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vrfDynamicTerrainPrinter.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
11 #if !DtLEGION
12 class DtExerciseConn;
16 
17 // Registers for all Dynamic Terrain updates and prints the current state.
19 {
20 private:
22 
27 
28 public:
29 
32 
33  virtual bool init();
34 
35 protected:
36 
38 
39  static void dynamicTerrainObjectAddedCallback(DtReflectedDynamicTerrain* object, void* usr);
42 
44 
45  static void dynamicTerrainObjectUpdatedCallback(DtReflectedDynamicTerrain* object, void* usr);
48 
50 
51  static void dynamicTerrainObjectRemovedCallback(DtReflectedDynamicTerrain* object, void* usr);
54 
55  DtExerciseConn* exerciseConn();
56 
57 protected:
58 
61 
62 };
63 
64 #endif
virtual void processDynamicTerrainObjectRemoved(DtReflectedDynamicTerrain *object)
Callback for the removal of dynamic terrain objects.
static void dynamicTerrainObjectAddedCallback(DtReflectedDynamicTerrain *object, void *usr)
Callback for the addition of new dynamic terrain objects.
Definition: vrfDynamicTerrainPrinter.h:18
DtVrfDynamicTerrainPrinter & operator=(const DtVrfDynamicTerrainPrinter &orig)
Not implemented.
Instances of this class provide a protocol independent interface to a list of DynamicTerrain in a DIS...
Definition: reflectedDynamicTerrainListDIS.h:24
static void dynamicTerrainObjectRemovedCallback(DtReflectedDynamicTerrain *object, void *usr)
Callback for the removal of dynamic terrain objects.
The DtCommunicationManager class is a convenience class that will create both the DtNetworkInterfaceM...
Definition: communicationManager.h:51
Instances of DtReflectedDynamicTerrain are used to represent a simulated HLAobjectRoot.DynamicTerrain object reflected across a network.
Definition: reflectedDynamicTerrainDIS.h:32
virtual void processDynamicTerrainObjectUpdated(DtReflectedDynamicTerrain *object)
Callback for the update of dynamic terrain objects.
DtReflectedDynamicTerrainList * myReflectedDynamicTerrainList
Definition: vrfDynamicTerrainPrinter.h:60
virtual void processDynamicTerrainObjectAdded(DtReflectedDynamicTerrain *object)
Callback for the addition of new dynamic terrain objects.
DtExerciseConn * exerciseConn()
static void dynamicTerrainObjectUpdatedCallback(DtReflectedDynamicTerrain *object, void *usr)
Callback for the update of dynamic terrain objects.
DtVrfDynamicTerrainPrinter()
Not implemented.
virtual ~DtVrfDynamicTerrainPrinter()
DtCommunicationManager * myEventManager
Definition: vrfDynamicTerrainPrinter.h:59

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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