Dt3DLineStateVisualizer objects are responsible for displaying 3D line objects.
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| | Dt3DLineStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
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| | Dt3DLineStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, int modelSet) |
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| virtual | ~Dt3DLineStateVisualizer () |
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| virtual void | setStartLocation (const DtVector &pos) |
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| virtual void | setEndLocation (const DtVector &endpoint) |
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| virtual void | setFlashing (bool flashing) |
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| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages) |
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| virtual void | setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a) |
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| virtual void | setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle) |
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| virtual void | setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow) |
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| virtual void | setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow) |
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| virtual void | setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern) |
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| virtual void | setSegmentWidth (unsigned int segmentIndex, double width) |
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| virtual void | setStopOnTerrainIntersection (bool enabled) |
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| virtual void | setAttached (DtUniqueID id, int vtx, double percentage) |
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| virtual void | setHostId (const std::string &id, int vtx, double percentage) |
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| virtual void | setOffset (const DtVector32 &offset) |
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| virtual void | setProjected (bool projected) |
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virtual const
DtStateVisualizer::TypeInfo & | typeInfo () const |
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| | DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
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| | DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, int modelSet) |
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| virtual | ~DtSceneObjectVisualizer () |
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| virtual DtUniqueID | sceneObjectID () const override |
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| virtual DtSceneObjectAgent * | sceneObjectAgent () |
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| virtual void | setParent (DtStateVisualizer *p) |
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| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
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| virtual void | setElementID (const DtElementID &elementID) |
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| DtElementID | elementID () const |
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| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) |
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| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, int modelSet) |
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| virtual | ~DtStateVisualizer () |
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| virtual DtObserverMode::ModelSets | modelSet () |
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| virtual const DtStateVisualizer * | parent () const |
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| void | setModelDefinition (const std::string &definition) |
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| const std::string & | modelDefinition () const |
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| virtual void | implementVisibility (bool visible) |
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| virtual void | initialize () |
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| virtual void | slot_setSelected (bool b) |
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| void | setName (const std::string &) |
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| const std::string & | name () const |
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| virtual void | setPickable (bool) |
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| virtual bool | pickable () const |
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| virtual void | setSceneObjectID (DtUniqueID id) |
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| int | visualizerType () const |
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| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
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| DtStateListener & | listener () |
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| const DtStateListener & | listener () const |
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| DtBaseConnection & | simulation () |
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| void | setDistribute (bool b) |
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| bool | distribute () const |
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| virtual bool | setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context) |
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| | DtRemoteGraphicVisualizerAttributes () |
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| virtual | ~DtRemoteGraphicVisualizerAttributes () |
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| virtual void | setActive (bool active) |
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| virtual void | setLayerName (const std::string &layerName) |
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