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VR-Forces 5.0.2 Developer's Guide
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The attribute layout tells DtAttributes where to draw.

Public Member Functions | |
| virtual | ~DtValueBarAttribute () |
| DtValueBarAttribute ()=delete | |
| DtValueBarAttribute (const DtValueBarAttribute &other)=delete | |
| DtValueBarAttribute & | operator= (const DtValueBarAttribute &other)=delete |
| virtual void | setOffset (double x, double y) |
| virtual void | setPosition (float x, float y, float z, float w) |
| virtual void | getMinSize (double &xOut, double &yOut) |
| virtual void | setSize (double x, double y) |
| virtual void | setValue (float val) |
| virtual void | setColor (float r, float g, float b, float a) |
| virtual void | setShadowText (bool enabled) |
| virtual void | setVisible (bool visible) |
| virtual bool | visible () const |
| virtual void | setLodOutAltitude (double lodOutAltitude) override |
| virtual double | lodOutAltitude () const override |
| virtual void | setIsLodOutAltitudeEnabled (bool isEnabled) override |
| virtual bool | isLodOutAltitudeEnabled () const override |
| virtual void | setOverlay (unsigned int overlayId) |
| virtual void | setGroup (unsigned int group) |
Public Member Functions inherited from makVrv::DtAttribute | |
| DtAttribute () | |
| virtual | ~DtAttribute () |
| DtAttribute (const DtAttribute &other)=delete | |
| DtAttribute & | operator= (const DtAttribute &other)=delete |
| virtual void | setForegroundGroup (unsigned int group) |
| virtual void | setBackgroundGroup (unsigned int group) |
Protected Member Functions | |
| DtValueBarAttribute (DtDe &de) | |
Private Attributes | |
| friend | DtValueBarAttributeCreator |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtAttribute | |
| boost::signalslib::signal < void(DtAttribute *, double, double)> | signal_sizeChanged |
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virtual |
DTOR.
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delete |
Default Constructor not implemented.
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delete |
Copy Constructor not implemented - Copy not allowed.
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protected |
Protected CTOR Use DtValueBarAttributeCreator to create an instance of this class.
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delete |
Assignment Operator not implemented - Assignment not allowed.
Set the position of the attribute (generally the top left corner)
Reimplemented from makVrv::DtAttribute.
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Set the position of the attribute in world space, using vrvGraphics float packing.
Implements makVrv::DtAttribute.
Get the size of the attribute.
Implements makVrv::DtAttribute.
Reimplemented in makVrf::DtVrfValueBarAttribute.
Set the size of the attribute.
Implements makVrv::DtAttribute.
Reimplemented in makVrf::DtVrfValueBarAttribute.
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Set the value of the bar.
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Set the color of the bar.
Implements makVrv::DtAttribute.
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Set whether attribute text should have shadows.
Implements makVrv::DtAttribute.
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Set the attribute visible or hidden.
Implements makVrv::DtAttribute.
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Get the attribute's visibility.
Implements makVrv::DtAttribute.
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Set the altitude at which this attribute no longer appears.
Implements makVrv::DtAttribute.
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overridevirtual |
Get the altitude at which this attribute no longer appears.
Implements makVrv::DtAttribute.
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overridevirtual |
Set whether or not this attribute will use the LOD Out Altitude property.
Implements makVrv::DtAttribute.
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overridevirtual |
Get whether or not this attribute will use the LOD Out Altitude property.
Implements makVrv::DtAttribute.
Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.
Implements makVrv::DtAttribute.
Set the group to draw the atribute on. The group specifies the z order of the attribute on the overlay.
Implements makVrv::DtAttribute.
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