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windStruct.h
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1 /*********************************************************************
2 **This file was generated by MAK Technologies' VR-Link Code Generator.
3 **fixedRecordsHeader.tlt
4 *********************************************************************/
5 
6 #pragma once
7 
8 #include "vrfMetocDefines.h"
9 #include "metocEnums.h"
10 #include <vlutil/vlMachineTypes.h>
11 #include <vlutil/vlString.h>
12 #include <vl/globalObjectDesignator.h>
13 #include <vlpi/entityType.h>
14 #include <vlpi/entityIdentifier.h>
15 #include <matrix/vlVector.h>
16 #include <vector>
17 
18  namespace makVrfMetoc {
19 
21 
24 {
25 public:
26  DtWindStruct();
27  ~DtWindStruct();
28  DtWindStruct(const DtWindStruct& orig);
29  DtWindStruct& operator=(const DtWindStruct& orig);
30 
31  virtual void setDirection(const DtFloat32& val);
32  virtual const DtFloat32& direction() const;
33  virtual void setHorizontalSpeed(const DtFloat32& val);
34  virtual const DtFloat32& horizontalSpeed() const;
35  virtual void setVerticalSpeed(const DtFloat32& val);
36  virtual const DtFloat32& verticalSpeed() const;
37 
38  bool operator==(const DtWindStruct& other) const;
39  bool operator!=(const DtWindStruct& other) const;
40 
41  int netSize() const;
42  static int octetBoundary();
43  unsigned int getPaddingSize(unsigned long long byteOffset, unsigned int boundary) const;
44 
45  void writeToBuffer( char* buffer ) const;
46  void fillFromBuffer( const char* buffer, int bufferSize, int offset );
47 
48  virtual void printData() const;
49  virtual void printDataToStream(std::ostream &) const;
50 
51 protected:
52 
56 };
57 
58 DT_DLL_METOC std::ostream& operator<<(std::ostream& stream, const DtWindStruct&);
59 
60 } //end makVrfMetoc
#define DT_DLL_METOC
This file is used to determine how to build.
Definition: vrfMetocDefines.h:21
DtFloat32 myDirection
Definition: windStruct.h:53
DT_DLL_METOC std::ostream & operator<<(std::ostream &stream, const DtCloudStruct &)
DT_DLL_terrainCS bool operator==(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
Definition: windStruct.h:23
DtFloat32 myHorizontalSpeed
Definition: windStruct.h:54
float DtFloat32
Definition: vrvControlStructTypes.h:35
DtFloat32 myVerticalSpeed
Definition: windStruct.h:55
voidpf stream
Definition: ioapi.h:39
DT_DLL_terrainCS bool operator!=(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
voidpf uLong offset
Definition: ioapi.h:42

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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