7 #if !defined(Q_MOC_RUN)
10 #include "simulationObjectEditorImpl/ui_DtTacticalGraphicStylesUi.h"
15 #include <QtWidgets/QDialog>
57 virtual void setReadOnly(
bool);
59 virtual void editModelSet(
int);
63 virtual EditableSection addModelSetEditLine(
const QString&,
int modelSet);
64 virtual void addEditorsToSection(
EditableSection& section,
int modelSet);
65 virtual void setMainDisplayEnabled(
bool);
66 virtual bool setupEditor(
EditableSection&,
int modelSet,
bool* hasCenteredIcon = 0);
67 virtual void reeditForModelSet(
int);
68 virtual std::vector<int> modelSetsRealized()
const;
69 void createSpecificsSection();
70 virtual void updateSpecifics();
71 virtual void setShowingSpotReports(
bool);
73 virtual void setupArrowFrequency(
QComboBox*);
75 virtual void setupArrowSize(
QSpinBox*);
77 virtual void hasSymbolDecorations(
QCheckBox*);
80 virtual void isOutlineScribed(
QCheckBox*);
82 virtual void setupDefaultWidth(
QSpinBox*);
83 virtual void setupDefaultPhysicalWidth(
QSpinBox*);
84 virtual void setupDefaultPhysicalHeight(
QSpinBox*);
85 virtual void setupDefaultScribedWidth(
QSpinBox*);
91 virtual void setupColor(
QPushButton*, QColor&,
const std::string&);
93 virtual void setup(
const std::string& attribute,
QComboBox*);
94 virtual void setup(
const std::string& attribute,
QSpinBox*);
95 virtual void setupLabel(
bool andSetInEnv =
false);
97 virtual void setOutlineScribed(
bool);
99 virtual void setShowVertices(
bool);
100 virtual void setIsEllipse(
bool);
101 virtual void changeColor(
QPushButton*, QColor&,
const std::string&);
104 virtual void visualizerModified();
105 virtual void setShowSymbolDecorations(
bool);
106 virtual void change(
const std::string& style,
int);
107 virtual void setScribed(
bool);
109 virtual void updateEnableState();
110 virtual bool supportSpotReports()
const;
111 virtual void updateVisualizerModifiedData();
113 virtual void closeEvent(QCloseEvent*);
116 virtual void visualsHaveBeenModified();
119 virtual void useMildStdFontChanged();
120 virtual void changeLineStyle(
int s);
121 virtual void changeDefaultPhysicalWidth(
int);
122 virtual void changeDefaultPhysicalHeight(
int);
123 virtual void changeScribedWidth(
int);
124 virtual void changeArrowSize(
int);
125 virtual void changeArrowStyle(
int);
126 virtual void changeStipple(
int);
128 virtual void showVertices();
129 virtual void showSymbolDecorations();
131 virtual void changeDefaultWidth(
int);
132 virtual void changeArrowFrequency(
int);
133 virtual void changeFillStyle(
int);
134 virtual void setIsEllipse();
135 virtual void setScribed();
136 virtual void setOutlineScribed();
137 virtual void changeDefaultColor();
138 virtual void changeScribeColor();
class DtEnvironmentalFacadeCollection
Definition: environmentalFacadeCollection.h:74
Definition: entityMapperKey.h:23
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Definition: visualEditors.h:335
A simple editor widget with an embedded de.
Definition: visualEditors.h:52
Contains makVrv::DtVirtualBaseClass class.
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33