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DtLauncherController Class Reference

DtLauncherController is a controller that accepts input from a target sensor, and provides ammunition type, load status, and trigger inputs to a missile launcher actuator.

End User Description: It also provides azimuth and elevation inputs to corresponding azimuth and elevation mount actuators (moveable components upon which the launcher may be mounted). The launcher controller designates its target as the first target that appears in the entity's sector of responsibility. Based on the target type, it loads the appropriate munition type. If a change in target occurs, requiring a change in munition type, or fuse type, or both (that is, the new target detected is of a different type than the original target), the weapon unloads the old munition, and then loads the new type of munition. If no target is available, and the preload-weapon parameter is set, then the first munition type specified in the munition table is loaded.

When a guided missile is fired, reloading is suspended while the missile is active. Once the missile detonates or passes the target, reloading may resume.

The target is acquired when the azimuth and elevation of the weapon align with the azimuth and elevation to the target, within the ranges specified by the munition-maneuver-margin parameter. The controller reorients the weapon in azimuth and elevation as needed.

Once a target has been acquired, the weapon is loaded, and the entity has permission to fire (given by the entity's rules of engagement, for example, "fire-at-will"), the weapon controller fires. It creates a new missile entity, sets the ID of the missile entity in the missile ID port, sets the trigger port to true, and depletes the resource associated with the missile type.

Uses Descriptor Type: DtWeaponControllerDescriptor

Inheritance diagram for DtLauncherController:
Inheritance graph
[legend]

Classes

struct  MissileInfo
 

Public Member Functions

 DtLauncherController (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtLauncherController ()
 
virtual bool init ()
 
virtual const chartype () const
 
virtual void tick ()
 
virtual bool createMissileIdPort ()
 
virtual bool createTargetPointPort ()
 
virtual bool createTargetEntityIdPort ()
 
virtual void fire ()
 
virtual void missileDetonated (const makVrfEvents::DtDetonationEvent *detInter)
 
virtual void detonationCallback (const makVrfEvents::DtEvent &e)
 
virtual void disconnectMissileFromLauncher (const DtUUID &missId)
 
virtual DtSimObjectReference mostRecentMissileFired ()
 
virtual bool missilePassedTarget (const DtMissileSimObjectFacade &lastMissile, double &distSquaredToTargetOut)
 
virtual double abandonPassedMissileDistance ()
 
virtual void setAbandonPassedMissileDistance (const double &distance)
 
- Public Member Functions inherited from DtWeaponController
 DtWeaponController (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtWeaponController ()
 
virtual bool createMountingController ()
 
virtual const DtSimObjectchooseTarget ()
 
virtual DtSimObjectReference chooseTarget (const DtEntityTargetList &targetList) const
 
virtual void tickMunitionLoader (const DtSimObject *target)
 
virtual bool acquireTarget (const DtSimObject *target)
 
virtual void maneuverRequiredToAcquireTarget (DtReal requiredHeading, DtReal requiredPitch, DtReal requiredMaxSpeed)
 
bool outOfAmmo () const
 
virtual bool loadedAmmoValidForTarget (const DtSimObject *target) const
 
virtual bool chooseAmmo (const DtEntityType &entityType, DtSimMunition &munitionOut, DtDetonatorFuze &fuzeOut, bool setCurrentMunition=true)
 
virtual bool acceptSensorTargettingInput ()
 
virtual bool inSector (const DtSimObject *entity) const
 
virtual void findBodyHeadingElevationToTarget (const DtSimObject *entity, DtReal &bodyHeadingOut, DtReal &bodyElevationOut) const
 
virtual DtSimObjectReference easier (DtSimObjectReference entity1, DtSimObjectReference entity2) const
 
virtual void enable ()
 
virtual void disable ()
 
- Public Member Functions inherited from DtBaseWeaponController
 DtBaseWeaponController (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtBaseWeaponController ()
 
virtual bool postAddComponentsInit ()
 
virtual bool waitingForFire ()
 
virtual void setWaitingForFire (bool waiting)
 
virtual bool createWeaponOutputPortGroup ()
 
virtual DtOutputPortGroupweaponOutputPortGroup ()
 
virtual bool createWeaponInputPortGroup ()
 
virtual DtInputPortGroupweaponInputPortGroup ()
 
virtual bool createTriggerPort ()
 
virtual DtBooleanOutputPorttriggerPort () const
 
virtual bool createLoadAmmunitionPort ()
 
virtual DtAmmunitionOutputPortloadAmmunitionPort () const
 
virtual bool createLoadedPort ()
 
virtual DtBooleanOutputPortloadedPort () const
 
virtual bool createArtPartTypePort ()
 
virtual DtIntegerInputPortartPartTypePort () const
 
virtual void setPreloadWeapon (bool doPreload)
 
virtual bool preloadWeapon () const
 
virtual void setLoadAmmoTime (DtTime loadAmmoTime)
 
virtual DtTime loadAmmoTime () const
 
virtual void setUnloadAmmoTime (DtTime unloadAmmoTime)
 
virtual DtTime unloadAmmoTime () const
 
virtual void setMaxVehicleSpeedToFire (DtReal maxVehicleSpeedToFire)
 
virtual DtReal maxVehicleSpeedToFire () const
 
virtual bool weaponCorrectlyOriented () const
 
virtual void initProcessSR ()
 
virtual DtBaseMountingControllermountingController ()
 
virtual void setCurrentMunitionName (const DtString &currentMunitionName)
 
virtual const DtStringcurrentMunitionName () const
 
virtual DtVrfWeaponPSRweaponProcessState ()
 
virtual const DtVrfWeaponPSRweaponProcessState () const
 
virtual void setMaxAzimuthAngleOffBoresight (DtReal maxAngle)
 
virtual DtReal maxAzimuthAngleOffBoresight () const
 
virtual void setMaxElevationAngleOffBoresight (DtReal maxAngle)
 
virtual DtReal maxElevationAngleOffBoresight () const
 
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtControllerComponent ()
 
virtual DtSimRadioradio ()
 
virtual void taskNotify (const DtSimTask &task)
 
virtual void clearTask ()
 
virtual void enableTaskTypes ()
 
virtual void disableTaskTypes ()
 
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSimComponent ()
 
virtual void setParentSystem (DtComponentSystem *system)
 
DtComponentSystemparentSystem () const
 
virtual void postTick ()
 
virtual void timedTick ()
 
virtual void setMinTickPeriod (double minTickPeriod)
 
virtual double minTickPeriod () const
 
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 
virtual double minTickPeriodVariance () const
 
virtual void setNextTickTime (double nextTickTime)
 
virtual double nextTickTime () const
 
virtual double calculateNextTickTime () const
 
virtual double calculateFirstTickTime () const
 
virtual void setEntity (DtLocalObject *entity)
 
virtual DtSimComponentnextComponent ()
 
virtual DtSimComponentprevComponent ()
 
virtual void setListItem (DtListItem *item)
 
virtual DtListItem * listItem ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 
virtual void addInputPort (DtInputPort *port)
 
virtual void removeInputPort (DtInputPort *port)
 
virtual DtInputPortlookupInputPort (const DtString &portName)
 
virtual DtList inputPortList () const
 
virtual void addOutputPort (DtOutputPort *port)
 
virtual void removeOutputPort (DtOutputPort *port)
 
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 
virtual DtList outputPortList () const
 
virtual void addInputPortGroup (DtInputPortGroup *group)
 
virtual void removeInputPortGroup (DtInputPortGroup *group)
 
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 
virtual DtList inputPortGroupList () const
 
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
 
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 
virtual DtList outputPortGroupList () const
 
virtual int priority () const
 
virtual void setPriority (int priority)
 
double dT () const
 
virtual void setDT (double deltaT)
 
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 
virtual const
DtComponentDescriptor
componentDescriptor () const
 
virtual bool tickWhileDestroyed () const
 
DtVrfProcessStateRepositoryManagerpsrManager ()
 
virtual const DtSymbolStringcomponentFullName () const
 
DtPhysicalWorldphysicalWorld ()
 
const DtPhysicalWorldphysicalWorld () const
 
const DtAttachedTerrainterrainAttachedTo () const
 
DtLocalObjectentity ()
 
const DtLocalObjectentity () const
 
DtSimulationServicessimulationServices ()
 
const DtSimulationServicessimulationServices () const
 
const Coordinate_SystemcoordinateSystem () const
 
virtual bool taskVisualizationsActive () const
 
virtual bool taskVisualizationsEnabled () const
 
makVrf::DtTaskVisualizationMaptaskVisualizations ()
 
virtual bool isEnabled ()
 
virtual void setIsEnabled (bool yesNo)
 
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
 
virtual int notifyLevel () const
 
virtual DtSimResourceManagerresourceManager ()
 
virtual const
DtSimResourceManager
resourceManager () const
 
VRF4API_METHOD const
DtSimulationServices
simManager () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 
bool operator== (const DtReaderWriter &) const
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual void postPutSelf ()
 
virtual void prePutSelf ()
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
virtual void postGetSelf ()
 
virtual void preGetSelf ()
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 
virtual DtSymbolString name () const
 
virtual void addAlias (const DtSymbolString &alias)
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 
bool isReadonly () const
 
virtual void reset ()
 
virtual int alignment () const
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 
virtual void setName (const DtString &)
 
virtual const charreaderWriterType () const
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 
virtual bool hasVariableReference () const
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 
virtual void recordUpdateTime () const
 
virtual bool wasUpdatedSince (DtTime t) const
 
virtual bool changedSinceLastChecked ()
 
virtual bool peekChangedSinceLastChecked () const
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 
virtual DtSymbolString variableName () const
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 
const DtReaderWriterRegistryregistry () const
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 
virtual bool toXml (const DtFilename &) const
 
virtual bool fromXml (const DtString &)
 
virtual bool fromXmlFile (const DtFilename &)
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 

Protected Types

typedef std::map< DtUUID,
DtMissileSimObjectFacade * > 
MissileSimObjectFacadeMap
 
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
 
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
 
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
 
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
 

Protected Attributes

double myAbandonPassedMissileDistance
 
bool myRegisteredRemovedCallback
 
MissileSimObjectFacadeMap myMissileSimObjectFacadeMap
 
tbb::spin_mutex myRemovedMissilesMutex
 
std::vector< DtUUIDmyRemovedMissiles
 
boost::signals2::scoped_connection myMissileRemovedFromActiveListConnection
 
Ports and Port Groups
DtStringOutputPortmyMissileIdPort
 
DtStringOutputPortmyTargetEntityIdPort
 
DtVectorOutputPortmyTargetPointPort
 
- Protected Attributes inherited from DtWeaponController
DtUUID myCurrentTarget
 
DtMountingControllermyMountingController
 
const
DtWeaponControllerDescriptor
myWeaponCtlrDesc
 
DtWeaponComponentInterfacemyWeaponComponentInterface
 
std::map< DtString, DtSimMunitionmyUsableMunitions
 
double myMaxMunitionEffectiveRange
 
DtEntityListInputPortmyTargetListPort
 
DtBooleanInputPortmyWeaponsHoldPort
 
- Protected Attributes inherited from DtBaseWeaponController
bool myDoWeaponPreload
 
bool myWaitingForFire
 
DtReal myFireMaxVehicleSpeed
 
DtReal myMaxAzimuthAngleOffBoresight
 
DtReal myMaxElevationAngleOffBoresight
 
const
DtBaseWeaponControllerDescriptor
myBaseWeaponCtlrDesc
 
DtBaseMountingControllermyBaseMountingController
 
DtVrfWeaponPSRmyWeaponProcessState
 
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
 
DtOutputPortGroupmyWeaponOutputPortGroup
 
DtAmmunitionOutputPortmyLoadAmmunitionPort
 
DtBooleanOutputPortmyTriggerPort
 
DtBooleanOutputPortmyLoadedPort
 
DtInputPortGroupmyWeaponInputPortGroup
 
DtIntegerInputPortmyArtPartTypePort
 
- Protected Attributes inherited from DtControllerComponent
DtSimRadiomyRadio
 
bool myTaskTypesEnabled
 
bool myInitialized
 
- Protected Attributes inherited from DtSimComponent
DtLocalObjectmyEntity
 
DtComponentSystemmySystem
 
DtListItem * myListItem
 
DtInputPortMap myInputPortList
 
DtOutputPortMap myOutputPortList
 
DtInputPortGroupMap myInputPortGroupList
 
DtOutputPortGroupMap myOutputPortGroupList
 
int myPriority
 
double myMinTickPeriod
 
double myMinTickPeriodVariance
 
double myNextTickTime
 
double myLastTickSimTime
 
double myDT
 
bool myIsEnabled
 
bool myFirstTick
 
const DtComponentDescriptormyComponentDescriptor
 
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 
bool myTickEveryFrame
 
makVrf::DtTaskVisualizationMap myTaskVisualizations
 
double myNextTaskVisTickTime
 
DtSymbolString myFullComponentName
 
DtSimulationServicesmySimServices
 
DtPredicateCallbackManager myPredicateCallbackManager
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 
bool myInvalid
 
bool myChangedFlag
 
virtual void registerAttributeFunctions ()
 
static DtReaderWriterprovideLastMissileName (void *controller)
 
static DtReaderWriterprovideMissilePassedTarget (void *controller)
 
static DtSimComponentcreator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual bool createPorts ()
 
virtual DtReaderWriterprocessProvideLastMissileName ()
 
virtual DtReaderWriterprocessProvideMissilePassedTarget ()
 
virtual void processObjectRemoved (const DtUUID &missileId)
 
virtual void processDeleteObject (const DtUUID &missileId)
 
virtual void preFirstTickInit ()
 
 DtLauncherController ()
 
 DtLauncherController (const DtLauncherController &orig)
 
const DtLauncherControlleroperator= (const DtLauncherController &orig)
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Static Public Member Functions inherited from DtWeaponController
static DtSimComponentcreator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
- Static Public Member Functions inherited from DtBaseWeaponController
static DtSimComponentcreator (const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentFactoryfactory ()
 
static void setFactory (DtSimComponentFactory *factory)
 
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 
static VRF4API_METHOD
DtSimComponent
MarkThreadSafe (DtSimComponent *comp)
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 
static const DtFilename & appPath ()
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 
- Protected Member Functions inherited from DtWeaponController
virtual void addRangeItems ()
 
 DtWeaponController ()
 
 DtWeaponController (const DtWeaponController &orig)
 
const DtWeaponControlleroperator= (const DtWeaponController &orig)
 
- Protected Member Functions inherited from DtBaseWeaponController
virtual bool createPortGroups ()
 
virtual void lookupAndCacheProcessSR ()
 
 DtBaseWeaponController ()
 
 DtBaseWeaponController (const DtBaseWeaponController &orig)
 
const DtBaseWeaponControlleroperator= (const DtBaseWeaponController &orig)
 
- Protected Member Functions inherited from DtControllerComponent
 DtControllerComponent ()
 
 DtControllerComponent (const DtControllerComponent &orig)
 
const DtControllerComponentoperator= (const DtControllerComponent &orig)
 
virtual void onRestore ()
 
virtual void initializeTargetingControlTableFromDescriptor (const DtReaderWriter *)
 
virtual void setRadio (DtSimRadio *radio)
 
virtual void sendCapableSetsAndTasks ()
 
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 
bool testInvariant () const
 
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 
virtual void updateTaskVisualizations ()
 
virtual void destroyTaskVisualizations ()
 
virtual void destroyTaskVisualization (const DtString &name)
 
virtual
makVrf::DtPointTaskVisualizationPtr 
pointTaskVisualization (const DtString &name)
 
virtual
makVrf::DtLineTaskVisualizationPtr 
lineTaskVisualization (const DtString &name)
 
virtual
makVrf::DtAreaTaskVisualizationPtr 
areaTaskVisualization (const DtString &name)
 
virtual
makVrf::DtTextTaskVisualizationPtr 
textTaskVisualization (const DtString &name)
 
double calculateNextTaskVisTickTime () const
 
DtVrfObjectStateRepositorylocalStateRepository ()
 
const DtVrfObjectStateRepositorylocalStateRepository () const
 
void addSimObjectPredicateCallback (DtSimObjectReference, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void removeSimObjectPredicateCallback (const DtSimObject *, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)
 
void invokeSimObjectPredicateCallbacks ()
 
virtual void clearPredicateCallbacks ()
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Member Typedef Documentation

Constructor & Destructor Documentation

DtLauncherController::DtLauncherController ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
virtual DtLauncherController::~DtLauncherController ( )
virtual

destructor

DtLauncherController::DtLauncherController ( )
protected

default constructor; not implemented

DtLauncherController::DtLauncherController ( const DtLauncherController orig)
protected

copy constructor; not implemented

Member Function Documentation

virtual bool DtLauncherController::init ( )
virtual

Overridden to initialize values obtained from the descriptor.

Reimplemented from DtWeaponController.

virtual const char* DtLauncherController::type ( ) const
virtual

Returns a string identifies the class type of component. Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.

Returns
DtLauncherControllerType

Reimplemented from DtWeaponController.

Reimplemented in DtVerticalLauncherController.

virtual void DtLauncherController::tick ( )
virtual

Calculate new control values.

Reimplemented from DtWeaponController.

virtual bool DtLauncherController::createMissileIdPort ( )
virtual

These are called in init to create the ports used to communicate with the actuator.

virtual bool DtLauncherController::createTargetPointPort ( )
virtual
virtual bool DtLauncherController::createTargetEntityIdPort ( )
virtual
virtual void DtLauncherController::fire ( )
virtual

Creates and initializes a new missile object. Sets the missile to be created as part of the actuator.

Reimplemented from DtWeaponController.

virtual void DtLauncherController::missileDetonated ( const makVrfEvents::DtDetonationEvent detInter)
virtual

For removing missile entities from local list after they are destroyed. Takes a makVrfEvents::DtDetonationEvent as an argument. It goes through its list of active missiles, searching for an ID that matches the munition ID specified in the makVrfEvents::DtDetonationEvent. If it is found, it calls removeMissileFromActiveList(), to remove and delete the missile DtUUID in the active missiles list.

virtual void DtLauncherController::detonationCallback ( const makVrfEvents::DtEvent e)
virtual

This callback function is registered with the exercise connection to handle incoming makVrfEvents::DtDetonationEvents. It calls missileDetonated() to process the interaction.

virtual void DtLauncherController::disconnectMissileFromLauncher ( const DtUUID missId)
virtual

Takes a DtEntityIdentifier of a missile as an argument. If the missile is found in the active missiles list, it looks up the missile object by DtEntityIdentifier in the DtSimObjectManager. If found, it calls DtMissileStateRepository::setDisconnectedFromLauncher(), and removes and deletes the missile DtEntityIdentifier from the active missiles list. The second version of this function takes a missile object as an argument. It calls down to the first version of the function to perform the actual work.

virtual DtSimObjectReference DtLauncherController::mostRecentMissileFired ( )
virtual

Returns the most recent missile fired (and still connected) or NULL.

virtual bool DtLauncherController::missilePassedTarget ( const DtMissileSimObjectFacade lastMissile,
double distSquaredToTargetOut 
)
virtual

Returns whether the last fired missile has passed it's target or not. The current distance squared to the target will be returned in distSquaredToTargetOut.

virtual double DtLauncherController::abandonPassedMissileDistance ( )
virtual
virtual void DtLauncherController::setAbandonPassedMissileDistance ( const double distance)
virtual
virtual void DtLauncherController::registerAttributeFunctions ( )
virtual

Attribute functions:Overrides the simComponent version to register the functions below.

Reimplemented from DtSimComponent.

static DtReaderWriter* DtLauncherController::provideLastMissileName ( void *  controller)
static

Function to be registered as a provider with the parent component system for the launched-munition-name attribute. Calls processProvideLastMissileName.

static DtReaderWriter* DtLauncherController::provideMissilePassedTarget ( void *  controller)
static

Function to be registered as a provider with the parent component system for the missile-passed-target attribute. Calls processProvideMissilePassedTarget.

static DtSimComponent* DtLauncherController::creator ( const DtString name,
DtLocalObject owner,
DtSimulationServices simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

Parameters
nameReader writer name of this component.
ownerThe DtLocalObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
Returns
New instance of this class.
virtual bool DtLauncherController::createPorts ( )
protectedvirtual

Overridden to create the launcher's ports.

Reimplemented from DtWeaponController.

virtual DtReaderWriter* DtLauncherController::processProvideLastMissileName ( )
protectedvirtual

Provides the name (DtRwString) of the missile that was last launched.

virtual DtReaderWriter* DtLauncherController::processProvideMissilePassedTarget ( )
protectedvirtual

Provides result of whether the current missile has passed the target or not (DtRwBoolean)

virtual void DtLauncherController::processObjectRemoved ( const DtUUID missileId)
protectedvirtual

Attribute functions:Overrides the simComponent version to register the functions below.

virtual void DtLauncherController::processDeleteObject ( const DtUUID missileId)
protectedvirtual

Attribute functions:Overrides the simComponent version to register the functions below.

virtual void DtLauncherController::preFirstTickInit ( )
protectedvirtual

Initializes the myMissileSimObjectFacadeMap.

Reimplemented from DtWeaponController.

const DtLauncherController& DtLauncherController::operator= ( const DtLauncherController orig)
protected

assignment operator; not implemented

Member Data Documentation

DtStringOutputPort* DtLauncherController::myMissileIdPort
protected

Output Port Name: missile-id
Output Port Description: Object id of the missile.
Output Port Range:
Output Port Default Value:
Output Group Parent: weapon-control.

DtStringOutputPort* DtLauncherController::myTargetEntityIdPort
protected

Output Port Name: target-entity
Output Port Description: Object id of the target.
Output Port Range:
Output Port Default Value:
Output Group Parent: weapon-control.

DtVectorOutputPort* DtLauncherController::myTargetPointPort
protected

Output Port Name: target-point
Output Port Description: Local position of the target.
Output Port Range:
Output Port Default Value:
Output Group Parent: weapon-control.

double DtLauncherController::myAbandonPassedMissileDistance
protected

If the missile passes its target within this distance, it will be abandoned and disconnected from the launcher. Defaults to 100 meters.

bool DtLauncherController::myRegisteredRemovedCallback
protected
MissileSimObjectFacadeMap DtLauncherController::myMissileSimObjectFacadeMap
protected
tbb::spin_mutex DtLauncherController::myRemovedMissilesMutex
mutableprotected
std::vector<DtUUID> DtLauncherController::myRemovedMissiles
protected
boost::signals2::scoped_connection DtLauncherController::myMissileRemovedFromActiveListConnection
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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