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DtAutomotiveActuatorComponent Class Reference

DtAutomotiveActuatorComponent provides a kinematics-based model of an automotive system.

End User Description: The DtAutomotiveActuatorComponent converts throttle, brake, and steering into orientation, acceleration, velocity, and position.

Examples
Inheritance diagram for DtAutomotiveActuatorComponent:
Inheritance graph
[legend]

Public Member Functions

 DtAutomotiveActuatorComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtAutomotiveActuatorComponent ()
 
virtual bool init ()
 
virtual const chartype () const
 
virtual void tick ()
 
- Public Member Functions inherited from DtActuatorComponent
virtual ~DtActuatorComponent ()
 
virtual DtSimRadioradio ()
 
virtual bool tickWhileDestroyed () const
 
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSimComponent ()
 
virtual void setParentSystem (DtComponentSystem *system)
 
DtComponentSystemparentSystem () const
 
virtual bool postAddComponentsInit ()
 
virtual void registerAttributeFunctions ()
 
virtual void preFirstTickInit ()
 
virtual void postTick ()
 
virtual void timedTick ()
 
virtual void setMinTickPeriod (double minTickPeriod)
 
virtual double minTickPeriod () const
 
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 
virtual double minTickPeriodVariance () const
 
virtual void setNextTickTime (double nextTickTime)
 
virtual double nextTickTime () const
 
virtual double calculateNextTickTime () const
 
virtual double calculateFirstTickTime () const
 
virtual void setEntity (DtLocalObject *entity)
 
virtual DtSimComponentnextComponent ()
 
virtual DtSimComponentprevComponent ()
 
virtual void setListItem (DtListItem *item)
 
virtual DtListItem * listItem ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 
virtual void addInputPort (DtInputPort *port)
 
virtual void removeInputPort (DtInputPort *port)
 
virtual DtInputPortlookupInputPort (const DtString &portName)
 
virtual DtList inputPortList () const
 
virtual void addOutputPort (DtOutputPort *port)
 
virtual void removeOutputPort (DtOutputPort *port)
 
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 
virtual DtList outputPortList () const
 
virtual void addInputPortGroup (DtInputPortGroup *group)
 
virtual void removeInputPortGroup (DtInputPortGroup *group)
 
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 
virtual DtList inputPortGroupList () const
 
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
 
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 
virtual DtList outputPortGroupList () const
 
virtual int priority () const
 
virtual void setPriority (int priority)
 
double dT () const
 
virtual void setDT (double deltaT)
 
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 
virtual const
DtComponentDescriptor
componentDescriptor () const
 
DtVrfProcessStateRepositoryManagerpsrManager ()
 
virtual const DtSymbolStringcomponentFullName () const
 
DtPhysicalWorldphysicalWorld ()
 
const DtPhysicalWorldphysicalWorld () const
 
const DtAttachedTerrainterrainAttachedTo () const
 
DtLocalObjectentity ()
 
const DtLocalObjectentity () const
 
DtSimulationServicessimulationServices ()
 
const DtSimulationServicessimulationServices () const
 
const Coordinate_SystemcoordinateSystem () const
 
virtual bool taskVisualizationsActive () const
 
virtual bool taskVisualizationsEnabled () const
 
virtual void onRestore ()
 
makVrf::DtTaskVisualizationMaptaskVisualizations ()
 
virtual void enable ()
 
virtual void disable ()
 
virtual bool isEnabled ()
 
virtual void setIsEnabled (bool yesNo)
 
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
 
virtual int notifyLevel () const
 
virtual DtSimResourceManagerresourceManager ()
 
virtual const
DtSimResourceManager
resourceManager () const
 
VRF4API_METHOD const
DtSimulationServices
simManager () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 
bool operator== (const DtReaderWriter &) const
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual void postPutSelf ()
 
virtual void prePutSelf ()
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
virtual void postGetSelf ()
 
virtual void preGetSelf ()
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual DtSymbolString name () const
 
virtual void addAlias (const DtSymbolString &alias)
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 
bool isReadonly () const
 
virtual void reset ()
 
virtual int alignment () const
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 
virtual void setName (const DtString &)
 
virtual const charreaderWriterType () const
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 
virtual bool hasVariableReference () const
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 
virtual void recordUpdateTime () const
 
virtual bool wasUpdatedSince (DtTime t) const
 
virtual bool changedSinceLastChecked ()
 
virtual bool peekChangedSinceLastChecked () const
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 
virtual DtSymbolString variableName () const
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
const DtReaderWriterRegistryregistry () const
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 
virtual bool toXml (const DtFilename &) const
 
virtual bool fromXml (const DtString &)
 
virtual bool fromXmlFile (const DtFilename &)
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentFactoryfactory ()
 
static void setFactory (DtSimComponentFactory *factory)
 
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 
static VRF4API_METHOD
DtSimComponent
MarkThreadSafe (DtSimComponent *comp)
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 
static const DtFilename & appPath ()
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 

Protected Member Functions

virtual double maxSpeedSoilFactor () const
 
virtual double accelSoilFactor () const
 
virtual double decelSoilFactor () const
 
virtual DtString soilTypeString () const
 
virtual const DtSoilFactorssoilFactors (const DtString &soilType) const
 
virtual void useFuel (double fuelUsed)
 
virtual double fuelLeft () const
 
virtual void updateRepository (const DtVector &localPosition, const DtVector &localVelocity, const DtVector &localAcceleration, const DtTaitBryan &localOrientation, const DtVector &rotationalVelocity, double newHeading)
 
virtual double calculateMaxDecelerationFromBrake (double brake)
 
virtual double calculateAccelerationFromEngine (double throttle, double speed, DtAutoTransmissionGear gear, double pitch)
 
virtual void calculateFactorsFromSoilAndWeather (const DtVector &location, double &tractionFactor, double &dragFactor)
 
virtual double calculateMaximumTractionAcceleration (const double tractionFactor)
 
virtual double calculateSoilDragDeceleration (const double dragFactor, const double speed)
 
virtual double calculateAccelerationFromSlope (double pitch)
 
virtual void calculateOrientationAndPosition (const DtVector &newLocalProjectedLocation, double newHeading, DtDcm &newLocalOrientation, DtVector &newLocalPosition)
 
virtual bool useHighFidelityGroundClamping () const
 
virtual bool useNavDataGroundClamping ()
 
bool groundClamp (double heading, const DtVector &location, DtAttachedTerrain &terrain, DtVector &newNormal, bool &dataAvailable)
 
void groundClampHighFidelity (double heading, const DtVector &location, DtAttachedTerrain &terrain, DtVector &newNormal, bool &dataAvailable)
 
void groundClampLowFidelity (double heading, const DtVector &location, DtAttachedTerrain &terrain, DtVector &newNormal, bool &dataAvailable)
 
void groundClampWithNavData (double heading, const DtVector &location, DtAttachedTerrain &terrain, DtVector &newNormal)
 
virtual double calculateHeading (const double oldHeading, const DtVector &oldBodyVelocity, const DtAutoTransmissionGear gear, const double steering, const double throttle, const double speed, const double maxTractionAcceleration, const double soilDragFactor, const double dT)
 
virtual DtVector calculateBodyAcceleration (double throttle, DtAutoTransmissionGear gear, double brake, const DtVector &oldBodyVelocity, double oldPitch, double maxTractionAcceleration, double dragFactor, double dT)
 
virtual DtVector calculateBodyVelocity (const DtVector &oldBodyVelocity, const DtVector &newBodyAcceleration, double dT)
 
virtual DtVector calculateProjectedLocation (const DtVector &oldLocalPosition, const DtVector &newBodyAcceleration, const DtVector &oldBodyVelocity, double newHeading)
 
virtual bool checkForTerrainCollisions () const
 
virtual bool foundTerrainCollision (double heading, const DtVector &oldLocalPosition, const DtVector &newLocalPosition, DtVrfChordIntersectionRecord &collisionIntersectionRecord) const
 
virtual bool createMovementChord (DtChord &movementChord, double heading, const DtVector &oldLocalPosition, const DtVector &newLocalPosition) const
 
virtual bool terrainPassable (double heading, const DtVrfChordIntersectionRecord &terrainIntersectionRecord) const
 
virtual double calculateMaxSpeed ()
 
virtual double calculateMaxAcceleration ()
 
virtual void calculateDirectionOfLinearMotion (const DtDcm &newLocalOrientation, const DtVector &newLocalPosition, DtDcm &newLocalDirectionOfLinearMotion)
 
virtual double slopeBoostRate () const
 
virtual void setSlopeBoostRate (const double boost)
 
virtual double calculateSlopeBoostRate ()
 
virtual bool createPortGroups ()
 
virtual bool createPorts ()
 
virtual bool createPSR ()
 
virtual bool rotationalVelocityShouldBeClamped (const DtVector &bodyRotationalVelocity)
 
virtual double steeringControlValue () const
 
virtual double throttleControlValue () const
 
virtual double brakeControlValue () const
 
virtual DtAutoTransmissionGear gearControlValue () const
 
virtual bool parkingBrakeControlValue () const
 
virtual bool checkIfMoveOntoEmbarked (const DtVector &localPosition)
 
virtual bool checkAndDisembarkIfEmbarked (const DtVector &localPosition)
 
void processTerrainChangeNotification (const DtExtent &spatExtent)
 
- Protected Member Functions inherited from DtActuatorComponent
 DtActuatorComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual void setRadio (DtSimRadio *radio)
 
 DtActuatorComponent ()
 
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 
bool testInvariant () const
 
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 
virtual void updateTaskVisualizations ()
 
virtual void destroyTaskVisualizations ()
 
virtual void destroyTaskVisualization (const DtString &name)
 
virtual
makVrf::DtPointTaskVisualizationPtr 
pointTaskVisualization (const DtString &name)
 
virtual
makVrf::DtLineTaskVisualizationPtr 
lineTaskVisualization (const DtString &name)
 
virtual
makVrf::DtAreaTaskVisualizationPtr 
areaTaskVisualization (const DtString &name)
 
virtual
makVrf::DtTextTaskVisualizationPtr 
textTaskVisualization (const DtString &name)
 
double calculateNextTaskVisTickTime () const
 
DtVrfObjectStateRepositorylocalStateRepository ()
 
const DtVrfObjectStateRepositorylocalStateRepository () const
 
void addSimObjectPredicateCallback (DtSimObjectReference, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void removeSimObjectPredicateCallback (const DtSimObject *, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void invokeSimObjectPredicateCallbacks ()
 
virtual void clearPredicateCallbacks ()
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 

Static Protected Member Functions

static void terainChangeNotification (const DtExtent &spatExtent, void *usr)
 

Protected Attributes

DtGroundVehicleStateRepositorymyGroundVehicleState
 
DtAutomotivePSRmyProcessState
 
DtUpdateRepositoryOutputPortGroupmyUpdateRepositoryOutputPortGroup
 
Ports and Port Groups
DtConstrainedAnalogInputPortmyThrottlePort
 
DtConstrainedAnalogInputPortmySteeringPort
 
DtConstrainedAnalogInputPortmyBrakePort
 
DtConstrainedIntegerInputPortmyGearPort
 
DtBooleanInputPortmyParkingBrakePort
 
DtInputPortGroupmyAutomotiveControlPortGroup
 
DtBooleanInputPortmyClampToNavDataPort
 
Temporary variables, not saved to PSR
const
DtAutomotiveActuatorDescriptor
myAutomotiveDescriptor
 
bool myKeepParentPosition
 
DtUUID myWasJustEmbarkedOn
 
double myLastPitch
 
double myLastPitchHeading
 
DtVector myLastPitchLocation
 
double mySlopeBoostRate
 
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
 
bool myTerrainUpdateTriggeredFlag
 
bool myDataUnavailableOnTerrainUpdate
 
- Protected Attributes inherited from DtActuatorComponent
DtSimRadiomyRadio
 
- Protected Attributes inherited from DtSimComponent
DtLocalObjectmyEntity
 
DtComponentSystemmySystem
 
DtListItem * myListItem
 
DtInputPortMap myInputPortList
 
DtOutputPortMap myOutputPortList
 
DtInputPortGroupMap myInputPortGroupList
 
DtOutputPortGroupMap myOutputPortGroupList
 
int myPriority
 
double myMinTickPeriod
 
double myMinTickPeriodVariance
 
double myNextTickTime
 
double myLastTickSimTime
 
double myDT
 
bool myIsEnabled
 
bool myFirstTick
 
const DtComponentDescriptormyComponentDescriptor
 
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 
bool myTickEveryFrame
 
makVrf::DtTaskVisualizationMap myTaskVisualizations
 
double myNextTaskVisTickTime
 
DtSymbolString myFullComponentName
 
DtSimulationServicesmySimServices
 
DtPredicateCallbackManager myPredicateCallbackManager
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 
bool myInvalid
 
bool myChangedFlag
 

Private Member Functions

 DtAutomotiveActuatorComponent ()
 
 DtAutomotiveActuatorComponent (const DtAutomotiveActuatorComponent &orig)
 
const
DtAutomotiveActuatorComponent
operator= (const DtAutomotiveActuatorComponent &orig)
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
 
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
 
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
 
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
 
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Constructor & Destructor Documentation

DtAutomotiveActuatorComponent::DtAutomotiveActuatorComponent ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
virtual DtAutomotiveActuatorComponent::~DtAutomotiveActuatorComponent ( )
virtual

destructor

DtAutomotiveActuatorComponent::DtAutomotiveActuatorComponent ( )
private

Default constructor; not implemented.

DtAutomotiveActuatorComponent::DtAutomotiveActuatorComponent ( const DtAutomotiveActuatorComponent orig)
private

Copy constructor; not implemented.

Member Function Documentation

virtual bool DtAutomotiveActuatorComponent::init ( )
virtual

Calls createPSR() to create our process state repository.

Reimplemented from DtActuatorComponent.

Reimplemented in MyActuatorComponent.

virtual const char* DtAutomotiveActuatorComponent::type ( ) const
virtual

Returns a string identifies the class type of component. Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.

Returns
DtAutomotiveActuatorType

Implements DtSimComponent.

Reimplemented in MyActuatorComponent.

virtual void DtAutomotiveActuatorComponent::tick ( )
virtual

Calculate new kinematic state.

Reimplemented from DtSimComponent.

Reimplemented in MyActuatorComponent.

static DtSimComponent* DtAutomotiveActuatorComponent::creator ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
Returns
New instance of this class.
virtual double DtAutomotiveActuatorComponent::maxSpeedSoilFactor ( ) const
protectedvirtual
Returns
Max speed factor (0-1.) for the current terrain.
virtual double DtAutomotiveActuatorComponent::accelSoilFactor ( ) const
protectedvirtual
Returns
Acceleration factor (0-1.) for the current terrain.
virtual double DtAutomotiveActuatorComponent::decelSoilFactor ( ) const
protectedvirtual
Returns
Deceleration factor (0-1.) for the current terrain.
virtual DtString DtAutomotiveActuatorComponent::soilTypeString ( ) const
protectedvirtual

Returns the soil type under the groundCenter interaction point.

virtual const DtSoilFactors* DtAutomotiveActuatorComponent::soilFactors ( const DtString soilType) const
protectedvirtual
Returns
Ptr to the soil factors instance in the entity's parameter entry.
NULL if the entity is on unspecified type terrain.
virtual void DtAutomotiveActuatorComponent::useFuel ( double  fuelUsed)
protectedvirtual

Looks up the resource named “fuel” in the entity’s Resource Manager. If the resource is not found, useFuel() just returns. If the resource is found, the amount of fuel passed as the argument to useFuel() is deducted from the resource. When the resource reaches 0, a warning is printed (using DtWarn).

Parameters
fuelUsedAmount of fuel to deplete.
virtual double DtAutomotiveActuatorComponent::fuelLeft ( ) const
protectedvirtual

Looks up the resource named “fuel” in the entity’s Resource Manager. If the resource is not found, it returns an appropriately large constant to implement unlimited fuel. Otherwise, the value of the resource is returned.

Returns
Amount of fuel resource still available.
virtual void DtAutomotiveActuatorComponent::updateRepository ( const DtVector localPosition,
const DtVector localVelocity,
const DtVector localAcceleration,
const DtTaitBryan &  localOrientation,
const DtVector rotationalVelocity,
double  newHeading 
)
protectedvirtual

Updates the local state repository: It places the position, velocity, acceleration, and orientation arguments into the local repository. It puts the heading into the repository. It calculates the current speed from the velocity vector passed and sets that value in the local repository. It calculates the distance traveled this frame (speed * dT) and uses that and the fuel consumption ground vehicle parameter to determine the fuel used, and then calls useFuel().

Parameters
localPositionPosition in local (database) coordinates in meters.
localVelocityVelocity in local (database) coordinates in meters/second.
localVelocityVelocity in local (database) coordinates in meters/second/second.
localOrientationLocal orientation of entity in radians.
rotationalVelocityIn radians/second.
newHeadingIn radians.
virtual double DtAutomotiveActuatorComponent::calculateMaxDecelerationFromBrake ( double  brake)
protectedvirtual
Returns
The maximum possible deceleration resulting from the current application of the brake for this tick. This value is always non-negative, regardless of direction of movement. This calculation does not consider traction limits of soil or weather.
virtual double DtAutomotiveActuatorComponent::calculateAccelerationFromEngine ( double  throttle,
double  speed,
DtAutoTransmissionGear  gear,
double  pitch 
)
protectedvirtual
Returns
The acceleration resulting from the internal engine systems of this entity. Result is signed, with positive being body-forward acceleration and negative body-reverse. Assumes that the vehicle is moving in the direction that its gear enables. Acceleration = the entity parameter max acceleration at speed 0, but decreases to zero at entity parameter value of max speed; there are no effects from soil or slope included.
virtual void DtAutomotiveActuatorComponent::calculateFactorsFromSoilAndWeather ( const DtVector location,
double tractionFactor,
double dragFactor 
)
protectedvirtual

Calculates factors affecting drag of the soil and limits on traction based on soil type and weather.

Parameters
locationEntity location in local coordinates.
tractionFactorOutput factor. 1.0 = perfect traction, 0 = no traction.
dragFactorOutput factor. 1.0 = no soil drag; 0 = high soil drag (0.01 is effectively the minimum value).
virtual double DtAutomotiveActuatorComponent::calculateMaximumTractionAcceleration ( const double  tractionFactor)
protectedvirtual

Calculates the maximum traction force available. This is the max that can be used for acceleration or braking, or lateral acceleration. Computed from maxStoppingAcceleration * tractionFactor.

Returns
A positive acceleration value; the value must be signed appropriately for forward and reverse movement.
virtual double DtAutomotiveActuatorComponent::calculateSoilDragDeceleration ( const double  dragFactor,
const double  speed 
)
protectedvirtual

Calculates the drag acceleration caused by the drag factor. Normally the dragFactor comes from calculateFactorsFromSoilAndWeather. The calculation multiplies a constant by speed^2 x (1-factor)/factor. Factor values below 0.01 are treated as 0.01. The constant in 0.02, estimated empirically.

Returns
A positive value representing deceleration.
virtual double DtAutomotiveActuatorComponent::calculateAccelerationFromSlope ( double  pitch)
protectedvirtual
Parameters
pitchis the inclination of the ground as an angle in radians.
Returns
The acceleration resulting from the specified slope.
Note
Returns a signed value, representing body-forward acceleration.
virtual void DtAutomotiveActuatorComponent::calculateOrientationAndPosition ( const DtVector newLocalProjectedLocation,
double  newHeading,
DtDcm &  newLocalOrientation,
DtVector newLocalPosition 
)
protectedvirtual

Calculates the orientation and position of the entity, given a new location and heading. Checks for intersections with the terrain, to determine altitude and orientation (from support points) from 1/4 of the height of the entity's bounding volume as a rough approximation of the entity's wheel's or tread (or knees).

Returns
nothing, but sets the specified orientation and position appropriately.
Note
As a side effect, this also fills in the soil type, position, and altitude information of the groundCenter of the vrfObject. This is done through the placePoints() call from the state repository.
virtual bool DtAutomotiveActuatorComponent::useHighFidelityGroundClamping ( ) const
protectedvirtual
Returns
a boolean signifying whether or not to use high fidelity ground clamping when calculating the orientation of the entity.
Note
it currently just returns the value of the user specified parameter in the automotivePSR, which defaults to true.
virtual bool DtAutomotiveActuatorComponent::useNavDataGroundClamping ( )
protectedvirtual
Returns
a boolean signifying whether or not to use nav data for ground clamping when calculating the orientation of the entity.
bool DtAutomotiveActuatorComponent::groundClamp ( double  heading,
const DtVector location,
DtAttachedTerrain terrain,
DtVector newNormal,
bool dataAvailable 
)
protected

Clamps the entity to the ground at the specified location, and determines the normal of the plane the entity is on at that location.

Returns
a boolean indicating success or failure in performing the ground clamping and determining the new normal.
Note
As a side effect of this function, the soil type in the center ground interaction point is set.

The type of ground clamping also depends on the entity's configuration. Either high or low fidelity ground clamping is performed as specified.

See Also
groundClampHighFidelity
groundClampLowFidelity
void DtAutomotiveActuatorComponent::groundClampHighFidelity ( double  heading,
const DtVector location,
DtAttachedTerrain terrain,
DtVector newNormal,
bool dataAvailable 
)
protected

Uses all four ground interaction points to determine the plane of the entity and the soil type. The left, right, and other support points are used to determine the plane, and the returned normal is the normal to that plane.

void DtAutomotiveActuatorComponent::groundClampLowFidelity ( double  heading,
const DtVector location,
DtAttachedTerrain terrain,
DtVector newNormal,
bool dataAvailable 
)
protected

Uses only the center ground interaction point. The normal is the normal of the polygon on which the center point sits. And the soil type is also the polygon's. This requires fewer intersection tests with the terrain, but also may return an incorrect normal if the entity is sitting across several polygons.

void DtAutomotiveActuatorComponent::groundClampWithNavData ( double  heading,
const DtVector location,
DtAttachedTerrain terrain,
DtVector newNormal 
)
protected

Uses nav data for ground clamping. Only used in certain circumstances when nav data is not readily available.

virtual double DtAutomotiveActuatorComponent::calculateHeading ( const double  oldHeading,
const DtVector oldBodyVelocity,
const DtAutoTransmissionGear  gear,
const double  steering,
const double  throttle,
const double  speed,
const double  maxTractionAcceleration,
const double  soilDragFactor,
const double  dT 
)
protectedvirtual

Determines the new heading given the old heading, the velocity, gear, steering, throttle, tractionFactor, and time delta.

Parameters
gearDtAutoTransmission value for gear.
steeringInput value in [-1, 1] for steering. Note that when steering = -1 or 1, the vehicle should steer at its minimum turn radius.
throttleInput value in [0, 1] for throttle setting
maxTractionAccelerationThe maximum acceleration that can be applied to the ground by the wheels/tracks forward or backward. Always positive.
soilDragFactorA value in [0, 1] that indicates the amount of drag caused by the soil, where 1 = no (extra) drag.
Returns
The new heading value.
virtual DtVector DtAutomotiveActuatorComponent::calculateBodyAcceleration ( double  throttle,
DtAutoTransmissionGear  gear,
double  brake,
const DtVector oldBodyVelocity,
double  oldPitch,
double  maxTractionAcceleration,
double  dragFactor,
double  dT 
)
protectedvirtual

Calculates the linear acceleration in body coordinates of the entity in meters/second/second. Calls following functions for components of the acceleration: calculateAccelerationFromEngine() calculateAccelerationFromSlope() calculateMaxDecelerationFromBrake()

virtual DtVector DtAutomotiveActuatorComponent::calculateBodyVelocity ( const DtVector oldBodyVelocity,
const DtVector newBodyAcceleration,
double  dT 
)
protectedvirtual
virtual DtVector DtAutomotiveActuatorComponent::calculateProjectedLocation ( const DtVector oldLocalPosition,
const DtVector newBodyAcceleration,
const DtVector oldBodyVelocity,
double  newHeading 
)
protectedvirtual
virtual bool DtAutomotiveActuatorComponent::checkForTerrainCollisions ( ) const
protectedvirtual
Returns
a boolean signifying whether or not the terrain should be checked for collisions with the entity's bounding volume while it moves. If this returns true, the entity will not move through the terrain. If this is false, it may move through terrain polygons, such as building walls when moving to a new location.
Note
it currently just returns the value of the user specified parameter in the automotivePSR.
virtual bool DtAutomotiveActuatorComponent::foundTerrainCollision ( double  heading,
const DtVector oldLocalPosition,
const DtVector newLocalPosition,
DtVrfChordIntersectionRecord collisionIntersectionRecord 
) const
protectedvirtual

Checks the terrain in between the specified old and new positions, along the specified heading for any terrain intersections.

Returns
a boolean signifying whether or not a terrain collision was found. If so, a valid intersection record is returned in the user specified intersection record.
virtual bool DtAutomotiveActuatorComponent::createMovementChord ( DtChord movementChord,
double  heading,
const DtVector oldLocalPosition,
const DtVector newLocalPosition 
) const
protectedvirtual

Creates a chord along the specified heading, starting at the old position and ending at the new position, but each location is increased by the half height of the entity so that the check is done along the center of the entity's movement. Additionally, the chord is extended in the heading direction by the half-length of the entity to ensure that collision with the front of the entity and not just the center, are detected.

Returns
a boolean signifying whether or not the chord could be created.
Note
Returns a valid chord in movementChord only if the return value is true.
virtual bool DtAutomotiveActuatorComponent::terrainPassable ( double  heading,
const DtVrfChordIntersectionRecord terrainIntersectionRecord 
) const
protectedvirtual

Determines if the terrain referenced in the intersection record is "passable" by the entity. Currently, just looks at the slope of the terrain. If the slope is greater than 80 degrees, the terrain is considered impassable.

virtual double DtAutomotiveActuatorComponent::calculateMaxSpeed ( )
protectedvirtual

Calculates the maximum speed for the entity, considering soil factors.

virtual double DtAutomotiveActuatorComponent::calculateMaxAcceleration ( )
protectedvirtual

TODO – used?

Calculates the maximum acceleration for the entity, considering soil factors

virtual void DtAutomotiveActuatorComponent::calculateDirectionOfLinearMotion ( const DtDcm &  newLocalOrientation,
const DtVector newLocalPosition,
DtDcm &  newLocalDirectionOfLinearMotion 
)
protectedvirtual

Computes direction of linear motion. In base class, this is equivalent to newLocalOrientation, so it sets newLocalDirectionOfLinearMotion = newLocalOrientation.

virtual double DtAutomotiveActuatorComponent::slopeBoostRate ( ) const
protectedvirtual

Slope boost rate– entity parameters provide a max acceleration, which is related to max power, but also a max slope. If max acceleration indicates the max forward force the vehicle can generate, then that would determine the max slope (i.e. max slope = asin(max acceleration/g)). Since max slope is given separately, that must indicate the force available, apparently through low gearing.

virtual void DtAutomotiveActuatorComponent::setSlopeBoostRate ( const double  boost)
protectedvirtual
virtual double DtAutomotiveActuatorComponent::calculateSlopeBoostRate ( )
protectedvirtual

Calculate the boost rate for an entity, based on their allowed max acceleration and the maximum slope they are supposed to be able to climb. Since the actuator computes acceleration from a = f(throttle, speed, max acceleration) - slope acceleration, where f is the engine acceleration, we provide a boost to f so that it remains > slope acceleration up to max slope.
Boost = pitch / (max pitch) * (slope acceleration at max slope - f at 1 mps) * throttle. This boost will allow the vehicle to maintain 1 mps speed at full throttle at its max slope. The value of Boost/slope/throttle is computed and set in init().

virtual bool DtAutomotiveActuatorComponent::createPortGroups ( )
protectedvirtual

Creates the local port groups.

Reimplemented from DtSimComponent.

virtual bool DtAutomotiveActuatorComponent::createPorts ( )
protectedvirtual

Creates the input ports and adds them to the component.

Reimplemented from DtSimComponent.

virtual bool DtAutomotiveActuatorComponent::createPSR ( )
protectedvirtual

Creates myProcessState data member, and adds it to our process state repository manager. Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.

virtual bool DtAutomotiveActuatorComponent::rotationalVelocityShouldBeClamped ( const DtVector bodyRotationalVelocity)
protectedvirtual

Returns true if given magnitude of body rotational velocity is < 0.0001 radians/sec, false otherwise. Called in tick() to determine whether or not to clamp small values for velocity to zero.

virtual double DtAutomotiveActuatorComponent::steeringControlValue ( ) const
protectedvirtual
Returns
Value on mySteeringPort if an active connection, otherwise 0.
virtual double DtAutomotiveActuatorComponent::throttleControlValue ( ) const
protectedvirtual
Returns
Value on myThrottlePort if an active connection, otherwise 0.
virtual double DtAutomotiveActuatorComponent::brakeControlValue ( ) const
protectedvirtual
Returns
Value on myBreakPort if an active connection, otherwise 1.
virtual DtAutoTransmissionGear DtAutomotiveActuatorComponent::gearControlValue ( ) const
protectedvirtual
Returns
Value on myGearPort if an active connection, otherwise DtAutoGearForward.
virtual bool DtAutomotiveActuatorComponent::parkingBrakeControlValue ( ) const
protectedvirtual
Returns
Value on myParkingBrakePort if an active connection, otherwise false.
virtual bool DtAutomotiveActuatorComponent::checkIfMoveOntoEmbarked ( const DtVector localPosition)
protectedvirtual

Check to see if there are any entities at the location given that can be moved onto for embarkation. If ther are then check to see if they are intersected. Return true if is.

virtual bool DtAutomotiveActuatorComponent::checkAndDisembarkIfEmbarked ( const DtVector localPosition)
protectedvirtual
static void DtAutomotiveActuatorComponent::terainChangeNotification ( const DtExtent spatExtent,
void *  usr 
)
staticprotected

Callback for terrain change notifications.

Parameters
spatExtentthe spatial extents in local coordinates for change
usrthis
void DtAutomotiveActuatorComponent::processTerrainChangeNotification ( const DtExtent spatExtent)
protected

Checks to see if entity is within the spatial extents of the terrain change notification and if so sets the terrain change flag so that the correct position and orientation will be set during the tick() method.

Parameters
spatExtentthe spatial extents in local coordinates for change
const DtAutomotiveActuatorComponent& DtAutomotiveActuatorComponent::operator= ( const DtAutomotiveActuatorComponent orig)
private

assignment operator; not implemented

Member Data Documentation

DtConstrainedAnalogInputPort* DtAutomotiveActuatorComponent::myThrottlePort
protected

Input Port Name: throttle
Input Port Description:
Input Port Range:
Input Port Default Value: 0
Input Group Parent:

DtConstrainedAnalogInputPort* DtAutomotiveActuatorComponent::mySteeringPort
protected

Input Port Name: steering
Input Port Description:
Input Port Range: -1.0 to 1.0
Input Port Default Value: 0
Input Group Parent:

DtConstrainedAnalogInputPort* DtAutomotiveActuatorComponent::myBrakePort
protected

Input Port Name: brake
Input Port Description:
Input Port Range: 0.0 to 1.0
Input Port Default Value: 0
Input Group Parent: automotive-control.

DtConstrainedIntegerInputPort* DtAutomotiveActuatorComponent::myGearPort
protected

Input Port Name: gear
Input Port Description:
Input Port Default Value: 0
Input Port Range: Reverse, Neutral, Forward, Pivot
Input Group Parent: automotive-control.

DtBooleanInputPort* DtAutomotiveActuatorComponent::myParkingBrakePort
protected

Input Port Name: parking-brake
Input Port Description:
Input Port Range:
Input Port Default Value: True (Brake On)
Input Group Parent: automotive-control.

DtInputPortGroup* DtAutomotiveActuatorComponent::myAutomotiveControlPortGroup
protected

Input Port Group Name: automotive-control
Input Port Group Description: Provides input to the automotive actuator (powertrain).

DtBooleanInputPort* DtAutomotiveActuatorComponent::myClampToNavDataPort
protected

Input Port Name: clamp-to-nav-data
Input Port Description: Tells the actuator that it should temporarily use nav data for ground clamping rather than the terrain.
Input Port Range:
Input Port Default Value: False
.

DtGroundVehicleStateRepository* DtAutomotiveActuatorComponent::myGroundVehicleState
protected
DtAutomotivePSR* DtAutomotiveActuatorComponent::myProcessState
protected

Container for state data associated with this component. This state is saved and restored as part of a scenario (or checkpoint).

DtUpdateRepositoryOutputPortGroup* DtAutomotiveActuatorComponent::myUpdateRepositoryOutputPortGroup
protected

Port group used to set what values should be set into the VRF state repository. All values are in local coordinates.

const DtAutomotiveActuatorDescriptor* DtAutomotiveActuatorComponent::myAutomotiveDescriptor
protected

Member to allow for access to platform specific data.

bool DtAutomotiveActuatorComponent::myKeepParentPosition
protected

Member to allow for access to platform specific data.

DtUUID DtAutomotiveActuatorComponent::myWasJustEmbarkedOn
protected

Member to allow for access to platform specific data.

double DtAutomotiveActuatorComponent::myLastPitch
protected

Member to allow for access to platform specific data.

double DtAutomotiveActuatorComponent::myLastPitchHeading
protected

Member to allow for access to platform specific data.

DtVector DtAutomotiveActuatorComponent::myLastPitchLocation
protected

Member to allow for access to platform specific data.

double DtAutomotiveActuatorComponent::mySlopeBoostRate
protected

Member to allow for access to platform specific data.

DtPlatformLocalObjectFacade DtAutomotiveActuatorComponent::myPlatformLocalObjectFacade
protected

Member to allow for access to platform specific data.

bool DtAutomotiveActuatorComponent::myTerrainUpdateTriggeredFlag
protected

A flag that is set if the terrain has been altered.

bool DtAutomotiveActuatorComponent::myDataUnavailableOnTerrainUpdate
protected

A flag to indicate that data was not available when querying terrain during a terrain update so that it will continue to try to adjust for the terrain update when the data is available.


The documentation for this class was generated from the following file:

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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