
Sets data of this UiElement from the specified system parameter data. Sets things like sourceUnits...