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makVrv::DtWindowTriangleStrip Class Reference

A model-like object that draws a 2D polygon on screen. This polygon class inherits from DtWindowObject() which means it can be included in a parent/child relationship with other window objects, including surfaces, lines, text, and ellipses. Vertices for this polygon are relative to a fixed position, this is the position set in the base class. Rotations are also relative to this position. If a position is not set, the default position is (0.0,0.0). If this object is a child of a surface, and that surface has a clip box set, this objects vertices will automatically be clipped in it's update method. If this object is a child of another object, the position set is relative to the parent. The OSG instance of this class renders the vertices in a TRIANGLE_STRIP primitive.

Inheritance diagram for makVrv::DtWindowTriangleStrip:
Inheritance graph
[legend]

Public Member Functions

 DtWindowTriangleStrip (DtDe &de, DtUniqueID id)
 
virtual ~DtWindowTriangleStrip ()
 
virtual void setVertex (int i, double x, double y)
 
virtual void setNumVertices (int numVertices)
 
virtual void setVisible (bool isVisible)
 
virtual void setStipplePattern (unsigned int stipplePattern)
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void setGroup (int groupId)
 
virtual void setChannelOverlay (const std::string &displayName, const std::string &windowName, const std::string &channelName) override
 
- Public Member Functions inherited from makVrv::DtWindowObject
 DtWindowObject (DtDe &de, DtUniqueID id)
 
virtual ~DtWindowObject ()
 
virtual bool visible ()
 
virtual DtUniqueID uniqueId ()
 
DtWindowObjectgetParent ()
 
virtual ChildList childList ()
 
virtual void addChild (DtUniqueID id)
 
virtual void removeChild (DtUniqueID id)
 
virtual void getColor (float &r, float &g, float &b, float &a)
 
virtual void slot_postTick ()
 
virtual Transform windowTransform ()
 
virtual DtClipBox clipBox ()
 
virtual void setParentId (DtUniqueID parentId)
 
virtual DtUniqueID getParentId ()
 
virtual void setPosition (double x, double y)
 
virtual void getPosition (double &x, double &y)
 
virtual void setScale (double scale)
 
virtual void setScale (double x, double y)
 
virtual void getScale (double &x, double &y)
 
virtual void setRotation (double rotation)
 
virtual void getRotation (double &rotation)
 
virtual void setInheritColor (bool inheritColor)
 
virtual bool inheritColor ()
 
virtual int group ()
 
virtual void setFlashing (bool flashing, double interval)
 
virtual void getFlashing (bool &flashing, double &interval)
 
virtual void getChannelOverlay (std::string &displayName, std::string &windowName, std::string &channelName)
 

Protected Member Functions

virtual void update ()
 
virtual void needsUpdate ()
 

Protected Attributes

DtWindowTriangleStripInstancemyInstance
 
bool myConnectedToPostUpdate
 
- Protected Attributes inherited from makVrv::DtWindowObject
DtDemyDe
 
DtUniqueID myUniqueId
 
DtUniqueID myParentId
 
ChildList myChildIdList
 
DtVector2d myPosition
 
DtVector2d myScale
 
DtVector2d myWindowScale
 
double myRotation
 
double myFlashInterval
 
double myLastFlashTime
 
double myLastSimTime
 
bool myVisible
 
bool myLastVisibilityFlash
 
bool myInheritColor
 
bool myFlashing
 
float myColorR
 
float myColorG
 
float myColorB
 
float myColorA
 
Transform myWindowTransform
 
DtClipBox myClipBox
 
int myGroup
 
std::string myDisplayName
 
std::string myWindowName
 
std::string myChannelName
 

Additional Inherited Members

- Public Types inherited from makVrv::DtWindowObject
typedef std::list< DtUniqueIDChildList
 
typedef DtVector2< doubleDtVector2d
 
typedef DtMatrix3< doubleTransform
 

Constructor & Destructor Documentation

makVrv::DtWindowTriangleStrip::DtWindowTriangleStrip ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtWindowTriangleStrip::~DtWindowTriangleStrip ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtWindowTriangleStrip::setVertex ( int  i,
double  x,
double  y 
)
virtual

Set the ith vertex of the TriangleStrip.

virtual void makVrv::DtWindowTriangleStrip::setNumVertices ( int  numVertices)
virtual

Set the number of vertices in the TriangleStrip.

virtual void makVrv::DtWindowTriangleStrip::setVisible ( bool  isVisible)
virtual

Set the TriangleStrip visible or invisible.

Reimplemented from makVrv::DtWindowObject.

virtual void makVrv::DtWindowTriangleStrip::setStipplePattern ( unsigned int  stipplePattern)
virtual

Set the stipple pattern.

virtual void makVrv::DtWindowTriangleStrip::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the TriangleStrip's color.

Reimplemented from makVrv::DtWindowObject.

virtual void makVrv::DtWindowTriangleStrip::setGroup ( int  groupId)
virtual

Set this object's group ID for z order. The higher the Z order the "closer" the element will be drawn to the eye point.

Reimplemented from makVrv::DtWindowObject.

virtual void makVrv::DtWindowTriangleStrip::setChannelOverlay ( const std::string &  displayName,
const std::string &  windowName,
const std::string &  channelName 
)
overridevirtual

By default window objects are placed on the RemoteDisplayWorldOverlay, which is rendered on all channels that have the "showRemoteGraphics" channel keyword. If a user wishes to draw a specific window object on a specific channel, use this method. This does not work for remote displays.

Reimplemented from makVrv::DtWindowObject.

virtual void makVrv::DtWindowTriangleStrip::update ( )
protectedvirtual

Called on signal_postUpdate; time to update render data.

virtual void makVrv::DtWindowTriangleStrip::needsUpdate ( )
protectedvirtual

Called by all mutators to set up a postUpdate signal if not already connected.

Reimplemented from makVrv::DtWindowObject.

Member Data Documentation

DtWindowTriangleStripInstance* makVrv::DtWindowTriangleStrip::myInstance
protected
bool makVrv::DtWindowTriangleStrip::myConnectedToPostUpdate
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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