40 #include <vlpi/disEnums.h>
41 #include <vlpi/appearance.h>
42 #include <vlutil/vlHashlist.h>
47 #include <boost/signals2.hpp>
71 namespace makVrfEvents
80 class DtExternalCurrentFrameState;
94 (
const DtSimulationAddress& addr,
DtSaveResult result,
void * usr);
103 (
const DtString& name,
const DtEntityIdentifier& id,
const DtUUID& uuid,
void* usr);
109 (
const DtString& name,
const DtEntityIdentifier& id,
110 const DtUUID& uuid,
void* usr);
117 (
const DtSimulationAddress& id,
int notifyLevel,
const DtString& message,
237 virtual void setHostInetAddr(DtInetAddr);
238 virtual DtInetAddr hostInetAddr()
const;
241 virtual const DtSimulationAddress& simulationAddress()
const;
244 virtual int sessionId()
const;
249 virtual unsigned int generateRequestId()
const;
255 return myCommunicationManager;
261 return myRemoteEnvironmentController;
270 return myBackendSelectorManager;
295 virtual const DtList& backends()
const;
299 virtual const DtList& pendingBackends()
const;
305 virtual void addBackendDiscoveryCallback(
307 virtual void removeBackendDiscoveryCallback(
311 virtual void addBackendRemovalCallback(
313 virtual void removeBackendRemovalCallback(
319 virtual int backendsControlState()
const;
322 virtual int numberBackendsLoaded()
const;
326 virtual bool allBackendsReady()
const;
329 virtual bool backendLoaded(
const DtSimulationAddress& addr)
const;
334 const DtSimulationAddress& addr = DtSimSendToAll);
346 virtual void requestBackEndSetting(std::string name,
348 const DtSimulationAddress& addr = DtSimSendToAll);
352 virtual double simTime(
const DtSimulationAddress* a = NULL)
const;
363 virtual void setSpotReportsGloballyEnabled(
bool enabled);
367 virtual void setTDLMessagesGloballyEnabled(
bool enabled);
371 virtual void setEngagementReportsGloballyEnabled(
bool enabled);
375 virtual void setPeriodicSnapshotSettings(
bool enabled,
double period,
int numberOfSnapshotsToKeep);
379 virtual void setDRThresholds(
double translation,
double rotation);
382 virtual void setCommModelSettings(
bool useExternalComms);
385 virtual void setRoadDrivingSettings(
bool driveOnLeft);
388 virtual void setRadarCoverageAltitudeMSL(
bool);
397 virtual void setPublishAggregateFormationRoutes(
bool yesNo);
400 virtual void setRotationThreshold(DtReal thresh);
403 virtual void setTranslationThreshold(DtReal thresh);
409 virtual void setAggDimensionThreshold(DtReal thresh);
413 virtual void querySpatialSubdivisionConfiguration(
414 const DtSimulationAddress& backendAddress,
419 virtual void setSpatialSubdivsionConfiguration(
420 const DtSimulationAddress& backendAddress,
422 const int spatialSubdivisionXResolution,
423 const int spatialSubdivisionYResolution,
424 const int spatialSubdivisionZResolution);
431 virtual void processSpatialSubdivisionConfigurationCb(
451 virtual bool newScenario(
452 const DtFilename& dbname,
453 const DtFilename& guidbname,
454 const DtFilename& opdname = DtFilename::nullFilename(),
455 const DtFilename& physicalWorldName = DtFilename::nullFilename(),
457 time_t startTimeOfDay = 12 * 3600,
462 virtual bool newScenario(
463 const DtFilename& dbname,
464 const DtFilename& guidbname,
465 const std::vector<DtString>& simulationModelSetFiles,
467 time_t startTimeOfDay = 12 * 3600,
476 virtual bool newScenario(
477 const DtFilename& dbname,
478 const DtFilename& guidbname,
479 const DtFilename& opdname,
480 const DtFilename& physicalWorldName,
481 const std::vector<DtString>& simulationModelSetFiles,
483 time_t startTimeOfDay = 12 * 3600,
492 virtual void createSimulationObjectGroup(
const DtSimulationAddress&,
const DtString& simulationObjectGroup,
493 const DtVector& createPosition,
double offsetRotation,
int createFlags, DtForceType force,
494 bool storedInZipFile =
false);
528 virtual bool loadScenario(
const DtFilename&
filename,
531 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
535 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
546 virtual bool loadScenario(
const DtScenario& scenario,
549 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
569 virtual bool sendLoadScenarioMessage(
571 const DtSimulationAddress& addr = DtSimSendToAll,
573 bool isOrbatEnabled =
false,
574 bool createGlobalEnv =
false,
575 bool createGlobalDynamicTerrain =
false)
const;
578 virtual void createGlobalEnvironment(
bool);
599 virtual bool rollbackToSnapshot(
double simTime);
603 virtual bool importScenario(
const DtScenario&,
const DtSimulationAddress& addr,
DtString* errorString = 0);
604 virtual bool importScenario(
const DtFilename&,
const DtSimulationAddress& addr,
DtString* errorString = 0);
610 virtual bool importScenarioDescriptionFile(
const DtFilename& file, DtSimulationAddress,
const DtString& format,
611 const std::map<std::string, std::string>& importData);
616 virtual void setMaxWaitLoadTime(
DtTime t);
617 virtual DtTime maxWaitLoadTime()
const;
628 virtual bool exportScenarioDescriptionFile(
const DtFilename& file, DtSimulationAddress,
const DtString& format,
629 const std::map<std::string, std::string>& importData);
634 virtual DtString guiTerrainDatabaseFilename()
const;
635 virtual void setGuiTerrainDatabaseFilename(
DtString db);
642 virtual bool isSavingScenario()
const;
660 virtual bool saveScenario(
const DtFilename& saveName,
662 bool deleteExistingZip =
true,
double simTime = -1);
670 virtual bool save(
DtString& sError);
676 virtual bool saveScenarioCheckpoint(
const DtFilename& filename,
double simTime,
bool saveToZip =
false,
DtString* saveError = 0);
680 virtual void takeSnapshot(DtSimulationAddress addr = DtSimSendToAll);
684 virtual void takeBaseSnapshot();
687 virtual void createGlobalDynamicTerrain(
bool);
692 virtual void sendSaveScenarioMessage(
const DtSimulationAddress& addr = DtSimSendToAll,
double simTime = -1,
693 const DtFilename& saveScenarioFilename =
"")
const;
703 virtual void addScenarioSavedCallback(
705 virtual void removeScenarioSavedCallback(
709 virtual void addScenarioAboutToBeSavedCallback(
711 virtual void removeScenarioAboutToBeSavedCallback(
715 virtual void addScenarioExportedCallback(
717 virtual void removeScenarioExportedCallback(
721 virtual void addCheckpointSavedCallback(
723 virtual void removeCheckpointSavedCallback(
729 virtual void addScenarioSavedCallback(
731 virtual void removeScenarioSavedCallback(
741 virtual void setOpdSaveName(
const DtFilename& f);
742 virtual const DtFilename& opdSaveName()
const;
747 virtual void setMaxWaitSaveTime(
DtTime t);
748 virtual DtTime maxWaitSaveTime()
const;
753 virtual void setOverlayFilename(
const DtFilename& overlay);
754 virtual const DtFilename& overlayFilename()
const;
756 virtual void setScenarioExtrasFilename(
const DtFilename& extras);
757 virtual const DtFilename& scenarioExtrasFilename()
const;
762 virtual void setSelectionGroupsFilename(
const DtFilename& sel);
763 virtual const DtFilename& selectionGroupsFilename()
const;
768 virtual void setSymbolMapFilename(
const DtFilename& overlay);
769 virtual const DtFilename& symbolMapFilename()
const;
774 virtual void setCreateMenuFilename(
const DtFilename& overlay);
775 virtual const DtFilename& createMenuFilename()
const;
778 virtual void saveParameterDb(
const DtFilename& filename);
787 virtual bool saveSimulationObjectGroup(
const DtFilename& smsDirectory,
const DtString& groupName,
788 const DtString& groupDescription,
int creationFlags,
const DtSimulationAddress& addr,
789 const std::map<DtString, DtString>& additionalInformation = std::map<DtString, DtString>(),
790 DtString* saveError = 0,
bool saveAsZip =
false);
804 virtual void closeScenario(
const DtSimulationAddress& addr = DtSimSendToAll,
805 const DtFilename& databaseToOpen =
"",
bool forceCloseAll =
false);
808 virtual void reinitializeScenario();
819 virtual void run(
bool useStartStopInteraction =
false,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
820 virtual void pause(
bool useStartStopInteraction =
false,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
823 virtual void rewind();
825 virtual void exit(
const DtSimulationAddress& addr = DtSimSendToAll)
const;
826 virtual void step()
const;
827 virtual void setTimeMultiplier(
double multiplier)
const;
844 virtual void loadedScenario(
845 const DtSimulationAddress& addr,
unsigned int requestId,
const DtU32& capabilities);
850 virtual void backendReceivedScenario(
const DtSimulationAddress& addr,
unsigned int requestId);
857 virtual void initializeGlobalDynamicTerrain(
858 const DtSimulationAddress& environmentSimBackend = DtSimSendToAll);
869 virtual void processSaveMessages();
877 virtual void completeExport();
882 virtual void savedScenario(
const DtSimulationAddress& addr,
883 DtSaveResult result,
unsigned int requestId,
bool isCheckpointSave =
false,
double checkpointSimTime = -1);
887 virtual void doPendingSaveWork();
891 virtual void doPendingExportWork();
895 virtual void doPendingLoadWork();
900 virtual DtTime scenarioSimTimeForSave();
905 virtual void setTerrainDatabaseFilename(
DtScenario* scen);
910 virtual void setParameterDatabaseFilename(
DtScenario* scen);
915 virtual void setPhysicalWorldFilename(
DtScenario* scen);
920 virtual void setTimeMultiplier(
DtScenario* scen);
925 virtual void setAutoReorganize(
DtScenario* scen);
930 virtual void setRandomNumberSeed(
DtScenario* scen);
935 virtual void setFrameRateMode(
DtScenario* scen);
940 virtual void setFrameDeltaTime(
DtScenario* scen);
945 virtual void setExerciseStartTime(
DtScenario* scen);
950 virtual void setExerciseStartDateAndTime(
DtScenario* scen);
978 virtual void createWaypoint(
980 const DtString& uniqueName = DtString::nullString(),
981 const DtString& label = DtString::nullString(),
982 const DtSimulationAddress& addr = DtSimSendToAll,
988 virtual void createWaypoint(
991 const DtString& uniqueName = DtString::nullString(),
992 const DtString& label = DtString::nullString(),
993 const DtSimulationAddress& addr = DtSimSendToAll,
997 virtual void modifyWaypoint(
1002 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1010 virtual void createRoute(
1011 const DtList& vertices,
1012 const DtString& uniqueName = DtString::nullString(),
1013 const DtString& label = DtString::nullString(),
1014 const DtSimulationAddress& addr = DtSimSendToAll,
1020 virtual void createRoute(
1022 const DtList& vertices,
1023 const DtString& uniqueName = DtString::nullString(),
1024 const DtString& label = DtString::nullString(),
1025 const DtSimulationAddress& addr = DtSimSendToAll,
1029 virtual void modifyRoute(
1033 DtList* vertices = 0,
1034 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1042 virtual void createPhaseLine(
1045 const DtString& uniqueName = DtString::nullString(),
1046 const DtString& label = DtString::nullString(),
1047 const DtSimulationAddress& addr = DtSimSendToAll,
1053 virtual void createPhaseLine(
1057 const DtString& uniqueName = DtString::nullString(),
1058 const DtString& label = DtString::nullString(),
1059 const DtSimulationAddress& addr = DtSimSendToAll,
1063 virtual void modifyPhaseLine(
1069 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1078 virtual void createControlArea(
1079 const DtList& vertices,
1080 const DtString& uniqueName = DtString::nullString(),
1081 const DtString& label = DtString::nullString(),
1082 const DtSimulationAddress& addr = DtSimSendToAll,
1088 virtual void createControlArea(
1090 const DtList& vertices,
1091 const DtString& uniqueName = DtString::nullString(),
1092 const DtString& label = DtString::nullString(),
1093 const DtSimulationAddress& addr = DtSimSendToAll,
1097 virtual void modifyControlArea(
1101 DtList* newVertices = 0,
1102 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1111 virtual void createObstacle(
1112 const DtList& vertices,
1113 const DtString& uniqueName = DtString::nullString(),
1114 const DtString& label = DtString::nullString(),
1115 const DtSimulationAddress& addr = DtSimSendToAll,
1121 virtual void createObstacle(
1123 const DtList& vertices,
1124 const DtString& uniqueName = DtString::nullString(),
1125 const DtString& label = DtString::nullString(),
1126 const DtSimulationAddress& addr = DtSimSendToAll,
1130 virtual void modifyObstacle(
1134 DtList* newVertices = 0,
1135 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1145 virtual void createDisaggregationArea(
1146 const DtList& vertices,
1147 const DtString& uniqueName = DtString::nullString(),
1148 const DtString& label = DtString::nullString(),
1149 const DtSimulationAddress& addr = DtSimSendToAll,
1156 virtual void createDisaggregationArea(
1158 const DtList& vertices,
1159 const DtString& uniqueName = DtString::nullString(),
1160 const DtString& label = DtString::nullString(),
1161 const DtSimulationAddress& addr = DtSimSendToAll,
1165 virtual void modifyDisaggregationArea(
1169 DtList* newVertices = 0,
1170 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1186 virtual void createOverlayObject(
1187 const DtEntityType& type,
1188 const DtList& vertices,
1189 const DtForceType& force,
1196 const DtAppearance& appearance = DtAppearance::nullAppearance(),
1200 const std::map<std::string, std::string>& extendedData = std::map<std::string, std::string>(),
1201 const std::map<int, DtString>& extendedLabels = std::map<int, DtString>(),
1203 const DtSimulationAddress& addr = DtSimSendToAll,
1204 unsigned int rId = 0,
1205 std::list<DtAdminContent*>* initialAdminContent = 0,
1206 std::list<DtSimInterfaceContent*>* initialInterfaceContent = 0,
1212 virtual void processOverlayObjectCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
1216 virtual void setPhysicalLineWidth(
const DtSimulationAddress& addr,
1217 const DtUUID& entityId,
double w);
1220 virtual void setPhysicalLineHeight(
const DtSimulationAddress& addr,
1221 const DtUUID& entityId,
double h);
1224 virtual void setCeiling(
const DtSimulationAddress& addr,
1225 const DtUUID& entityId,
double c);
1230 virtual void sendVrfOverlayObjectModifyMsg(
1231 const DtSimulationAddress& addr,
1236 bool keepExistingAttachment =
true,
1243 virtual void createIndirectArtillery(
1245 const DtSimulationAddress& addr);
1250 virtual void processIndirectArtilleryObjectCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
1253 virtual void sendVrfIndirectArtilleryObjectModifyMsg(
1254 const DtSimulationAddress& addr,
1268 virtual void createObject(
1269 const DtEntityType& type,
1273 const DtSimulationAddress& addr,
1279 virtual void objectCreated(
unsigned int requestId,
1280 const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid);
1283 virtual void deleteObject(
const DtUUID& uuid,
1284 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1287 virtual void createEntity(
1288 const DtEntityType& type,
1289 const DtVector& geocentricPosition,
1292 const DtString& uniqueName = DtString::nullString(),
1293 const DtString& label = DtString::nullString(),
1294 const DtSimulationAddress& addr = DtSimSendToAll,
1295 bool groundClamp =
true,
1301 virtual void createEntity(
1303 const DtEntityType& type,
1304 const DtVector& geocentricPosition,
1307 const DtString& uniqueName = DtString::nullString(),
1308 const DtString& label = DtString::nullString(),
1309 const DtSimulationAddress& addr = DtSimSendToAll,
1310 bool groundClamp =
true,
1313 virtual void createAggregate(
1315 const DtEntityType& type,
1316 const DtVector& geocentricPosition,
1320 const DtString& label = DtString::nullString(),
1321 const DtSimulationAddress& addr = DtSimSendToAll,
1322 DtAggregateState initialAggregateState = DtDisaggregated,
1324 bool createSubordinates =
false);
1327 virtual void createAggregate(
1328 const DtEntityType& type,
1329 const DtVector& geocentricPosition,
1332 DtList* entityNames = 0,
1333 const DtSimulationAddress& addr = DtSimSendToAll,
1334 DtAggregateState initialAggregateState = DtDisaggregated,
1335 unsigned int requestId = 0,
1341 virtual void createAggregate(
1343 const DtEntityType& type,
1344 const DtVector& geocentricPosition,
1347 DtList* entityNames = 0,
1348 const DtSimulationAddress& addr = DtSimSendToAll,
1349 DtAggregateState initialAggregateState = DtDisaggregated,
1354 virtual void addToOrganization(
1356 const DtUUID& newSuperiorId,
1357 const DtSimulationAddress& addr = DtSimSendToAll);
1362 virtual void addToForceLevelOrganization(
1364 const DtSimulationAddress& addr = DtSimSendToAll);
1368 virtual void removeFromOrganization(
1370 const DtSimulationAddress& addr = DtSimSendToAll);
1375 virtual void setLabel(
1377 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1383 virtual void setOverlayParent(
1385 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1390 virtual void setAltitude(
1391 const DtUUID& uuid,
double altitude,
bool aboveGroundLevel =
false,
1392 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1397 virtual void setLocation(
1399 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1402 virtual void setAppearance(
1403 const DtUUID& uuid,
int appearance,
1404 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1407 virtual void setCapabilities(
1408 const DtUUID& uuid,
int capabilities,
1409 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1414 virtual void setHeading(
1415 const DtUUID& uuid,
double degrees,
1416 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1421 virtual void setForce(
1422 const DtUUID& uuid, DtForceType force,
1423 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1430 virtual void requestSpotReports(
const DtUUID& uuid,
int onOff,
1431 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1436 virtual void requestSendTDLMessages(
const DtUUID& uuid,
int onOff,
1437 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1444 virtual void requestEngagementReports(
const DtUUID& uuid,
bool onOff,
1445 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1450 virtual void setResource(
const DtUUID& uuid,
1451 const char* resourceType,
double value,
1452 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1459 virtual void setRulesOfEngagement(
1460 const DtUUID& uuid,
const char* rulesType,
1461 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1467 virtual void setSectorOfResponsibility(
1468 const DtUUID& uuid,
double center,
double size,
1469 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1474 virtual void setSpeed(
1475 const DtUUID& uuid,
double speed,
1476 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1481 virtual void setCurrentSpeed(
1482 const DtUUID& uuid,
double speed,
1483 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1488 virtual void setTarget(
1490 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1495 virtual void setSuperior(
1497 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1500 virtual void setTaskedBySuperior(
const DtUUID& uuid,
1501 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1506 virtual void setConcealed(
const DtUUID& uuid,
1507 bool yes,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
1510 virtual void setEmitter(
const DtUUID& uuid,
1511 int emitterId,
bool on,
1512 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1515 virtual void setEmergencyBeacon(
const DtUUID& uuid,
1517 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1520 virtual void setIff(
const DtUUID& uuid,
1521 bool mode1on,
int mode1code,
1522 bool mode2on,
int mode2code,
1523 bool mode3on,
int mode3code,
1524 bool mode4on,
int mode4code,
1525 DtIffAtcNavaidsAltParm4 altParm4,
1526 bool modeCon,
bool useAltModeC,
1527 bool modeSon,
bool emergency,
1528 bool flash,
bool sti,
bool modeSTcasI,
1529 int pin,
bool mode5LevelSelection,
1530 unsigned int messageFormatsPresent,
unsigned int nationalOrigin,
1531 unsigned int navigationSource,
unsigned int figureOfMerit,
1532 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1535 virtual void restore(
const DtUUID& uuid,
1536 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1541 virtual void setDestroyed(
const DtUUID& uuid,
1542 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1547 virtual void setLifeformWeaponState(
1548 const DtUUID& uuid, DtWeaponState weapon,
1549 const DtSimulationAddress& addr)
const;
1552 void setSystemEnabled(
const DtUUID& name,
const DtString& systemName,
1554 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1559 virtual void setLifeformPosture(
1560 const DtUUID& uuid, DtLifeformState posture,
1561 const DtSimulationAddress& addr)
const;
1565 virtual void setAggregateFormation(
1567 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1572 virtual void reorganizeAggregate(
const DtUUID& leader,
1573 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1577 virtual void sendSetDataMsg(
1579 const DtSimulationAddress& addr)
const;
1593 virtual void sendVrfObjectCreateMsg(
1594 const DtSimulationAddress& addr,
1595 unsigned int requestId,
1598 const DtList& vertices,
1600 const DtAppearance& appearance,
1605 bool createSubObjects,
1606 bool clampToGroundFlag =
true,
1607 const DtString& initialFormation = DtString::nullString(),
1608 DtAggregateState initialAggregateState = DtDisaggregated,
1609 const DtString& userData = DtString::nullString(),
1610 const std::map<std::string, std::string>& extendedData = std::map<std::string, std::string>(),
1611 const std::map<int, DtString>& extendedLabels = std::map<int, DtString>(),
1612 std::list<DtAdminContent*>* initialAdminContent = 0,
1613 std::list<DtSimInterfaceContent*>* initialInterfaceContent = 0,
1614 const DtString& overlayParent =
"",
1623 virtual void sendVrfObjectModifyMsg(
1624 const DtSimulationAddress& addr,
1627 DtList* vertices = 0,
1628 DtForceType* force = 0,
1629 DtReal* heading = 0,
1631 DtAppearance* appearance = 0,
1647 virtual void sendTaskMsg(
1649 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1653 virtual void moveAlongRoute(
1655 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1659 virtual void moveToWaypoint(
1661 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1666 virtual void moveToLocation(
1668 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1672 virtual void patrolBetweenWaypoints(
1675 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1679 virtual void patrolAlongRoute(
1681 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1688 virtual void followEntity(
1691 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1697 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1701 virtual void waitDuration(
1703 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1707 virtual void waitElapsed(
1709 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1712 virtual void skipTask(
const DtUUID& uuid,
1713 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1725 virtual void restartPlan(
const DtUUID& uuid,
1726 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1735 virtual void assignPlanByName(
1737 const DtSimulationAddress& addr = DtSimSendToAll,
1738 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1741 virtual void assignMultiplePlanByName(
1742 const std::vector<DtUUID>& entities,
const DtPlan& plan,
1743 const DtSimulationAddress& addr = DtSimSendToAll,
1744 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1750 virtual void requestPlan(
1752 bool addStmtCallback =
true,
1753 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1759 virtual void subscribePlan(
const DtUUID& uuid,
1761 const DtSimulationAddress& addr = DtSimSendToAll);
1766 virtual void receivedPlan(
const DtUUID& uuid,
bool isGlobal,
1767 const std::vector<DtSimStatement*>& statements);
1774 virtual void requestMultiplePlan(
const std::vector<DtUUID>& entities,
1776 const DtSimulationAddress& addr = DtSimSendToAll);
1778 virtual void requestMultiplePlan(
const std::vector<DtUUID>& entities,
1779 const DtSimulationAddress& addr = DtSimSendToAll);
1788 virtual void unsubscribePlan(
const DtUUID& uuid,
1793 virtual void unsubscribeAllPlans();
1799 virtual void addPlanStatementCallback(
const DtUUID& uuid,
1804 virtual void removePlanStatementCallback(
const DtUUID& uuid,
1809 virtual void removeAllPlanStatementCallbacks();
1816 virtual void receivedPlanStmt(
const DtUUID& uuid,
bool isGlobal,
1823 virtual void addPlanCompleteCallback(
const DtUUID& uuid,
1828 virtual void removePlanCompleteCallback(
const DtUUID& uuid,
1833 virtual void removeAllPlanCompleteCallbacks();
1837 virtual void abandonPlan(
const DtUUID& uuid,
1838 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1847 virtual void requestGlobalPlansList(
const DtSimulationAddress& addr);
1856 virtual void assignGlobalPlan(
1858 const DtSimulationAddress& addr = DtSimSendToAll,
1859 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1862 virtual void deleteGlobalPlan(
const DtUUID& name,
1863 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1866 virtual void launchGlobalPlan(
const DtUUID&,
const DtSimulationAddress& addr)
const;
1887 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1911 virtual void embarkObject(
const DtSimulationAddress& addr,
const DtUUID& entity,
const DtUUID& ontoEntity,
1912 bool loadOverride =
false,
const DtVector& loadOverridePosition = DtVector::zero());
1914 virtual void disembarkObject(
const DtSimulationAddress& addr,
const DtUUID& entity);
1915 virtual void disembarkAllObjects(
const DtSimulationAddress& addr,
const DtUUID& entity);
1919 virtual void requestTasksAndSetsFor(
const DtSimulationAddress& addr,
1920 const DtUUID& entityName);
1923 virtual void requestTasksAndSetsFor(
const std::vector<DtUUID>& names);
1927 virtual void requestDIGuyAppearancesAndAnimations(
const DtSimulationAddress& addr,
1928 const DtUUID& entityName);
1931 virtual void requestDIGuyAppearancesAndAnimations(
const std::vector<DtUUID>& names);
1934 virtual void requestIndirectArtilleryInformation(
const DtUUID&);
1940 virtual void requestResourceNames(
const std::vector<DtUUID>& list,
1951 const std::list<DtString>* list = 0,
1970 virtual void addObjectConsoleMessageCallback(
1972 virtual void removeObjectConsoleMessageCallback(
1977 virtual void setObjectNotifyLevel(
const DtUUID& objectName,
1978 DtNotifyLevelType notifyLevel,
const DtSimulationAddress& addr = DtSimSendToAll);
1983 virtual void logObjectConsoleToFile(
const DtUUID& objectName,
1984 const DtFilename filename);
1988 virtual void stopLoggingObjectConsoleToFile(
const DtUUID& objectName);
1992 virtual void addBackendConsoleMessageCallback(
1994 virtual void removeBackendConsoleMessageCallback(
2011 const DtSimulationAddress& addr = DtSimSendToAll);
2015 virtual void takeControlOf(
const DtUUID&,
const std::set<DtString>& functionGroups,
2016 const DtSimulationAddress& addr = DtSimSendToAll);
2020 virtual void releaseControlOf(
const DtUUID&,
const std::set<DtString>& functionGroups =
2021 std::set<DtString>(),
const DtSimulationAddress& addr = DtSimSendToAll);
2025 virtual void sendJoystickControl(
const DtUUID&,
const DtString& functionGroup,
2026 const DtString&
function,
double value,
bool repeat =
false,
const DtSimulationAddress& addr = DtSimSendToAll);
2069 virtual void tick();
2078 static void savedScenarioCb(
DtSimMessage* msg,
void* usr);
2082 static void exportScenarioCb(
DtSimMessage* msg,
void* usr);
2086 static void loadedScenarioCb(
DtSimMessage* msg,
void* usr);
2090 static void backendReceivedScenarioCb(
DtSimMessage* msg,
void* usr);
2094 static void receiveFileCb(
const DtFilename& filename,
void* usr);
2097 static void receivedMultiPlanCb(
DtSimMessage* msg,
void* usr);
2100 static void objectCreatedCb(
DtSimMessage* msg,
void* usr);
2103 static void receivedPlanCb(
DtSimMessage* msg,
void* usr);
2106 static void receivedPlanStmtCb(
DtSimMessage* msg,
void* usr);
2110 static void overlayObjectCreatedCallback(
const DtString& name,
const DtEntityIdentifier&
id,
2111 const DtUUID& uuid,
void* usr);
2115 static void globalEnvironmentCreatedCb(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
void* usr);
2116 virtual void processGlobalEnvironmentCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid);
2120 static void indirectArtilleryObjectCreatedCallback(
const DtString& name,
const DtEntityIdentifier&
id,
2121 const DtUUID& uuid,
void* usr);
2124 static void resourcesProcessedCb(
DtSimMessage* msg,
void* usr);
2128 static void spatialSubdivisionConfigurationCb(
DtSimMessage* msg,
void* usr);
2140 virtual void registerEventManagerCallbacks();
2141 virtual void unregisterEventManagerCallbacks();
2144 static void joystickControlResponse(
DtSimMessage* msg,
void* usr);
2145 virtual void processJoystickControlResponse(
DtSimMessage* msg);
2150 virtual void onInit();
2151 virtual void resetStateData();
2152 virtual void emptyLists();
2155 virtual void sendAggregateAsMsg(
2156 const DtSimulationAddress& addr,
2157 unsigned int requestId,
2162 DtList* entityNames,
2163 DtAggregateState initialAggregateState,
2171 virtual void sendQuerySpatialSubdivisionConfigurationRequest(
2172 const DtSimulationAddress& backendAddress,
2182 virtual bool arbitrarySimAddress(
const DtEntityType&, DtSimulationAddress& address)
const;
2191 virtual bool addStatementsAndSendPlan(
const DtPlan& plan,
DtIfPlan& planMsg,
2192 const DtSimulationAddress& addr = DtSimSendToAll,
2193 int *retiStatus = 0,
DtString* retsStmt = 0)
const;
2197 static void deliverRadioMessageCallback(
DtSimMessage* msg,
void* usr);
2204 static void backendStatusUpdate(
const DtSimulationAddress&,
void*);
2205 virtual void processBackendStatusUpdate(
const DtSimulationAddress&);
2216 virtual void initializeGlobalEnvironment(
2217 const DtSimulationAddress& environmentSimBackend = DtSimSendToAll);
2257 typedef std::list<std::pair<DtObjectConsoleMessageCallbackFcn, void*> >
2261 typedef std::list<std::pair<DtBackendConsoleMessageCallbackFcn, void*> >
2395 virtual int color()
const;
2396 virtual const DtUUID& attachTo()
const;
2397 virtual void userData(
char** data,
int* userDataSize);
void(* DtObjectConsoleMessageCallbackFcn)(const DtUUID &id, int notifyLevel, const DtString &message, void *usr)
Definition: vrfRemoteController.h:113
class DtIfPlan:
Definition: ifPlan.h:61
DtList myBeSavedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2246
UUID is a unique ID wrapper class.
Definition: rwUUID.h:226
bool(* DtLoadBalancingFcn)(DtAddressMap *map, const DtList *backends, bool &remapped, void *usr)
Return true from this function to signal success of load balancing, however, set remapped to true if ...
Definition: scenario.h:582
DtDefaultAdminContentFactory myAdminContentFact
Definition: vrfRemoteController.h:2304
bool operator==(const StmtCbInfo &orig) const
Definition: vrfRemoteController.h:153
Version of DtVrfObjectMessageFactory that registers all the default VR-Forces VrfObject types...
Definition: defaultVrfObjectMessageFactory.h:18
Instances of this class split up config files.
Definition: vrfConfigurationFileComposer.h:24
bool myReceivedExportFile
Set to true once export file has been received.
Definition: vrfRemoteController.h:2345
bool myNeedsGlobalEnvironment
Set to true if needs to create global environment on first load of simulation.
Definition: vrfRemoteController.h:2288
bool myDidRemap
true if at some point during the save of this scenario the user decided to remap the objects to the n...
Definition: vrfRemoteController.h:2285
Class which holds a list of string key and string value pairs. This class is a DtReaderWriter, and also has associated DtBufferSerialize methods available.
Definition: rwKeyValueList.h:21
DtDefaultStatementFactory myStmtFact
Definition: vrfRemoteController.h:2299
unsigned int myRequestIdCounter
Incremented by generateRequestId() to assign new request id's. This value should only be changed by g...
Definition: vrfRemoteController.h:2327
bool myPreserveMappings
false if a DtPreserveMappingsFcn returned false when saving a scenario
Definition: vrfRemoteController.h:2281
DtIfLoadScenario is a composite message containing all the elements needed to begin a simulation...
Definition: ifLoadScenario.h:21
The DtVrfTDLMessageInterface is a transporter for sending TDL messages as data interactions using a V...
Definition: vrfTDLMessageInterface.h:37
DtSimulationStatus
Definition: backend.h:26
Sent when the export of the scenario file is complete.
Definition: ifExportComplete.h:21
#define DT_DLL_vrfcontrol
This file is used to determine how to build.
Definition: vrfcontrolDefines.h:28
std::map< DtString, std::pair< DtJoystickControlResponseFcn, void * > > JoystickResponseCallbackInfo
Joystick callback information.
Definition: vrfRemoteController.h:2354
DtHashlist myObjectCbs
Definition: vrfRemoteController.h:2255
DtFilename myTempDirectory
Location for temporary files generated by the configuration composer and file transporter.
Definition: vrfRemoteController.h:2316
Definition: scenario.h:52
DtList myReceivedFiles
Definition: vrfRemoteController.h:2230
DtFilename myCreateMenuFilename
Definition: vrfRemoteController.h:2272
void(* DtScenarioCallbackFcn)(void *usr)
Definition: vrfRemoteController.h:83
int myColor
Definition: vrfRemoteController.h:2402
void(* DtIndirectArtilleryCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
Definition: vrfRemoteController.h:109
DtUUID planName
Definition: vrfRemoteController.h:160
~StmtCbInfo()
Definition: vrfRemoteController.h:152
DtList myScenExportedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2244
DtCompressedFileTransporter * myTransporter
Definition: vrfRemoteController.h:2229
The DtEventManager handles the sending and receipt of system events (fire, detonate, command, etc). It provides a thread-safe way for the sim engine to send and receive such events, between both components within this sim engine and other remote applications.
Definition: eventManager.h:33
int myStartTimeOfDay
Only set for a new scenario.
Definition: vrfRemoteController.h:2336
char * myUserData
Definition: vrfRemoteController.h:2405
DtRwKeyValueList myScenarioData
Extra data used to be saved with the scenario.
Definition: vrfRemoteController.h:2312
voidpf void uLong size
Definition: ioapi.h:39
DtBackendSelectorManager * myBackendSelectorManager
Definition: vrfRemoteController.h:2375
bool myAwaitingExportComplete
Set to know we've received the export complete message but not the file yet.
Definition: vrfRemoteController.h:2349
DtUUID planName
Definition: vrfRemoteController.h:139
Definition: defaultStatementFactory.h:18
DtDefaultSimReportFactory myReportFact
Definition: vrfRemoteController.h:2300
A container for information provided to a plan-complete callback.
Definition: vrfRemoteController.h:166
std::list< std::pair< DtObjectConsoleMessageCallbackFcn, void * > > DtObjectConsoleMessageCallbackListType
hashed by request id
Definition: vrfRemoteController.h:2258
bool operator==(const PlanCompleteCbInfo &orig) const
Definition: vrfRemoteController.h:173
std::list< PlanCbInfo > DtPlanCallbackListType
Definition: vrfRemoteController.h:2248
std::map< DtString, bool > myBackendReceivedScenario
Definition: vrfRemoteController.h:2237
DtPlanCallbackFcn fcn
Definition: vrfRemoteController.h:141
A container for information provided to a plan statement callback.
Definition: vrfRemoteController.h:146
Interface content for containing the responses to a joystick control request.
Definition: ifJoystickControlsResponse.h:20
void(* DtBackendCallbackFcn)(const DtSimulationAddress &addr, void *usr)
Definition: vrfBackendListener.h:33
Contains the DtUUID class declaration.
bool(* DtBackendRemappingFcn)(DtBackendMap *map, const std::set< DtSimulationAddress > &expectedBackends, void *usr)
Used by loadScenario to get replacements for missing backends.
Definition: backendMap.h:52
JoystickResponseCallbackInfo myJoystickResponseCallbackInfo
Definition: vrfRemoteController.h:2355
DtTime myMaxWaitLoadTime
Definition: vrfRemoteController.h:2234
int myUserDataSize
Definition: vrfRemoteController.h:2406
DtBackendSelectorManager * backendSelectorManager() const
Constructor.
Definition: vrfRemoteController.h:268
DtFilename myExportFile
When received, the file to save the export file to.
Definition: vrfRemoteController.h:2342
DtDefaultSimTaskFactory myTaskFact
Definition: vrfRemoteController.h:2301
Instances of DtVrfBackendListener are used to track the status of VRF applications. The applications are tracked in a list which is keyed by their message address. For each entry, isActive is true if the application sends out a status message and isLoaded is true if the application has completed the processing of a load scenario message.
Definition: vrfBackendListener.h:79
Common base class that all server responses to a direct client request should subclass from...
Definition: ifServerRequestResponse.h:21
DtList myScenSavedCheckpointCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2245
Definition: settingsObject.h:27
This class will hold information that can be used to modify a overlay object after it has been create...
Definition: vrfRemoteController.h:2385
Registers default admin content creators supplied with VR-Forces.
Definition: defaultAdminContentFactory.h:17
void(* DtBackendSaveCallbackFcn)(const DtSimulationAddress &addr, DtSaveResult result, void *usr)
Definition: vrfRemoteController.h:94
void * data
Definition: vrfRemoteController.h:162
Callback manager for DtVrfObjectMessage receipt. Callbacks can be registered on various attributes of...
Definition: vrfObjectMessageExecutive.h:26
class DtBackendMap:
Definition: backendMap.h:21
DtCommunicationManager * myCommunicationManager
Definition: vrfRemoteController.h:2225
Definition: radarCoverageAltitudeSettings.h:35
std::list< StmtCbInfo > DtStatementCallbackListType
Definition: vrfRemoteController.h:2250
Definition: objectType.h:27
class DtAddressMap:
Definition: addressMap.h:22
DtVrfTDLMessageInterface * myVrfTDLMsgIf
Definition: vrfRemoteController.h:2227
DtVrfMessageInterface * myMsgIf
Definition: vrfRemoteController.h:2226
DtList myScenSavedOldCbs
Definition: vrfRemoteController.h:2241
DtSetDataRequest is an abstract base class from which real setDataRequests can derive. It manages the read/write capability; derived classes need only use and register read/writatble data types for derived information.
Definition: setDataRequest.h:41
DtList myBeList
Definition: vrfRemoteController.h:2236
The main class for the remote control interface to VR-Forces. Instantiating this class allows the sen...
Definition: vrfRemoteController.h:201
static const DtUUID & nullUUID()
DtSaveResult
Definition: ifSaveComplete.h:18
The DtBackendSelectorManager class will keep track of handlers that can be used to select a back-end ...
Definition: backendSelectorManager.h:23
DtInetAddr myInetAddr
This is the Internet address to send saved files back to from the server. If this program is run on a...
Definition: vrfRemoteController.h:2321
DtTime myLastCommandTime
Definition: vrfRemoteController.h:2233
DtDefaultVrfObjectMessageFactory myVrfObjectMsgFact
These are needed for message callbacks to work.
Definition: vrfRemoteController.h:2297
DtList myBeLoadedCbs
Definition: vrfRemoteController.h:2240
DtList myScenSavedCbs
list of any deprecated old-style save callbacks that have been registered
Definition: vrfRemoteController.h:2242
boost::signals2::connection myPostAdvanceFrameConnection
Definition: vrfRemoteController.h:2373
DtSpatialSubdivisionType
Types of spatial subdivisions used in VR-Forces.
Definition: spatialSubdivisionTypes.h:17
DtIfIndirectArtilleryData myData
Definition: vrfRemoteController.h:2429
~PlanCbInfo()
Definition: vrfRemoteController.h:132
The DtCommunicationManager class is a convenience class that will create both the DtNetworkInterfaceM...
Definition: communicationManager.h:51
Factory which registers all default VR-Forces Sim Commands.
Definition: defaultSimCommandFactory.h:15
Definition: vrfRemoteController.h:207
DtString myGuiTerrainDatabaseFilename
This member variable will contain the front end database (if different from back end). It is set on new scenario, load scenario or by accessor function.
Definition: vrfRemoteController.h:2309
File: simMsg.h.
Definition: simMessage.h:35
PlanCbInfo(const DtUUID &n, bool global, DtPlanCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:130
Object which registers callbacks with a DtCommunicationManager to monitor for VR-Forces radio message...
Definition: radioMessageListener.h:29
void(* DtScenarioAboutToBeSavedCallbackFcn)(DtScenario &, void *usr)
Definition: vrfRemoteController.h:84
DtFilename mySymbolMapFilename
Definition: vrfRemoteController.h:2271
void(* DtPlanCallbackFcn)(const DtUUID &name, const std::vector< DtSimStatement * > &statements, bool append, void *usr)
Definition: plan.h:71
bool isGlobal
Definition: vrfRemoteController.h:161
DtList myScenLoadedCbs
Definition: vrfRemoteController.h:2239
void(* DtCheckpointSavedCallbackFcn)(DtSaveResult result, double, void *usr)
Definition: vrfRemoteController.h:100
DtFilename myOpdName
Definition: vrfRemoteController.h:2273
DtStatementCallbackListType myStmtCbs
Definition: vrfRemoteController.h:2251
Definition: compressedFileTransporter.h:24
DtPlanCompleteCallbaclListType myPlanCompleteCbs
Definition: vrfRemoteController.h:2253
std::set< DtSimulationAddress > myBackendsLoaded
Used for loading a scenario if there are any backends opened.
Definition: vrfRemoteController.h:2366
std::set< DtSimulationAddress > myBackendsWithObjects
Definition: vrfRemoteController.h:2363
DtU32 myCurrentRequestId
Definition: vrfRemoteController.h:2232
std::list< std::pair< DtBackendConsoleMessageCallbackFcn, void * > > DtBackendConsoleMessageCallbackListType
Definition: vrfRemoteController.h:2262
bool mySaveToZipFile
Whether or not the pending save is saved to a zip file.
Definition: vrfRemoteController.h:2358
bool myUseDayNightModel
Definition: vrfRemoteController.h:2351
DtFilename mySelectionGroupsFilename
Definition: vrfRemoteController.h:2270
DtCallbackList< DtSimulationStatus >::DtCallbackFunctionType DtSimulationStatusChangedCallbackFcn
Callback functions for simulation status changed callbacks. Function signature for callback: ...
Definition: vrfBackendListener.h:50
DtTime myMaxWaitSaveTime
Definition: vrfRemoteController.h:2235
~PlanCompleteCbInfo()
Definition: vrfRemoteController.h:172
A container for information provided to a plan callback.
Definition: vrfRemoteController.h:127
DtVrfRemoteController * myController
Definition: vrfRemoteController.h:2404
bool myInRollback
Definition: vrfRemoteController.h:2362
Definition: stateData.h:260
A DtSimCommand subclass which specifies a change to the weather settings for the specified weather ar...
Definition: changeWeatherCommand.h:29
The base class for all messages to/from a specific DtVrfObject. Various subclasses of this class will...
Definition: vrfObjectMessage.h:30
std::list< PlanCompleteCbInfo > DtPlanCompleteCallbaclListType
Definition: vrfRemoteController.h:2252
DtVrfConfigurationFileComposer * myComposer
Definition: vrfRemoteController.h:2277
void(* DtMultiplePlanRequestCallbackFcn)(DtIfMultiplePlanResponse *, void *usr)
Definition: plan.h:81
Definition: asyncJobServer.h:39
DtPlanStatementCallbackFcn fcn
Definition: vrfRemoteController.h:159
class DtPlan:
Definition: plan.h:92
bool myRemapped
true if a DtBackendRemappingFcn was called on the current scenario
Definition: vrfRemoteController.h:2279
void(* DtPlanStatementCallbackFcn)(const DtUUID &name, DtPlanStatus planStatus, void *usr)
Definition: plan.h:75
void(* DtBackEndSettingRequestCompleteCallbackFcn)(void *usr)
Definition: vrfBackendListener.h:35
DtDefaultSimCommandFactory mySimCommandFact
Definition: vrfRemoteController.h:2303
Small container class that holds the status of a running DtPlan.
Definition: plan.h:45
bool myOwnsMessageInterface
Definition: vrfRemoteController.h:2265
class DtIfMultiplePlanResponse:
Definition: ifMultiplePlanResponse.h:32
DtOverlayCreatedCallbackFcn myUserCallback
Definition: vrfRemoteController.h:2407
DtDefaultCondExprFactory myCondExprFact
Definition: vrfRemoteController.h:2298
Definition: defaultSimReportFactory.h:17
The DtNetworkInterfaceManager manages all network interfaces utilized by the sim engine. Often there is only one, but it is possible for there to be multiple. Each network interface is an instance of a subclass of DtNetworkManagerInterface. As state data is created or removed, the DtNetworkInterfaceManager will notify each of its network interfaces, so that they may create object network interfaces to output required state data to the network.
Definition: networkInterfaceManager.h:44
DtRemoteEnvironmentController * remoteEnvironmentController()
Returns myRemoteEnvironmentController.
Definition: vrfRemoteController.h:259
ComponentAttachmentRule
Definition: vrfRemoteController.h:205
Data container for Indirect Artillery. Should contain nothing but mutators, accessors and data...
Definition: ifModifyIndirectArtilleryObject.h:28
void * data
Definition: vrfRemoteController.h:142
DtAdminContent.
Definition: adminContent.h:23
bool isGlobal
Definition: vrfRemoteController.h:140
bool(* DtPreserveMappingsFcn)(void *usr)
Used by saveScenario to determine if original (true) or new mappings should be saved.
Definition: vrfRemoteController.h:89
DtScenarioLoadInformation * myScenarioLoadInformation
Definition: vrfRemoteController.h:2368
DtList myReceivedSaves
Definition: vrfRemoteController.h:2231
bool myOwnsVrfTDLMessageInterface
Definition: vrfRemoteController.h:2266
bool myNeedsGlobalDynamicTerrain
Set to true if needs to create the object to manage global dynamic terrain.
Definition: vrfRemoteController.h:2294
Definition: defaultCondExprFactory.h:18
DtDefaultSetDataRequestFactory mySetDataFact
Definition: vrfRemoteController.h:2302
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
void(* DtVrfObjectCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
Definition: vrfRemoteController.h:103
DtFilename mySaveName
Definition: vrfRemoteController.h:2267
void(* DtOverlayCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, DtVrfOverlayObjectModify *usr)
Definition: vrfRemoteController.h:106
DtPlanCallbackListType myPlanCbs
Definition: vrfRemoteController.h:2249
DtVrfObjectMessageExecutive myObjectMessageExecutive
Used to processes VrfObjectMessages addressed to the Front End.
Definition: vrfRemoteController.h:2330
std::vector< DtString > myLoadingSimulationModelSets
Definition: vrfRemoteController.h:2367
DtFilename myOverlayFilename
Definition: vrfRemoteController.h:2269
DtChangeWeatherCommand * myInitialEnvironment
Set to non-null if needing to also set the global environment.
Definition: vrfRemoteController.h:2291
DtRemoteEnvironmentController * myRemoteEnvironmentController
Used to monitor and change the weather state.
Definition: vrfRemoteController.h:2371
double mySimTimeForCheckpointSave
Definition: vrfRemoteController.h:2268
void(* DtServerRequestResponseCallbackFcn)(const DtIfServerRequestResponse &response, void *usr)
This function ties a request id to a particular server response. In order for the server response to ...
Definition: vrfRemoteController.h:124
DtIfSaveComplete is sent from the backend whenever it completes a save. It contains the data about th...
Definition: ifSaveComplete.h:22
DtRemoteEnvironmentController; remotely controls and reflects the weather state of VR-Forces...
Definition: remoteEnvironmentController.h:49
double myRollbackToSimulationTime
If rolling back, the rollback time.
Definition: vrfRemoteController.h:2361
DtObjectConsoleMessageCallbackListType myObjectConsoleMessageCallbackList
Definition: vrfRemoteController.h:2259
void(* DtScenarioSavedCallbackFcn)(DtSaveResult result, const DtString &sError, void *usr)
Definition: vrfRemoteController.h:97
boost::signals2::signal< void()> signal_initialized
Signal sent after onInit is called.
Definition: vrfRemoteController.h:2137
DtUUID planName
Definition: vrfRemoteController.h:179
voidpf uLong offset
Definition: ioapi.h:42
void(* DtPlanCompleteCallbackFcn)(const DtUUID &name, void *usr)
Definition: plan.h:78
DtCommunicationManager * communicationManager()
Constructor.
Definition: vrfRemoteController.h:253
Definition: defaultSimTaskFactory.h:15
DtList myScenAboutToBeSavedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2243
void * data
Definition: vrfRemoteController.h:181
PlanCompleteCbInfo(const DtUUID &n, bool global, DtPlanCompleteCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:169
StmtCbInfo(const DtUUID &n, bool global, DtPlanStatementCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:149
Definition: vrfRemoteController.h:206
bool isGlobal
Definition: vrfRemoteController.h:180
DtScenario * mySaveScen
Definition: vrfRemoteController.h:2275
void(* DtJoystickControlResponseFcn)(DtIfJoystickControlsResponse *map, void *usr)
Definition: vrfRemoteController.h:91
DtVrfRemoteController * myController
Definition: vrfRemoteController.h:2428
DtUUID myAttachTo
Definition: vrfRemoteController.h:2403
DtBackendConsoleMessageCallbackListType myBackendConsoleMessageCallbackList
Definition: vrfRemoteController.h:2263
DtRadioMessageListener * myRadioMessageListener
Used to spy on radio messages sent between VRF Entities.
Definition: vrfRemoteController.h:2333
int myScenarioExportRequestId
Pending export request id.
Definition: vrfRemoteController.h:2339
DtFilename myScenarioExtrasFilename
Definition: vrfRemoteController.h:2274
bool operator==(const PlanCbInfo &orig) const
Definition: vrfRemoteController.h:133
Definition: vrfMessageInterface.h:40
DtVrfBackendListener * myListener
Definition: vrfRemoteController.h:2228
DtPlanCompleteCallbackFcn fcn
Definition: vrfRemoteController.h:178
Definition: defaultSetDataRequestFactory.h:17
This class holds the data necessary to define an indirect artiller object It extends the DtVrfOverlay...
Definition: vrfRemoteController.h:2412
DtScenario * myLoadScen
Definition: vrfRemoteController.h:2276
void(* DtBackendConsoleMessageCallbackFcn)(const DtSimulationAddress &id, int notifyLevel, const DtString &message, void *usr)
Definition: vrfRemoteController.h:117